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11991 Posts in 1587 Topics- by 3509 Members - Latest Member: lioneltenel

27. May 2012, 12:33:40 am
Xith3D CommunityGeneral CategoryNews (Moderators: Marvin Fröhlich, 'n ddrylliog)LWJGL bug fixed
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Marvin Fröhlich
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« on: 31. December 2006, 05:00:27 pm »

You may have noticed, that sometimes Xith crashes, when LWJGL is used (NullPointerException in glGetInteger(...)). I have fixed this bug. It was due to LWJGL threading. LWJGL needed to be reminded of which thread it is using Wink.

Marvin
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Marvin Fröhlich
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« Reply #1 on: 01. January 2007, 05:55:54 pm »

In LWJGL rendering mode the MipMaps weren't correctly passed to OpenGL. This is fixed now. You can see the smooth textures in BSP-test.

Marvin
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