Marvin, thanks for the display bounds fix yesterday. Now, my shared objects no longer disappear.
Cool.
However, the bounds for the Link do not match the underlying bounds; i.e., I can only pick my cubes if I click within about 2 pixels of the upper left corner.
Yeah, Canvas3D.pick*() will never be able to pick on Links.And it is much slower than PickingLibrary (and PickScheduler). But I have quite exact plans, what to do to improve speed.
However, the bounds for the Link do not match the underlying bounds; i.e., I can only pick my cubes if I click within about 2 pixels of the upper left corner.
Thanks for the hint. I will check it.
Marvin