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11991 Posts in 1587 Topics- by 3509 Members - Latest Member: lioneltenel

26. May 2012, 09:20:23 pm
Xith3D CommunityGeneral CategorySupport (Moderator: Marvin Fröhlich)No visible nodes in scene....
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Marvin Fröhlich
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« Reply #15 on: 20. December 2006, 12:38:01 am »

By the way, we've decided to switch from jME to Xith for our engine, based on ease of use and very similar performance.

Hey, nice to hear that Cheesy. Thanks for the info.

Marvin

EDIT: BTW: Which features, differences or whatever in detail were the most important things that made you most switch?
« Last Edit: 20. December 2006, 12:39:58 am by Marvin Fröhlich » Logged
rbivens
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« Reply #16 on: 20. December 2006, 02:09:06 am »

Marvin-

We're already very familiar with the Java3D API, but we don't like the performance of Java3D. We like the performance of jME, but we hate the API. So, the logical choice is Xith!

rbivens
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Marvin Fröhlich
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« Reply #17 on: 20. December 2006, 02:14:38 am »

We're already very familiar with the Java3D API, but we don't like the performance of Java3D. We like the performance of jME, but we hate the API. So, the logical choice is Xith!

Pure logic Grin
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'n ddrylliog
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« Reply #18 on: 20. December 2006, 08:59:50 am »

Hmmmm. I went into my nvidia config tool and sure enough, it's locked at 60 Hz. I had no idea that fps could not exceed driver refresh rates, though. I have the option to change it, but only after the driver warned me that very bad things could happen to the hardware.

Based on this new info, I think I'll just leave it the way it is. 60 fps is plenty fast, and performance is excellent until I add hundreds of thousands of triangles.

Thanks Amos! (and Marvin, of course!). It's like you guys have a contest going on to see who can be the most helpful.

By the way, we've decided to switch from jME to Xith for our engine, based on ease of use and very similar performance.

Expect more questions  Smiley

Thanks again,
rbivens
You're welcome !

Great to know you did the jme-xith switch !
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