This may be due to my strange Graphics card. The ProjectiveTexturesTest looks great, it will work well for me. The only problem is that when I increase the spread angle past, say, 18, I start to see some odd blackness, in the vague form of a circle, but it seems multi-layered - certain parts are darker than others. Look at the screenie. Again, I think that this is just my graphics card, and I'll live, but is this a bug?
EDIT: Actually, I just realized that this behavior also shows up when my view is very close to the ridged plane. Look at screenshot 2, where the spread angle is set back down, but the behavior still is there.
EDIT 2: I have found out that it is directly affected by the distance to the plane. When I am far away, the behavior does not appear, even with the spread angle very high.
EDIT 3: Whoops, forgot the screenshots
