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12046 Posts in 1593 Topics- by 595 Members - Latest Member: KeelmHaxabefe

22. May 2013, 07:04:20 pm
Xith3D CommunityXith3D InternalsDeveloper discussion (Moderators: Marvin Fröhlich, 'n ddrylliog)Mesh triangulation
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lonesomeStranger
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« on: 23. April 2011, 04:07:10 pm »

Hi Marvin,

Could you please tell if there's the code for mesh triangulation in xith3d/jagatoo/openmali ?
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Anton
Marvin Fröhlich
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« Reply #1 on: 23. April 2011, 06:21:00 pm »

Have a look at org.xith3d.geometry.nvstrip

It is not by me. So I cannot tell you anything about it.
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ChrisE
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« Reply #2 on: 27. April 2011, 05:08:19 pm »

Check out the j3d GeometryInfo class for another solution. It does this sort of thing as well, though you have to convert the java Vector3f isntances(terrible) into the good OpenMali instances (manually create new vecmath2 instances and copy over the coords).
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