After the texture is loaded correctly it is displayed in the scene only for one single frame and then disappears. Could be something in the render code, but if it was, why don't any other textures disappear? So I guess it is in the cal loader. Any idea, what it could be?
I didn't find any other place in the loader code, where a texture is loaded, and you know the loader much better than I do. So could you please check it and tell me, if the error is in the loader?
I feel strongly that it's NOT in the cal loader.. some extensive debugging must be done..I didn't find any other place in the loader code, where a texture is loaded, and you know the loader much better than I do. So could you please check it and tell me, if the error is in the loader?
