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12045 Posts in 1593 Topics- by 593 Members - Latest Member: zhang

24. May 2013, 04:20:32 am
Xith3D CommunityProjectsYour Projects (Moderator: 'n ddrylliog)Construction Machine Simulator
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Author Topic: Construction Machine Simulator  (Read 3180 times)
Skuggan
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« on: 25. February 2007, 04:45:16 pm »

Hi everybody!

I'm developing a construction machine simulator/game using Xith3D and odejava.

Check it out on www.xbrix.com .
You get the download link to the alpha version from the forum at:
www.forumsvibe.com/xbrix    You have to register to see the download link.

The project is coming along fine but there is some major issues yet to solve.

In the not yet released alpha version 0.2 I have solved the deformable terrain
but there is more to do with that to get nice looking pits.

//Skuggan
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Patheros
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« Reply #1 on: 25. February 2007, 05:03:09 pm »

It looks really cool. What ever inspired you to make something like it?
And welcome to the wonderful world of Xith.
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Skuggan
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« Reply #2 on: 25. February 2007, 05:16:58 pm »

Well.. its in my blood. I have driven machines AND coded computers since I was little.

Nowadays I have two companies. One company in the construction field and one in cumputer programming.

I love Java and after looking around for a nice graphics API I found Xith.
The most irritating with Xith3D was when I had to rewrite my simulator when I upgraded to version 0.9 from 0.8. Argh! But its ok. The new version is so much better.

And my simulator/game is a commercial project so I guess I have to give someone a bunch of money when its released. Smiley

By the way. I'm very impressed with your work on Xith3D. Keep it up.

//Skuggan

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jeepndesert
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« Reply #3 on: 26. April 2007, 01:06:31 am »

Very cool. Reminds me of Wurm Online. The fun part of Wurm Online was digging and moving dirt around in a cart to build your home.
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Skuggan
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« Reply #4 on: 14. January 2008, 03:46:01 pm »

There is a new version of my game to be downloaded now.
Also we have a new forum host but always find the forum via
my homepage www.xbrix.com

For those of you that havent tried the game before it can be a good idea to
test the previous version.

The new version have deformable terrain.
Actually the latest version is over one year old but it havent been released yet.

I'm still waiting for Xith3D version 1.0 so that I dont have to rewrite the entire
code each time the API is changed.

When the Xith3D API is ready I will release the next version wich will feature
amongs other things sharp edges on the holes that is dug in the ground.

//Skuggan
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