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11991 Posts in 1587 Topics- by 3509 Members - Latest Member: lioneltenel

27. May 2012, 12:03:54 am
Xith3D CommunityProjectsYour Projects (Moderator: 'n ddrylliog)Sonic the Hedgehog 3D Fangame (old topic)
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Author Topic: Sonic the Hedgehog 3D Fangame (old topic)  (Read 17917 times)
'n ddrylliog
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« Reply #60 on: 26. August 2007, 02:50:04 pm »

But *there is* an Octree-based Space in JOODE-XPal ! It is used by default when you call the newGroup() method. By default it is equivalent to newGroup("OctTree").
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Marvin Fröhlich
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« Reply #61 on: 26. August 2007, 03:14:17 pm »

But *there is* an Octree-based Space in JOODE-XPal ! It is used by default when you call the newGroup() method. By default it is equivalent to newGroup("OctTree").

Well, Arne last told me, that JOODE's OcTree doen't work properly.

Marvin
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'n ddrylliog
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« Reply #62 on: 26. August 2007, 03:29:31 pm »

Well, since it is the default space in XPal and that users are happy with it, I deduce it works well (maybe it's not an OctTree which is really used but that's not my affair)
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BrazilianBoy
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« Reply #63 on: 01. September 2007, 05:34:41 pm »

How can I check if a bound is completely outside the view frustum?
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Marvin Fröhlich
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« Reply #64 on: 01. September 2007, 05:41:00 pm »

How can I check if a bound is completely outside the view frustum?

Classifier.classifyFrustumSphere( frustum, sphere ) == Classification.OUTSIDE

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« Reply #65 on: 03. September 2007, 10:17:07 pm »

How to change the texture filtering options?

Thanks in advance.
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Marvin Fröhlich
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« Reply #66 on: 03. September 2007, 10:36:31 pm »

How to change the texture filtering options?

Three ways:
  • Change the default (before loading the texture) through Texture.setDefaultBlaFilter( ... );
  • Use the appropriate getTexture() method, that takes appropriate parameters.
  • Change the filter directly in the Texture instance after it has been loaded

Marvin
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« Reply #67 on: 14. September 2007, 09:35:15 pm »

Marvin, or Amos, what about creating a new topic?

This one is really fat, and I think that there are some screenshots to come.
« Last Edit: 14. September 2007, 10:18:50 pm by Amos Wenger » Logged

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'n ddrylliog
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« Reply #68 on: 14. September 2007, 10:19:36 pm »

Create topics for what you judge good. Here you mixed project descriptions with support questions.. that's not a problem but feel free to create other topics if you want to separate.
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« Reply #69 on: 14. September 2007, 10:42:51 pm »

Okay  Smiley

Could you rename this topic to "Sonic ... Fangame (old)" ?


Lucas.
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« Reply #70 on: 14. September 2007, 10:58:18 pm »

I could do it myself, but I prefer to make you learn.

Just edit the first message (which you posted, thus you have write rights on it) and change the "Subject" line. OK ?
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BrazilianBoy
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« Reply #71 on: 15. September 2007, 01:37:52 am »

I could do it myself, but I prefer to make you learn.

That's way better Cheesy Thanks!!!


Lucas.
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« Reply #72 on: 15. September 2007, 08:24:49 am »

That's way better Cheesy Thanks!!!
Now the problem with that is that I now looks like someone very, very lazy (as if my ""reputation"" wasn't "lazified" enough)
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Marvin Fröhlich
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« Reply #73 on: 15. September 2007, 12:25:21 pm »

Even if you can change the first posting's topic, which changes the title displayed in the forum, you cannot change the whole thread's topic yourself. The only way to do this is to move the topic to another forum (admin function) and change the thread topic through this function. Then move it back to it's original place. After that you'll have all the thread's postings' titles changed to the new topic.

I've done that Smiley.

Marvin
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