Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

12046 Posts in 1593 Topics- by 595 Members - Latest Member: KeelmHaxabefe

21. May 2013, 06:25:06 am
Xith3D CommunityXith3D InternalsDeveloper discussion (Moderators: Marvin Fröhlich, 'n ddrylliog)build multiplayer game over interner
Pages: [1]
Print
Author Topic: build multiplayer game over interner  (Read 2780 times)
rana7007
Just dropped in

Offline Offline

Posts: 1


View Profile Email
« on: 01. June 2008, 06:33:12 pm »

I would like to build multiplayer game over interner, The game requires you to register and sign in, and then it pairs you up with an anonymous partner,
Please advise me what Networking Library to use to build my game? Do you recommend me to use Mina or Darkstar?

Thanks in Advance
Logged
taksan
Just dropped in

Offline Offline

Posts: 5


View Profile Email
« Reply #1 on: 27. October 2010, 11:31:26 pm »

Ok, this topic is OLD, but still wanted to put my opinion for any future reference.

My vote goes for MINA. I'm already using it to build multiplayer games (and is doing fine). And there is a commercial game network software (electroserver) that uses it.

Plus Darkstar (now, year 2010) is in "limbo".... Oracle is not supporting it...  Sad

Taksan
Logged
Marvin Fröhlich
Xith Lord
Administrator
Guru
*****
Offline Offline

Posts: 4403


May the 4th, be with you...


View Profile
« Reply #2 on: 21. February 2011, 06:01:30 pm »

How about GC-friendliness of that library? This is a very important point for realtime applications like games.

Marvin
Logged
Pages: [1]
Print
Jump to:  

Theme orange-lt created by panic