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11991 Posts in 1587 Topics- by 3508 Members - Latest Member: NevilleKemp

26. May 2012, 06:10:45 pm
Xith3D CommunityGeneral CategoryGeneral Discussion (Moderators: Marvin Fröhlich, 'n ddrylliog)Bug Tracking
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rox
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« on: 19. February 2007, 09:11:12 am »


Hi!

I was just wondering if there is a bug tracker somewhere. There's one at SourceForge, but there are 0 bugs reported so it's not really active. Or is it?

- rox
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horati
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« Reply #1 on: 19. February 2007, 11:26:52 am »

The best place to post bugs is in the support forum here.
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Kevin
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Marvin Fröhlich
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« Reply #2 on: 19. February 2007, 03:05:11 pm »

The best place to post bugs is in the support forum here.

Indeed. A bug tracker is not bad. But I find it more comfortable to have everything at one place (this board).

Do you see any real advantage, if we used the bug tracker?

Marvin
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rox
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« Reply #3 on: 19. February 2007, 07:41:22 pm »

Do you see any real advantage, if we used the bug tracker?

I guess the best thing about a tracker is that it is easy to see if some specific bug is already reported. On the other hand, here at the forums, it is easier to discuss about bugs and feature requests.

You are the developers and if you are happy with the forums, why use a tracker Smiley

- rox
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Mathias 'cylab' Henze
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« Reply #4 on: 20. February 2007, 01:12:27 pm »

A friend of mine maintains the forum at http://www.renoise.com/ where they simple have a section for bug reports which they tag by prefixing the thread name with [fixed]/[added]/[Huh] etc.

This seem to work very well.
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'n ddrylliog
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« Reply #5 on: 20. February 2007, 01:27:56 pm »

A friend of mine maintains the forum at http://www.renoise.com/ where they simple have a section for bug reports which they tag by prefixing the thread name with [fixed]/[added]/[Huh] etc.

This seem to work very well.
Now the problem is that often it's not a "bug" but an error from the user..
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Mathias 'cylab' Henze
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« Reply #6 on: 20. February 2007, 01:37:04 pm »

Yeah, that's true. Most of the time the developers create the bug entry after a discussion in another thread or they move a errornous bug report to a support thread. The advantage is a single point to collect and maintain bug reports and that existing bugs are easier to find by reporters.
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hawkwind
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« Reply #7 on: 21. February 2007, 01:03:12 am »

If you go to a bug system, check out the mylar plugin for eclipse first.  It integrates with bugzilla and a couple of other bug trackers.  Mylar rules!!!!  For those who don't know about it.  Mylar filters your eclipse session based on activity monitoring.  As you access things they are added to your filtered display, package explorer, problem view etc.   You can have one, of a set of tasks active, and switch what pieces are associated with that task/defect.  I use this because my dev time is limited.   So I have a HUD task, to only display HUD related stuff, and a picking task to document what parts of my game use/depend on picking, etc. Cheesy
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Marvin Fröhlich
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« Reply #8 on: 21. February 2007, 01:47:38 am »

If you go to a bug system, check out the mylar plugin for eclipse first.  It integrates with bugzilla and a couple of other bug trackers.  Mylar rules!!!!  For those who don't know about it.  Mylar filters your eclipse session based on activity monitoring.  As you access things they are added to your filtered display, package explorer, problem view etc.   You can have one, of a set of tasks active, and switch what pieces are associated with that task/defect.  I use this because my dev time is limited.   So I have a HUD task, to only display HUD related stuff, and a picking task to document what parts of my game use/depend on picking, etc. Cheesy

Thanks for the hint. I will definitely check it out when I have time.

Marvin
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horati
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« Reply #9 on: 21. February 2007, 12:18:48 pm »

http://www.eclipse.org/mylar/

Enjoy!
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Kevin
"It may not seem like a big deal, but ignorance of character encoding issues leads to insidious code rot akin to y2k."
http://stackoverflow.com/users/3474/sylvarking
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