Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

11991 Posts in 1587 Topics- by 3509 Members - Latest Member: lioneltenel

26. May 2012, 10:03:23 pm
Xith3D CommunityGeneral CategorySupport (Moderator: Marvin Fröhlich)Test problems
Pages: [1]
Print
Author Topic: Test problems  (Read 1267 times)
'n ddrylliog
Guru
*****
Offline Offline

Posts: 1188



View Profile WWW Email
« on: 04. May 2007, 01:34:57 pm »

2) The BulletTest doesn't fire anything when I hit space

3) The BouncingBallsBenchmark doesn't show anything, and when I hit "Esc" to cancel it, it displays three time "Test canceled after X/Y/Z seconds" with three different values Smiley

5) See the first attached image for the result of DynamicsLightingTest

6) In TextureFiltersTest, there doesnt' seem to have a great difference between the texture filters

9) Text2DDemo doesn't show anything.

10) Nor does Text2DTest :O

And all tests don't work with JOGL_SWT, as it's said in the Exception it needs to be an Eclipse Plugin/RCP.

« Last Edit: 07. May 2007, 01:34:18 pm by Amos Wenger » Logged
Marvin Fröhlich
Xith Lord
Administrator
Guru
*****
Offline Offline

Posts: 4381


May the 4th, be with you...


View Profile
« Reply #1 on: 04. May 2007, 06:48:23 pm »

Hey, thanks for intensive testing. I will check them all.
Well, the BulletTEst doesn't show anything, because your graphics card isn't able to display OpenGL lines (you remember?). And the LaserImpulse is rendered by a line.

Marvin
Logged
'n ddrylliog
Guru
*****
Offline Offline

Posts: 1188



View Profile WWW Email
« Reply #2 on: 05. May 2007, 07:39:26 am »

Hey, thanks for intensive testing. I will check them all.
Well, the BulletTEst doesn't show anything, because your graphics card isn't able to display OpenGL lines (you remember?). And the LaserImpulse is rendered by a line.
Grin I wish (for you) it was true Smiley but it isn't.
The Geforce 4 MX 440 is capable just as every OpenGL-1.0 compatible card to display lines. And moreover I've changed my card for a Geforce 5200FX. And e.g. the terrain in wireframe works perfectly. So there's another problem with Xith3D lines.
Logged
Marvin Fröhlich
Xith Lord
Administrator
Guru
*****
Offline Offline

Posts: 4381


May the 4th, be with you...


View Profile
« Reply #3 on: 05. May 2007, 10:59:42 am »

Grin I wish (for you) it was true Smiley but it isn't.
The Geforce 4 MX 440 is capable just as every OpenGL-1.0 compatible card to display lines. And moreover I've changed my card for a Geforce 5200FX. And e.g. the terrain in wireframe works perfectly. So there's another problem with Xith3D lines.

What about your Origin class? Do you see the lines there?

Marvin
Logged
'n ddrylliog
Guru
*****
Offline Offline

Posts: 1188



View Profile WWW Email
« Reply #4 on: 05. May 2007, 11:34:50 pm »

Nope.
Logged
Marvin Fröhlich
Xith Lord
Administrator
Guru
*****
Offline Offline

Posts: 4381


May the 4th, be with you...


View Profile
« Reply #5 on: 06. May 2007, 07:28:51 pm »

I have fixed bugs 1, 8 and 11. I don't get 4 and 7. Could you please see, if you still get them? I will handle the others later.

8 and 11 were related to a new hial bug, which is fixed now (MOUSE_DRAGGED was not catched).

Marvin
Logged
'n ddrylliog
Guru
*****
Offline Offline

Posts: 1188



View Profile WWW Email
« Reply #6 on: 07. May 2007, 01:33:57 pm »

okay, bye 1, 4, 7, 8, 11 Smiley
don't know how 7 got fixed, though...
Logged
Pages: [1]
Print
Jump to:  

Theme orange-lt created by panic