Well, while holding my project development Exodus Online until Amos finishes Xith's COLLADA Loader (hint, hint)
Oh, come that wasn't even half-hidden

Yeah, I know, but physics are important too.. And for skeletal animation I want something working well.
I have decided to make this one. While it could use animations, it certainly doesn't need them. A very customizable marching band, with different instruments and states for the musicians. That is already in place - finished it in two days...Wow. You know, sometimes I amaze even myself (10 points for identifying the quote).
Han Solo: Not a bad bit of rescuing, huh? You know, sometimes I amaze even myself. (Starwars, 1977)
Haha, google's my friend

I'm going to use OBJ for 3D stuff, and the musicians will start out as colored wedge shapes, hopefully eventually becoming full-fledged figures. You will have a command box with which to direct the band, with commands like "Right...face!", "Left...face!", "Mark-time, hut!", "Forward, hut!", and so on. I know this is no great undertaking, but I would like to get I nice 3D app finished, and this seems like a good way to do so. Also, it will definetly be open source. So, as soon as anyone shows any interest, I'll get the code up somewhere. Screenshots coming tomorrow...
Hey, hey, look ! => [INTEREST]
Wow, here it is

(who knew ?)
Ah btw, it would make a cool testcase for OneClick+JWS

(hell, so many things to do).
OK, back to Xith3D work now (finishing a big XPAL cleanup).