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public interface InputSourceWindow
This is an abstraction of the link between the input system and the render canvas.
| Method Summary | |
|---|---|
Cursor |
getCursor()
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java.lang.Object |
getDrawable()
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int |
getHeight()
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InputDeviceFactory |
getInputDeviceFactory(InputSystem inputSystem)
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int |
getWidth()
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boolean |
receivesInputEvents()
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void |
refreshCursor(Mouse mouse)
Refreshes the Cursor on this window. |
void |
setCursor(Cursor cursor)
Sets the new Cursor for this Mouse. |
| Method Detail |
|---|
java.lang.Object getDrawable()
InputDeviceFactory getInputDeviceFactory(InputSystem inputSystem)
inputSystem -
boolean receivesInputEvents()
true, for the InputSystem to
accept events from this source.int getWidth()
int getHeight()
void setCursor(Cursor cursor)
null for an invisible Cursor.
Use Cursor.DEFAULT_CURSOR for the system's default Cursor.
cursor - void refreshCursor(Mouse mouse)
mouse - the mouse, that triggers this method.Cursor getCursor()
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