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11991 Posts in 1587 Topics- by 3509 Members - Latest Member: lioneltenel

27. May 2012, 02:39:24 am
Xith3D CommunityGeneral CategorySupport (Moderator: Marvin Fröhlich)Ascii art not international-complient
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Author Topic: Ascii art not international-complient  (Read 902 times)
karmaGfa
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« on: 04. January 2008, 02:50:54 am »

The Ascii art is the files org.xith3d.demos.utils.RippleFactory.java and org.xith3d.demos.WaterCubeMapTest.java are generating a lot of warnings during compilation.

I am using a Chinese version of Windows and those funny characters are interpreted as chinese characters .. which the compiler doesn't like.

The fix for this is to save those files in the UTF-8 format, or change the ascii art a little (sorry  Undecided)
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Marvin Fröhlich
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« Reply #1 on: 04. January 2008, 02:11:40 pm »

Hmm... Eclipse says, that it IS saved in UTF-8. Strange Huh.

Why are you using a Chinese compiler? I thought your were French.

Marvin
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karmaGfa
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« Reply #2 on: 04. January 2008, 02:32:15 pm »

I am living in Taiwan, my Windows XP is the Traditional Chinese version.
I am using the standard JVM 1.6.0_03 with NetBeans 6.0.
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Marvin Fröhlich
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« Reply #3 on: 04. January 2008, 02:43:20 pm »

Please tell me your sourceforge name. Then I can grant you SVN access and you can recommit those two files in UTF-8. But please only commit those two files. I have really many changes in the current working copy. And I want to avoid conflicts.

Marvin
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karmaGfa
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« Reply #4 on: 04. January 2008, 03:26:33 pm »

Cool. My username on sourceforge is karmagfa.

Edit: I think that the problem was not the saving format. The problem was that the author of the ascii art used some characters normally not used to write text (maybe some kind of escape characters). I replaced them by "." and it still look visually nice. The 2 files are ready for the commit.
« Last Edit: 04. January 2008, 04:50:48 pm by karmaGfa » Logged
Marvin Fröhlich
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« Reply #5 on: 04. January 2008, 10:21:24 pm »

Ah, now I see. Those ascii arts by Abdul Bezrati (aka JavaCoolDude). Well, that definitely won't hurt, if they get modified (or even removed). I will grant you dev access when I am back at home.

Marvin
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Marvin Fröhlich
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« Reply #6 on: 05. January 2008, 12:08:41 am »

ok, you're in.

Marvin
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