Hi if i render a scene with multiple views like FourViewsPanelTest example,
I am not able to set different screen scale to different Views .Say in FourViewsPanelTest i want to see the cube in diffrent size.
It takes default views screenScale values for all views.
Am i missing anything?
This issue is now fixed.
I have created a test case, that does the four views thing with only one View and one Canvas3D, but four RenderPasses (with four different Viewports and different view transforms). It is way faster, and absolutely stable.
Please have look at org.xith3d.test.ui.QuadViewportTest
Note, that the QuadDivider Widget, I used there is extreme-alpha!!!
I think, this is a lot better, than using four Canvas3Ds and Views.
Marvin