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11991 Posts in 1587 Topics- by 3508 Members - Latest Member: NevilleKemp

26. May 2012, 05:30:56 pm
Xith3D CommunityGeneral CategorySupport (Moderator: Marvin Fröhlich)Hello again,
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innocentmalik3
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« on: 03. June 2011, 01:18:40 pm »

Hello again,

I figured out how to use textures!  but one problem -- for a 10.0f x 10.0f x 10.0f cube, I get the attached result of quality of my 32x32 PNG file -- really stretched out and ugly Tongue (click on it to enlarge, I think it was scaled down for size -- but you have to admit that is blurry O.O)

is there any way of countering this?  would lowering the size of the cube help at all?  or is it something to do with rendering options?

Also, another somewhat-random question:  if in my netbeans project folder called 'Trio and Niko' I have a folder called 'pictures' with a subfolder called 'tiles', how can I package the game in a way so it'll recognize this path?

Thanks in advance!
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Marvin Fröhlich
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« Reply #1 on: 04. June 2011, 12:14:51 am »

Also, another somewhat-random question:  if in my netbeans project folder called 'Trio and Niko' I have a folder called 'pictures' with a subfolder called 'tiles', how can I package the game in a way so it'll recognize this path?

Use relative paths or pack them into a jar and use resource locators.
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