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11991 Posts in 1587 Topics- by 3509 Members - Latest Member: lioneltenel

26. May 2012, 09:00:12 pm
Xith3D CommunityGeneral CategorySupport (Moderator: Marvin Fröhlich)Weird TextureCoord Null Pointer Exception
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Author Topic: Weird TextureCoord Null Pointer Exception  (Read 2011 times)
Patheros
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« Reply #15 on: 27. March 2007, 11:11:38 pm »

Hmm... I think, the Loader should indeed throw a more declarative exception. Somthing like org.xith3d.loaders.models.IncorrectFormatException with some kind of descriptive text. But it would be a little work.

This would be nice too, as long as its not an expensive calculation. If there are expensive test that we should be running on the models perhaps we should allow you to choose from load, test, or load and test models.
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Marvin Fröhlich
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« Reply #16 on: 27. March 2007, 11:15:40 pm »

This would be nice too, as long as its not an expensive calculation. If there are expensive test that we should be running on the models perhaps we should allow you to choose from load, test, or load and test models.

Well, I'm not too much into the loader's details. But I guess, that it is quite cheap to determine that. You just have to check, if the current geometry has texture coordinates, if a etxture is applied to it.

Marvin
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