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11991 Posts in 1587 Topics- by 3509 Members - Latest Member: lioneltenel

26. May 2012, 10:45:12 pm
Xith3D CommunityGeneral CategoryGeneral Discussion (Moderators: Marvin Fröhlich, 'n ddrylliog)And NOW....
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'n ddrylliog
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« on: 09. June 2007, 09:58:10 pm »

...you're gonna learn what "cascade calls" means :

Code:
rg.addChild(converter.toXith3D(file.getLibraryVisualsScenes().getScenes().values().iterator().next().getNodes().values().iterator().next()));

 Grin Grin Heheh, funny, isn't it ?


No ?


Huh okay, I shut up.



Grmblrmblrmblrmblrmblrmblrmblr..
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kukanani
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My game is coming along fairly smoothly...


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« Reply #1 on: 10. June 2007, 02:29:24 am »

Ok, Funny...  Cheesy

System.out.println(new URL(new File(new InputStreamReader(new FileStreamReader(new File("Random.txt"))))));
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xith.setCoolnessLevel(10);
jMe.setCoolnessLevel(0);
xith.rock();
'n ddrylliog
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« Reply #2 on: 11. June 2007, 01:22:25 pm »

Ok, Funny...  Cheesy

System.out.println(new URL(new File(new InputStreamReader(new FileStreamReader(new File("Random.txt"))))));
Wait.. new File(InputStreamReader) constructor is invalid Smiley

My code is bloated, yeah, but correct Smiley
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