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11991 Posts in 1587 Topics- by 3509 Members - Latest Member: lioneltenel

27. May 2012, 04:18:29 am
Xith3D CommunityGeneral CategoryGeneral Discussion (Moderators: Marvin Fröhlich, 'n ddrylliog)Xith3D Webstart
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Author Topic: Xith3D Webstart  (Read 5278 times)
Mathias 'cylab' Henze
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« on: 30. May 2008, 01:31:28 pm »

Please try http://xith.org/archive/jws/FirstPersonInputHandlerTest.jnlp and report your findings.
Please report your systems specs like os, java version etc. And please empty your webstart cache, if it fails and try again before reporting the failure.
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Marvin Fröhlich
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« Reply #1 on: 30. May 2008, 01:55:22 pm »

Works great.

Specs:
Java 1.5.U12
SuSE Linux 10.3 (Kernel 2.6.22.17-0.1-default)
KDE-Desktop 3.5.7
Browser: Firefox 2.0.0.14

Thanks a lot.

Marvin
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hawkwind
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« Reply #2 on: 31. May 2008, 02:03:28 am »

works for me

vista
gateway laptop
firefox 2.0.0.14
jre1.6.0_04



If possible, the bsploader and the HUD example demo a vast portion of xith, please add these if you get a chance
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Mathias 'cylab' Henze
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« Reply #3 on: 02. June 2008, 02:11:10 pm »

Please try http://xith.org/archive/jws/BSPLoaderTest.jnlp and http://xith.org/archive/jws/HUD3DTest.jnlp
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Marvin Fröhlich
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« Reply #4 on: 02. June 2008, 02:17:59 pm »


Works great. Only one thing: Should we enable v-sync (as it is now) for maximum smooth behavior or disable it for maximum FPS (for the show, you know)?

Marvin
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Mathias 'cylab' Henze
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« Reply #5 on: 02. June 2008, 05:50:40 pm »

hmm, for the BSPLoaderTest vsync disabled might give a nice impression.
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Marvin Fröhlich
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« Reply #6 on: 02. June 2008, 06:13:27 pm »

hmm, for the BSPLoaderTest vsync disabled might give a nice impression.

We could define a key (and advice about it in a HUD-info-text) to switch vsync at runtime.

Marvin
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« Reply #7 on: 02. June 2008, 09:20:14 pm »

This is a good idea, default BSP to not vsync for full speed though.  Providing and demonstrating capabilities is always good.


It would be nice if some of the BSP (F10 for example) options were in a text field or help button on the demo.


Thanx for the effort on this.
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kukanani
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« Reply #8 on: 03. June 2008, 03:26:34 am »

Works for me

Windows XP SP2
nVidia FX 5500
Firefox 2.0.0.12
jdk1.6.0_02

...Now, why won't my own JWS app work?
« Last Edit: 03. June 2008, 03:39:52 am by kukanani » Logged

xith.setCoolnessLevel(10);
jMe.setCoolnessLevel(0);
xith.rock();
maguila007
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« Reply #9 on: 03. June 2008, 11:41:37 am »

Quote

Hi everybody!
Works for me.

Windows XP SP2
ATI Radeon Xpress 200
jdk1.6.0_01
Browser: Opera 9.27
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Ace Strong
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« Reply #10 on: 03. June 2008, 02:34:51 pm »

Works for me too.

Specs:
xp
Java 1.6.U5
Firefox 2.0.0.14
acer laptop 4520
nvidia geforce 7000M
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kukanani
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« Reply #11 on: 05. June 2008, 02:03:32 pm »

Why won't this file work, it's fundamentally the same as cylab's:

Code:
<?xml version="1.0" encoding="utf-8"?>
<jnlp spec="1.0+" codebase="http://www.gamebrewers.com/webe">

  <information>
    <title>Exodus Online Client</title>
    <vendor>Gamebrewers</vendor>
    <homepage href="http://www.gamebrewers.com"/>
    <description>Exodus Online</description>
    <offline-allowed/>
  </information>

  <security>
    <all-permissions/>
  </security>

  <resources>
    <j2se href="http://java.sun.com/products/autodl/j2se" version="1.5+"/>
    <property name="sun.java2d.noddraw" value="true"/>
    <property name="org.xith3d.defaultRenderer" value="JOGL"/>
    <jar href="ExodusOnline.jar" main="true"/>
    <jar href="resources.jar"/>
    <jar href="jogl.jar"/>
    <jar href="hial.jar"/>
    <jar href="Xith3D.jar"/>
    <jar href="jagatoo.jar"/>
    <jar href="openmali.jar"/>
    <jar href="gluegen-rt.jar"/>
    <jar href="hud-themes.jar"/>
    <jar href="media.jar"/>
    <jar href="jops.jar"/>
  </resources>

  <application-desc main-class="exodus.game.worlds.zero.four.ExodusMain"/>
</jnlp>

I always get a NullPointerException while loading terrain:

java.lang.NullPointerException
   at exodus.game.threeD.terrain.TerrainManager.update(TerrainManager.java:51)
   at exodus.game.threeD.terrain.TerrainManager.<init>(TerrainManager.java:40)
   at exodus.game.worlds.zero.four.ExodusMain.<init>(ExodusMain.java:91)
   at exodus.game.worlds.zero.four.ExodusMain.main(ExodusMain.java:123)
   at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
   at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
   at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
   at java.lang.reflect.Method.invoke(Unknown Source)
   at com.sun.javaws.Launcher.executeApplication(Unknown Source)
   at com.sun.javaws.Launcher.executeMainClass(Unknown Source)
   at com.sun.javaws.Launcher.doLaunchApp(Unknown Source)
   at com.sun.javaws.Launcher.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
« Last Edit: 05. June 2008, 02:09:14 pm by kukanani » Logged

xith.setCoolnessLevel(10);
jMe.setCoolnessLevel(0);
xith.rock();
Marvin Fröhlich
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« Reply #12 on: 05. June 2008, 02:52:17 pm »

At least you don't need the hial.jar anymore. And if you'Re building the xith3d.jar through Eclipse with the jardesc in the repository, the name of this jar is ll lower case.

Marvin
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Mathias 'cylab' Henze
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« Reply #13 on: 06. June 2008, 02:15:30 pm »

Why won't this file work, it's fundamentally the same as cylab's:

Code:
<?xml version="1.0" encoding="utf-8"?>
<jnlp spec="1.0+" codebase="http://www.gamebrewers.com/webe">

  <information>
    <title>Exodus Online Client</title>
    <vendor>Gamebrewers</vendor>
    <homepage href="http://www.gamebrewers.com"/>
    <description>Exodus Online</description>
    <offline-allowed/>
  </information>

  <security>
    <all-permissions/>
  </security>

  <resources>
    <j2se href="http://java.sun.com/products/autodl/j2se" version="1.5+"/>
    <property name="sun.java2d.noddraw" value="true"/>
    <property name="org.xith3d.defaultRenderer" value="JOGL"/>
    <jar href="ExodusOnline.jar" main="true"/>
    <jar href="resources.jar"/>
    <jar href="jogl.jar"/>
    <jar href="hial.jar"/>
    <jar href="Xith3D.jar"/>
    <jar href="jagatoo.jar"/>
    <jar href="openmali.jar"/>
    <jar href="gluegen-rt.jar"/>
    <jar href="hud-themes.jar"/>
    <jar href="media.jar"/>
    <jar href="jops.jar"/>
  </resources>

  <application-desc main-class="exodus.game.worlds.zero.four.ExodusMain"/>
</jnlp>

I always get a NullPointerException while loading terrain:

java.lang.NullPointerException
   at exodus.game.threeD.terrain.TerrainManager.update(TerrainManager.java:51)
   at exodus.game.threeD.terrain.TerrainManager.<init>(TerrainManager.java:40)
   at exodus.game.worlds.zero.four.ExodusMain.<init>(ExodusMain.java:91)
   at exodus.game.worlds.zero.four.ExodusMain.main(ExodusMain.java:123)
   at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
   at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
   at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
   at java.lang.reflect.Method.invoke(Unknown Source)
   at com.sun.javaws.Launcher.executeApplication(Unknown Source)
   at com.sun.javaws.Launcher.executeMainClass(Unknown Source)
   at com.sun.javaws.Launcher.doLaunchApp(Unknown Source)
   at com.sun.javaws.Launcher.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)


I would guess the NPE is caused by a missing resource. What terrain-data are you trying to load?
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kukanani
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« Reply #14 on: 06. June 2008, 03:44:32 pm »

Well, that error actually had to do with my other terrain problem...you see, I hadn't ran the actual program for a while, and I found out that even my normal terrain loader (when running from Eclipse) didn't work.

But, whether or not I will get more NPEs when loading other resources is yet to be seen...I will post in a few more hours.
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xith.setCoolnessLevel(10);
jMe.setCoolnessLevel(0);
xith.rock();
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