Can I dinamicaly change the LOD of terrain with Xith?. I start using plane quads for texturing, but the next step is apply the DEM to this quads. But the problem is the 'streaming' of the textures and bitmaps of terrain model. As the user move the camera, textures and terrain will load/unload from memory....
The terrain implementation is not finished (
here is an overview of planned features), but the plan is to provide multiple detail levels for height data and textures. It's basically an implementation of the Chunked LOD algorithm by Thatcher Ulrich (linked in the overview) with the triangulation borrowed from SOAR. Maybe helping out in the terrain implementation will result in exact the application you are trying to create.