I see some form of precomputed models in the OBJLoader I think, just pulled current SVN source. Is this support for animating a sequence of OBJ's?? Sinilar to the "how to" document?? If so is there an example anywhere??
The PrecomputedOBJModelLoader loads a sequence of OBJ models (named yourfile_0001.obj, yourfile_0002.obj, yourfile_0003.obj, yourfile_0004.obj, just as Blender exports them) and put them in a single model, which you can manipulate with various convenient methods.
Note : there's also a file format (which I can give you the spec if you want) which permits to distinguish different named anims (sequence of frames). I even made an editor for that, long ago. But it's all deprecated by Cal3D. Why in the world do you need that ?