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11991 Posts in 1587 Topics- by 3509 Members - Latest Member: lioneltenel

27. May 2012, 02:40:13 am
Xith3D CommunityGeneral CategorySupport (Moderator: Marvin Fröhlich)"(float) Math.PI" instead of 3.14f
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karmaGfa
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« on: 04. January 2008, 06:08:42 am »

I found 2 places in the sources that uses 3.14*** instead of directly using the really precise value defined in Math.PI.
The places are the View class and the NoiseFactory class.
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Marvin Fröhlich
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« Reply #1 on: 04. January 2008, 02:19:13 pm »

I have fixed that. I will commit it together with the next changes, that I'm current working on.

Thanks for the hints.

Marvin
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