Hi guys,
As most of you know, I'm making an MMORPG entitled Exodus Online. The fact that my game is an MMO means that I need repeating network calls to get the other user's locations. If I do this in the loopIteration() method, the program becomes far too slow. So my plan is to make the network calls repeat as fast as possible but in a different thread. The network call affects the scenegraph, BTW. Is this "safe"? Is there a built-in way to do something like this in Xith? I know that there is talk about thread-safeness, but I never looked into it too deeply, thinking that it didn't concern me. Guess I was wrong

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So, any problems with that? Does anyone have any other ideas? I am open to anything.