A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _

A

AbsoluteParticleSystemNode - Class in org.xith3d.scenegraph.particles.jops
Insert comment here.
AbsoluteParticleSystemNode(ParticleSystem) - Constructor for class org.xith3d.scenegraph.particles.jops.AbsoluteParticleSystemNode
 
AbsoluteParticleSystemNode() - Constructor for class org.xith3d.scenegraph.particles.jops.AbsoluteParticleSystemNode
 
absorbDetails(Node) - Method in class org.xith3d.scenegraph.GroupNode
Turns the receiver into a shared copy of the node parameter.
absorbDetails(Node) - Method in class org.xith3d.scenegraph.Node
Turns the receiver into a shared copy of the node parameter.
absorbDetails(Node) - Method in class org.xith3d.scenegraph.primitives.RectBillboard
Turns the receiver into a shared copy of the node parameter.
absorbDetails(Node) - Method in class org.xith3d.scenegraph.Shape3D
Turns the receiver into a shared copy of the node parameter.
AbstractAction - Class in org.xith3d.selection
 
AbstractAction(String, String) - Constructor for class org.xith3d.selection.AbstractAction
 
AbstractAction(String) - Constructor for class org.xith3d.selection.AbstractAction
 
AbstractButton - Class in org.xith3d.ui.hud.base
This class is a base for all Buttons on a HUD.
AbstractButton(boolean, boolean, float, float) - Constructor for class org.xith3d.ui.hud.base.AbstractButton
Creates a new Button for the HUD.
AbstractButton.ButtonState - Enum in org.xith3d.ui.hud.base
 
AbstractContextMenuItem - Class in org.xith3d.ui.hud.contextmenu
Insert type comment here.
AbstractContextMenuItem() - Constructor for class org.xith3d.ui.hud.contextmenu.AbstractContextMenuItem
 
AbstractList - Class in org.xith3d.ui.hud.base
This is the base implementation for a List Widget.
AbstractList(boolean, Colorf, Texture2D, TileMode, ListModel) - Constructor for class org.xith3d.ui.hud.base.AbstractList
Creates a new AbstractList.
AbstractList(boolean, float, float, Colorf, Texture2D, TileMode, ListModel) - Constructor for class org.xith3d.ui.hud.base.AbstractList
Creates a new AbstractList with the given width and height.
AbstractLODShape3D - Class in org.xith3d.scenegraph
The LODShape3D is a Shape3D Node extension, that handles discrete LOD.
AbstractLODShape3D(Geometry, Appearance) - Constructor for class org.xith3d.scenegraph.AbstractLODShape3D
Constructs a new Shape3D object with specified geometry and appearance components.
AbstractLODShape3D(Geometry) - Constructor for class org.xith3d.scenegraph.AbstractLODShape3D
Constructs a new LODShape3D object with specified geometry component and a null appearance component.
AbstractLODShape3D() - Constructor for class org.xith3d.scenegraph.AbstractLODShape3D
Constructs a new LODShape3D object with a null geometry component and a null appearance component.
AbstractNodeSelectable<NodeType extends Node> - Class in org.xith3d.selection
 
AbstractNodeSelectable(NodeType) - Constructor for class org.xith3d.selection.AbstractNodeSelectable
 
acceptsChannel(LogChannel) - Method in class org.xith3d.ui.hud.widgets.assemblies.HUDConsole
 
Action - Interface in org.xith3d.selection
This class represents an Action that can be performed with the current selection.
ActionList - Class in org.xith3d.selection
 
ActionList() - Constructor for class org.xith3d.selection.ActionList
 
actionPerformed(ActionEvent) - Method in class org.xith3d.utility.launching.DisplayOptions
aggretation of all resolution- and fullscreen- selections and cancel- and start-button actions.
add(Collideable, TransformGroup) - Method in class org.xith3d.physics.PhysicsGFXManager
Adds a Collideable and its graphical counterpart to the manager.
add(Collideable) - Method in class org.xith3d.physics.PhysicsGFXManager
Adds a Collideable and its graphical counterpart to the manager.
add(Body, TransformGroup) - Method in class org.xith3d.physics.PhysicsGFXManager
Adds a Body and its graphical counterpart to the manager.
add(Body) - Method in class org.xith3d.physics.PhysicsGFXManager
Adds a Body and its graphical counterpart to the manager.
add(Node) - Method in class org.xith3d.scenegraph.Transform
Adds node n to this transform and returns n.
add(Transform) - Method in class org.xith3d.scenegraph.Transform
Adds transform t to this transform and returns t.
add(Transform3D) - Method in class org.xith3d.scenegraph.Transform3D
Add this transform to the transform in t and then places the result back into this.
add(Transform3D, Transform3D) - Method in class org.xith3d.scenegraph.Transform3D
Adds the transforms t1 and t2 and places the result into this.
add(Node) - Method in class org.xith3d.scenegraph.utils.TreeCloner
 
add(Tuple3f) - Method in class org.xith3d.spatial.clipping.Polygon
 
add(float, float, float) - Method in class org.xith3d.spatial.clipping.Polygon
 
add(Widget) - Method in class org.xith3d.ui.hud.utils.WidgetZIndexGroup
Adds a Widget to this logic group.
add(int, E) - Method in class org.xith3d.utility.general.SortableList
add(E) - Method in class org.xith3d.utility.general.SortableList
addAccessorWidget(String, Button.Description) - Method in class org.xith3d.ui.hud.menusystem.ButtonsLeftMenusCenterMenuGroupWidget
addAccessorWidget(String, Button.Description) - Method in class org.xith3d.ui.hud.menusystem.MenuGroupWidget
 
addAction(int, Action) - Method in class org.xith3d.selection.ActionList
Add an Action at the prefered position.
addActionButton(String, Object) - Method in class org.xith3d.ui.hud.menusystem.MenuGroup
Adds a Button to the MenuGroup.
addAll(ActionList) - Method in class org.xith3d.selection.ActionList
 
addAll(Collection<? extends E>) - Method in class org.xith3d.utility.general.SortableList
addAll(int, Collection<? extends E>) - Method in class org.xith3d.utility.general.SortableList
addAngle(float) - Method in class org.xith3d.utility.physics.pseudo.joints.HingeJoint
 
addAnimatable(Animatable) - Method in class org.xith3d.loop.opscheduler.impl.BunchAnimatable
Adds an Animatable to the list of managed items.
addAnimatableObject(Animatable, boolean) - Method in interface org.xith3d.loop.opscheduler.Animator
Adds an animatable object to the set.
addAnimatableObject(Animatable) - Method in interface org.xith3d.loop.opscheduler.Animator
Adds an animatable object to the set.
addAnimatableObject(Animatable, long, UpdatingThread.TimingMode) - Method in class org.xith3d.loop.opscheduler.impl.OperationSchedulerImpl
 
addAnimatableObject(Animatable, boolean) - Method in class org.xith3d.loop.opscheduler.impl.OperationSchedulerImpl
Adds an animatable object to the set.
addAnimatableObject(Animatable) - Method in class org.xith3d.loop.opscheduler.impl.OperationSchedulerImpl
Adds an animatable object to the set.
addAnimatableObject(Animatable, long, UpdatingThread.TimingMode) - Method in class org.xith3d.loop.opscheduler.impl.OperationSchedulerQueue
 
addAnimatableObject(Animatable, boolean) - Method in class org.xith3d.loop.opscheduler.impl.OperationSchedulerQueue
Adds an animatable object to the set.
addAnimatableObject(Animatable) - Method in class org.xith3d.loop.opscheduler.impl.OperationSchedulerQueue
Adds an animatable object to the set.
addAnimation(Object) - Method in class org.xith3d.loaders.models.ModelLoader.SpecialItemsHandlerImpl
 
addAnimationListener(AnimationListener) - Method in class org.xith3d.loaders.models.Model
 
addAtmosphere(float, PointLight, Updater) - Method in class org.xith3d.scenegraph.primitives.Sphere
Prepares this Sphere to have an atmosphere.
addAtom(RenderAtom<? extends Node>, Classifier.Classification, long) - Method in class org.xith3d.render.preprocessing.RenderBin
Adds a RenderAtom to the chain of RenderAtoms.
addAvatar(AvatarTransform) - Method in class org.xith3d.input.FirstPersonInputHandler
Adds an Avatar to the FPIH,
An Avatar always follows the main Transformable (View) possibly with an offset.
addAxisRotation(Tuple3f, float) - Method in class org.xith3d.scenegraph.Transform
Adds rotation about an axis.
addAxisTranslation(Tuple3f, float) - Method in class org.xith3d.scenegraph.Transform
Sets translation about an axis with a specified length.
addBody(Body) - Method in class org.xith3d.physics.simulation.SimulationWorld
Adds a body to the world.
addBodyImpl(Body) - Method in class org.xith3d.physics.simulation.SimulationWorld
Put impl-specific stuff here.
addBranchGraph(BranchGroup, RenderPassConfig) - Method in interface org.xith3d.scenegraph.RenderableSceneGraph
Adds a new BranchGroup to the SceneGraph's Locale.
addBranchGraph(BranchGroup, RenderPassConfig) - Method in class org.xith3d.scenegraph.SceneGraph
Adds a new BranchGroup to the SceneGraph's Locale.
addButtonListener(ButtonListener) - Method in class org.xith3d.ui.hud.base.AbstractButton
Adds a ButtonListener.
addCameraFlightListener(CameraFlightListener) - Method in class org.xith3d.utility.camera.flight.CameraFlight
Adds a new CameraFlightListener to the list
addCanvas(Canvas3D, View) - Method in class org.xith3d.base.Xith3DEnvironment
Adds a Canvas3D to the list of canveses.
addCanvas(Canvas3D) - Method in class org.xith3d.base.Xith3DEnvironment
Adds a Canvas3D to the list of canveses.
addCanvas(Canvas3DWrapper, View) - Method in class org.xith3d.base.Xith3DEnvironment
Adds a Canvas3D to the list of canveses.
addCanvas(Canvas3DWrapper) - Method in class org.xith3d.base.Xith3DEnvironment
Adds a Canvas3D to the list of canveses.
addCanvas(Canvas3D, View) - Method in interface org.xith3d.render.CanvasBag
Adds a Canvas3D to the list of canveses.
addCanvas(Canvas3D) - Method in interface org.xith3d.render.CanvasBag
Adds a Canvas3D to the list of canveses.
addCanvas(Canvas3DWrapper, View) - Method in interface org.xith3d.render.CanvasBag
Adds a Canvas3D to the list of canveses.
addCanvas(Canvas3DWrapper) - Method in interface org.xith3d.render.CanvasBag
Adds a Canvas3D to the list of canveses.
addCanvas3D(Canvas3D, Renderer) - Static method in class org.xith3d.render._RNDR_PrivilegedAccess
 
addCanvas3D(Canvas3D) - Method in class org.xith3d.render.DefaultRenderer
Adds a Canvas3D to the Renderer.
addCanvas3D(Canvas3D) - Method in class org.xith3d.render.Renderer
Adds a Canvas3D to the Renderer.
addCanvas3D(Canvas3D) - Method in class org.xith3d.scenegraph.View
Adds a Canvas3D to this view.
addCanvas3D(Canvas3D, int) - Method in class org.xith3d.scenegraph.View
Adds a Canvas3D at the specified index.
addChild(Node, int) - Method in class org.xith3d.scenegraph.DummyGroupNode
Insert a child at the specified index.
addChild(Node, int) - Method in class org.xith3d.scenegraph.GroupNode
Insert a child at the specified index.
addChild(Node) - Method in class org.xith3d.scenegraph.GroupNode
Add a child to the group as the last child in the group.
addChild(Node, int) - Method in class org.xith3d.scenegraph.OcTreeGroup
Insert a child at the specified index.
addChild(Node, int) - Method in class org.xith3d.scenegraph.QuadTreeGroup
Insert a child at the specified index.
addChild(Joint) - Method in class org.xith3d.utility.physics.pseudo.joints.HingeJoint
Add a child joint to this one
addChild(Joint) - Method in class org.xith3d.utility.physics.pseudo.joints.Joint
 
addCollideable(Collideable) - Method in interface org.xith3d.physics.collision.CollideableGroup
Adds a Collideable to the Group.
addCollideable(Collideable) - Method in class org.xith3d.physics.collision.CollideableGroupBase
Adds a Collideable to the Group.
addCollideable(Collideable) - Method in class org.xith3d.physics.simulation.Body
Adds a collideable to this Body.
addCollisionCheck(CollisionCheck) - Method in class org.xith3d.physics.collision.CollisionEngine
Adds a CollisionCheck to the list, that is handled each frame.
addCollisionResolveListener(CollisionResolveListener) - Method in class org.xith3d.physics.collision.CollisionResolversManager
 
addCollisionResolver(CollisionResolver) - Method in class org.xith3d.physics.collision.CollisionResolversManager
 
addCollisionResolver(CollisionResolver) - Method in class org.xith3d.physics.PhysicsEngine
 
addCollisionResolverListener(CollisionResolveListener) - Method in class org.xith3d.physics.PhysicsEngine
 
addColor(float, float, float) - Method in class org.xith3d.utility.geometry.GeometryCreator
 
addColor(float, float, float, float) - Method in class org.xith3d.utility.geometry.GeometryCreator
 
addColor(Colorf) - Method in class org.xith3d.utility.geometry.GeometryCreator
 
addColorIndex(int) - Method in class org.xith3d.utility.geometry.GeometryCreator
 
addConsoleListener(ConsoleListener) - Method in class org.xith3d.ui.hud.widgets.assemblies.HUDConsole
Adds a ConsoleListener to the list of notified listeners.
addContainerListener(WidgetContainerListener) - Method in class org.xith3d.ui.hud.base.Widget
Adds a new WidgetContainerListener.
addContainerScrollListener(ContainerScrollListener) - Method in class org.xith3d.ui.hud.widgets.ScrollPanel
Adds a ContainerScrollListener to the list of notified objects when the children-offset has changed.
addContextMenuListener(ContextMenuListener) - Method in class org.xith3d.ui.hud.contextmenu.ContextMenu
 
addControllerListener(WidgetControllerListener) - Method in class org.xith3d.ui.hud.base.Widget
Adds a new WidgetControllerListener.
addCoordinate(float, float, float) - Method in class org.xith3d.utility.geometry.GeometryCreator
 
addCoordinate(Point3f) - Method in class org.xith3d.utility.geometry.GeometryCreator
 
addCoordIndex(int) - Method in class org.xith3d.utility.geometry.GeometryCreator
 
addData(float[], float[], float[], float[]) - Method in class org.xith3d.scenegraph.Geometry
Super fast method add a bunch of data right into the data elements.
addData(Tuple3f, int, float[], float[], float[], float[]) - Method in class org.xith3d.scenegraph.Geometry
Super fast method for moving a bunch of data into the data elements.
addData(Tuple3f, int, float[], float[], float[], float) - Method in class org.xith3d.scenegraph.Geometry
Super fast method for moving a bunch of data into the data elements.
addData(TerrainSampleInterface) - Method in class org.xith3d.terrain.legacy.Terrain
 
addData(TerrainSampleInterface, float) - Method in class org.xith3d.terrain.legacy.Terrain
 
addDepth(long) - Method in class org.xith3d.render.preprocessing.OrderedState
adds a new depth element to the array
addDestroyableObject(SceneGraphOpenGLReference) - Method in class org.xith3d.render.CanvasPeer
 
addDestroyableObject(SceneGraphOpenGLReference) - Method in class org.xith3d.render.jsr231.CanvasPeerImplBase
addDestroyableObject(SceneGraphOpenGLReference) - Method in class org.xith3d.render.lwjgl.CanvasPeerImplBase
addDialogListener(DialogListener) - Method in class org.xith3d.ui.hud.widgets.Dialog
Adds a new DialogListener
addDirtyRegion(JComponent, int, int, int, int) - Method in class org.xith3d.ui.swingui.UIRepaintManager
 
addDrawCallback(Texture2DCanvas.DrawCallback2D) - Method in class org.xith3d.scenegraph.Texture2DCanvas
 
addFields(Class<?>, boolean) - Method in class org.xith3d.utility.sgtree.infoitems.SGTInfo_Object
 
addFocusListener(WidgetFocusListener) - Method in class org.xith3d.ui.hud.base.Widget
Adds a new WidgetFocusListener.
addFog(Fog) - Method in class org.xith3d.scenegraph.InheritedNodeAttributes
 
addForce(float, float, float) - Method in class org.xith3d.physics.simulation.Body
Adds a force to this body.
addForce(Vector3f) - Method in class org.xith3d.physics.simulation.Body
Adds a force to this body.
addFPSListener(FPSListener) - Method in class org.xith3d.loop.RenderLoop
Adds a new FPSListener to this loop to be notified periodically.
addGlobalContainerListener(WidgetContainerListener) - Method in class org.xith3d.ui.hud.HUD
Adds a new WidgetContainerListener to be notified of global widget container events.
addGlobalInputListener(WidgetInputListener) - Method in class org.xith3d.ui.hud.HUD
Adds a new WidgetInputListener to be notified of global widget input events.
addHUD(HUD) - Method in interface org.xith3d.scenegraph.RenderableSceneGraph
Adds a HUD to the SceneGraph and sets all necessary properties.
addHUD(HUD) - Method in class org.xith3d.scenegraph.SceneGraph
Adds a HUD to the SceneGraph and sets all necessary properties.
addImage(AbstractTextureImage) - Method in class org.xith3d.scenegraph.Texture
 
addInputListener(WidgetInputListener) - Method in class org.xith3d.ui.hud.base.Widget
Adds a new WidgetInputListener.
addInterval(Interval) - Method in class org.xith3d.loop.opscheduler.impl.OperationSchedulerImpl
Adds a new Interval to the scheduler, which will be checked each iteration.
addInterval(Interval) - Method in class org.xith3d.loop.opscheduler.impl.OperationSchedulerQueue
Adds a new Interval to the scheduler, which will be checked each iteration.
addInterval(Interval) - Method in interface org.xith3d.loop.opscheduler.OperationScheduler
Adds a new Interval to the scheduler, which will be checked each iteration.
addIntervalListener(IntervalListener) - Method in class org.xith3d.loop.opscheduler.impl.OperationSchedulerImpl
Registers a new IntervalListner to this OperationScheduler.
addIntervalListener(IntervalListener) - Method in class org.xith3d.loop.opscheduler.impl.OperationSchedulerQueue
Registers a new IntervalListner to this OperationScheduler.
addIntervalListener(IntervalListener) - Method in interface org.xith3d.loop.opscheduler.OperationScheduler
Registers a new IntervalListner to this OperationScheduler.
addItem(int, Object) - Method in class org.xith3d.ui.hud.base.AbstractList
Adds the given Item to the List (at the given position).
addItem(Object) - Method in class org.xith3d.ui.hud.base.AbstractList
Adds the given Item to the List (at the end).
addItem(int, Object) - Method in class org.xith3d.ui.hud.base.ListModel
Adds a new Item at the given position.
addItem(Object) - Method in class org.xith3d.ui.hud.base.ListModel
Adds a new Item at the end of the list.
addItem(ContextMenuItem) - Method in class org.xith3d.ui.hud.contextmenu.ContextMenu
 
addItem(int, Object) - Method in class org.xith3d.ui.hud.widgets.ComboBox
Adds the given Item to the List (at the given position).
addItem(int, String, HUDFont, Colorf) - Method in class org.xith3d.ui.hud.widgets.ComboBox
 
addItem(String, HUDFont, Colorf) - Method in class org.xith3d.ui.hud.widgets.ComboBox
 
addItem(int, String, Colorf) - Method in class org.xith3d.ui.hud.widgets.ComboBox
 
addItem(String, Colorf) - Method in class org.xith3d.ui.hud.widgets.ComboBox
 
addItem(int, String) - Method in class org.xith3d.ui.hud.widgets.ComboBox
 
addItem(String) - Method in class org.xith3d.ui.hud.widgets.ComboBox
 
addItem(int, Object, HUDFont, Colorf) - Method in class org.xith3d.ui.hud.widgets.List
 
addItem(Object, HUDFont, Colorf) - Method in class org.xith3d.ui.hud.widgets.List
 
addItem(int, Object, Colorf) - Method in class org.xith3d.ui.hud.widgets.List
 
addItem(Object, Colorf) - Method in class org.xith3d.ui.hud.widgets.List
 
addItem(int, Object) - Method in class org.xith3d.ui.hud.widgets.List
Adds the given Item to the List (at the given position).
addItemImpl(int, Object) - Method in class org.xith3d.ui.hud.base.ListModel
Adds a new Item at the given position.
addItemImpl(int, Object) - Method in class org.xith3d.ui.hud.listmodels.DefaultAbstractListModel
Adds a new Item at the given position.
addItems(List<?>) - Method in class org.xith3d.ui.hud.base.AbstractList
Adds all items from the given List to this List.
addItems(Object[]) - Method in class org.xith3d.ui.hud.base.AbstractList
Adds all items from the given array to this List.
addItems(List<?>) - Method in class org.xith3d.ui.hud.base.ListModel
Adds all items from the given List to this ListModel.
addItems(Object[]) - Method in class org.xith3d.ui.hud.base.ListModel
Adds all items from the given array to this ListModel.
addItems(List<?>) - Method in class org.xith3d.ui.hud.widgets.ComboBox
Adds all items from the given List to this List.
addItems(Object[]) - Method in class org.xith3d.ui.hud.widgets.ComboBox
Adds all items from the given array to this List.
addItemSetsSelectedItem() - Method in class org.xith3d.ui.hud.base.AbstractList
If set to true, the addItem() method sets the selected item to the added one.
addItemSetsSelectedItem() - Method in class org.xith3d.ui.hud.widgets.ComboBox
If set to true, the addItem() method sets the selected item to the added one.
addItemSetsSelectedItem() - Method in class org.xith3d.ui.hud.widgets.List
If set to true, the addItem() method sets the selected item to the added one.
addJoint(Joint) - Method in class org.xith3d.physics.simulation.SimulationWorld
Adds a joint to the world.
addJointImpl(Joint) - Method in class org.xith3d.physics.simulation.SimulationWorld
Put impl-specific stuff here.
addKeyboardListener(WidgetKeyboardListener) - Method in class org.xith3d.ui.hud.base.Widget
Adds a new WidgetKeyboardListener.
addKeyListener(KeyListener) - Method in class org.xith3d.render.Canvas3DJPanel
addKeyListener(KeyListener) - Method in class org.xith3d.render.Canvas3DPanel
addLength(float) - Method in class org.xith3d.utility.physics.pseudo.joints.HingeJoint
 
addLight(Light) - Method in class org.xith3d.scenegraph.InheritedNodeAttributes
 
addListener(FPIHConfigListener) - Method in class org.xith3d.input.modules.fpih.FPIHConfig
 
addLocationListener(WidgetLocationListener) - Method in class org.xith3d.ui.hud.base.Widget
Adds a new WidgetLocationListener.
addLOD(String, float, float) - Method in class org.xith3d.scenegraph.AbstractLODShape3D
Adds a new LOD (level of detail).
addLOD(float, float) - Method in class org.xith3d.scenegraph.AbstractLODShape3D
Adds a new (unnamed) LOD (level of detail).
addLOD(String, float, float, Geometry, Appearance) - Method in class org.xith3d.scenegraph.LODShape3D
Adds a new LOD (level of detail).
addLOD(float, float, Geometry, Appearance) - Method in class org.xith3d.scenegraph.LODShape3D
Adds a new LOD (level of detail).
addLODItem(Node, float, float) - Method in class org.xith3d.scenegraph.LODSwitch
 
addMainAtom(RenderAtom<? extends Node>, Classifier.Classification, long) - Method in class org.xith3d.render.preprocessing.RenderBinProvider
Adds an atom to be rendered.
addMenu(MenuSystem, String, Menu) - Method in class org.xith3d.ui.hud.menusystem.ButtonsLeftMenusCenterMenuGroupWidget
addMenu(String, String, Menu) - Method in class org.xith3d.ui.hud.menusystem.MenuGroup
Adds a Menu item and an accessor Widget (like a Button) to the MenuGroup.
addMenu(MenuSystem, String, Menu) - Method in class org.xith3d.ui.hud.menusystem.MenuGroupWidget
 
addMenuGroup(MenuGroup) - Method in class org.xith3d.ui.hud.menusystem.MenuSystem
 
addMenuImpl(String, String, Menu) - Method in class org.xith3d.ui.hud.menusystem.MenuGroup
Adds a Menu item and an accessor Widget (like a button) to the MenuGroup.
addMenuSystemListener(MenuSystemListener) - Method in class org.xith3d.ui.hud.menusystem.MenuSystem
Adds a listner to the MenuSystem, that is notified of MenuSystem state changes.
addMethods(Class<?>, boolean) - Method in class org.xith3d.utility.sgtree.infoitems.SGTInfo_Object
 
addModel(String, Model) - Method in class org.xith3d.resources.ResourceBag
Adds a Model resource to the ResourceBag.
addMouseListener(MouseListener) - Method in class org.xith3d.render.Canvas3DJPanel
addMouseListener(MouseListener) - Method in class org.xith3d.render.Canvas3DPanel
addMouseListener(WidgetMouseListener) - Method in class org.xith3d.ui.hud.base.Widget
Adds a new WidgetMouseListener.
addMouseMotionListener(MouseMotionListener) - Method in class org.xith3d.render.Canvas3DJPanel
addMouseMotionListener(MouseMotionListener) - Method in class org.xith3d.render.Canvas3DPanel
addMouseWheelListener(MouseWheelListener) - Method in class org.xith3d.render.Canvas3DJPanel
addMouseWheelListener(MouseWheelListener) - Method in class org.xith3d.render.Canvas3DPanel
addMovementListener(MovementListener) - Method in class org.xith3d.input.FirstPersonInputHandler
Adds a MovementListener to the List.
addNamedObject(String, NamedObject) - Method in class org.xith3d.loaders.models.Model
Adds the given String/Object pair to the table of named objects.
addNodeToGroup(NamedObject, NamedObject) - Method in class org.xith3d.loaders.models.conversion.XithNodeFactory
 
addNormal(float, float, float) - Method in class org.xith3d.utility.geometry.GeometryCreator
 
addNormal(Vector3f) - Method in class org.xith3d.utility.geometry.GeometryCreator
 
addNormalIndex(int) - Method in class org.xith3d.utility.geometry.GeometryCreator
 
addOperationScheduler(OperationScheduler, int) - Method in class org.xith3d.loop.opscheduler.impl.OperationSchedulerQueue
Adds a new OperationScheduler to the queue.
addOperationScheduler(OperationScheduler) - Method in class org.xith3d.loop.opscheduler.impl.OperationSchedulerQueue
Adds a new OperationScheduler to the queue.
addOverlay(UIOverlayInterface) - Method in class org.xith3d.ui.swingui.UIWindowManager
This adds an overlay into the overlay manager system.
addParallelBranch(BranchGroup) - Method in interface org.xith3d.scenegraph.RenderableSceneGraph
Adds a parallel (projected) RenderPass and links it to the given BranchGroup.
addParallelBranch() - Method in interface org.xith3d.scenegraph.RenderableSceneGraph
Adds a parallel (projected) RenderPass and links it to a new BranchGroup, which is also been added to the Locale.
addParallelBranch(BranchGroup) - Method in class org.xith3d.scenegraph.SceneGraph
Adds a parallel (projected) RenderPass and links it to the given BranchGroup.
addParallelBranch() - Method in class org.xith3d.scenegraph.SceneGraph
Adds a parallel (projected) RenderPass and links it to a new BranchGroup, which is also been added to the Locale.
addPerspectiveBranch(BranchGroup) - Method in interface org.xith3d.scenegraph.RenderableSceneGraph
Adds a perspective (projected) RenderPass and links it to the given BranchGroup.
addPerspectiveBranch() - Method in interface org.xith3d.scenegraph.RenderableSceneGraph
Adds a perspective (projected) RenderPass and links it to a new BranchGroup, which also been added to the Locale.
addPerspectiveBranch(BranchGroup) - Method in class org.xith3d.scenegraph.SceneGraph
Adds a perspective (projected) RenderPass and links it to the given BranchGroup.
addPerspectiveBranch() - Method in class org.xith3d.scenegraph.SceneGraph
Adds a perspective (projected) RenderPass and links it to a new BranchGroup, which also been added to the Locale.
addPickListener(PickListener) - Method in class org.xith3d.picking.PickDispatcher
 
addPickMissedListener(int, HUDPickMissedListener) - Method in class org.xith3d.ui.hud.HUD
Adds a new HUDPickMissedListener to be notified of a pick event, that didn't hit any Widget.
addPickRequest(PickRequest) - Method in class org.xith3d.render.DefaultRenderer
Adds a PickRequest to the Renderer.
addPickRequest(PickRequest) - Method in class org.xith3d.render.Renderer
Adds a PickRequest to the Renderer.
addProperty(PropertyInterface) - Method in class org.xith3d.utility.properties.PropertyManager
When adding a property to the list, we specfify all the information regarding that property so we can read and write them
addPropertyChangeListener(PropertyChangeListener) - Method in class org.xith3d.utility.events.PropertyEventServant
 
addQuadDividerListener(QuadDividerListener) - Method in class org.xith3d.ui.hud.widgets.QuadDivider
Adds a new QuadDividerListener.
addReference() - Method in class org.xith3d.terrain.GridResourceSpec
 
addRenderCallback(RenderCallback) - Method in class org.xith3d.render.RenderPass
Adds a RenderCallback to this RenderPass, which is notified in different render stages.
addRenderEngine(RenderEngine) - Method in interface org.xith3d.render.RenderEngineFeeder
Adds a new RenderEngine to be rendered by this feeder (RenderLoop).
addRenderingHints(Map<?, ?>) - Method in class org.xith3d.scenegraph.Texture2DCanvas
 
addRenderLoopListener(RenderLoopListener) - Method in class org.xith3d.loop.RenderLoop
Adds a new RenderLoopListener to this loop.
addRenderPass(RenderPass, Renderer) - Static method in class org.xith3d.render._RNDR_PrivilegedAccess
 
addRenderPass(int, RenderPass, Renderer) - Static method in class org.xith3d.render._RNDR_PrivilegedAccess
 
addRenderPass(RenderPass) - Method in class org.xith3d.render.DefaultRenderer
Adds a new RenderPass to this Renderer at the end of the list.
addRenderPass(int, RenderPass) - Method in class org.xith3d.render.DefaultRenderer
Adds a new RenderPass to this Renderer at the given position.
addRenderPass(RenderPass) - Method in class org.xith3d.render.Renderer
Adds a new RenderPass to this Renderer at the end of the list.
addRenderPass(int, RenderPass) - Method in class org.xith3d.render.Renderer
Adds a new RenderPass to this Renderer at the given position.
addRenderPass(RenderPass) - Method in interface org.xith3d.scenegraph.RenderableSceneGraph
Adds a RenderPass to the SceneGraph's Renderer.
addRenderPass(RenderPass) - Method in class org.xith3d.scenegraph.SceneGraph
Adds a RenderPass to the SceneGraph's Renderer.
addRenderPassFirst(RenderPass) - Method in interface org.xith3d.scenegraph.RenderableSceneGraph
Adds a RenderPass to the SceneGraph at first position.
addRenderPassFirst(RenderPass) - Method in class org.xith3d.scenegraph.SceneGraph
Adds a RenderPass to the SceneGraph at first position.
addRenderTarget(RenderTarget, RenderPass) - Method in class org.xith3d.render.DefaultRenderer
Adds a RenderTarget to the Renderer.
addRenderTarget(RenderTarget, RenderPassConfig) - Method in class org.xith3d.render.DefaultRenderer
Adds a RenderTarget to the Renderer.
addRenderTarget(RenderTarget, RenderPass) - Method in class org.xith3d.render.Renderer
Adds a RenderTarget to the Renderer.
addRenderTarget(RenderTarget, RenderPassConfig) - Method in class org.xith3d.render.Renderer
Adds a RenderTarget to the Renderer.
addRepositionListener(RepositionListener3f) - Method in interface org.xith3d.physics.util.ListeningPlaceable
 
addRepositionListener(RepositionListener3f) - Method in class org.xith3d.physics.util.PlaceableImpl
addRepositionListener(RepositionListener2i) - Method in class org.xith3d.render.Canvas3D
Not used!
addRequest(ResourceRequest) - Method in class org.xith3d.resources.ResourceLoader
Adds a ResourceRequest to the queue.
addResizeListener(ResizeListener2i) - Method in class org.xith3d.render.Canvas3D
Notification occurs in the Xith3D rendering thread and complies with its threading rules.
addResourceLoaderListener(ResourceLoaderListener) - Method in class org.xith3d.resources.ResourceLoader
 
addRotation(Tuple3f) - Method in class org.xith3d.scenegraph.Transform
Adds a rotation to the current transformation.
addRotation(Matrix3f) - Method in class org.xith3d.scenegraph.Transform
Adds a rotation to the current transformation.
addRotation(float, float, float) - Method in class org.xith3d.scenegraph.Transform
Adds a rotation to the current transformation.
addRotationX(float) - Method in class org.xith3d.scenegraph.Transform
Adds a rotation to the current transformation.
addRotationY(float) - Method in class org.xith3d.scenegraph.Transform
Adds a rotation to the current transformation.
addRotationZ(float) - Method in class org.xith3d.scenegraph.Transform
Adds a rotation to the current transformation.
addRotPos(Matrix3f, Point3f, float) - Method in class org.xith3d.utility.camera.flight.CameraFlight
Adds a camera-transformation-matrix to the list.
addScale(float) - Method in class org.xith3d.scenegraph.Transform
Adds a scale transformation to the current transform.
addScenegraphModificationListener(ScenegraphModificationsListener) - Method in class org.xith3d.render.DefaultRenderer
Adds a new ScenegraphModificationListener to the List.
addScenegraphModificationListener(ScenegraphModificationsListener) - Method in class org.xith3d.render.Renderer
Adds a new ScenegraphModificationListener to the List.
addScenegraphModificationListener(ScenegraphModificationsListener) - Method in interface org.xith3d.scenegraph.RenderableSceneGraph
Adds a new ScenegraphModificationListener to the List.
addScenegraphModificationListener(ScenegraphModificationsListener) - Method in class org.xith3d.scenegraph.SceneGraph
Adds a new ScenegraphModificationListener to the List.
addScrollbarListener(ScrollbarListener) - Method in class org.xith3d.ui.hud.widgets.Scrollbar
Adds a ScrollbarListener to the List to be notified, when the value has changed.
addSelectionListener(SelectionListener) - Method in class org.xith3d.selection.SelectionManager
 
addSelectionListener(ListSelectionListener) - Method in class org.xith3d.ui.hud.base.AbstractList
Adds a new ListSelectionListener.
addSelectionListener(ListSelectionListener) - Method in class org.xith3d.ui.hud.widgets.ComboBox
Adds a new ListSelectionListener.
addSelectionListener(ListSelectionListener) - Method in class org.xith3d.ui.hud.widgets.List
Adds a new ListSelectionListener.
addShader(String, Shader) - Method in class org.xith3d.resources.ResourceBag
Adds a Shader resource to the ResourceBag.
addShader(S) - Method in class org.xith3d.scenegraph.ShaderProgram
 
addShadowAtom(RenderAtom<? extends Node>, Classifier.Classification, long) - Method in class org.xith3d.render.preprocessing.RenderBinProvider
 
addSizeListener(WidgetSizeListener) - Method in class org.xith3d.ui.hud.base.Widget
Adds a new WidgetSizeListener.
addSliderListener(SliderListener) - Method in class org.xith3d.ui.hud.widgets.Slider
Adds a SliderListener to the List to be notified, when the value has changed.
addSound(String, SoundContainer) - Method in class org.xith3d.resources.ResourceBag
Adds a Sound resource to the ResourceBag.
addSound(Sound, BranchGroup) - Method in class org.xith3d.sound.SoundProcessor
Adds a Sound to the SoundProcessor.
addSpecialItem(SpecialItemsHandler.SpecialItemType, String, Object) - Method in class org.xith3d.loaders.models.ModelLoader.SpecialItemsHandlerImpl
 
addStandardArguments(ArgumentsRegistry) - Static method in class org.xith3d.utility.commandline.XithArgumentsRegistry
Fills all the standard arguments into an ArgumentsRegistry.
addStateButton(StateButton) - Method in class org.xith3d.ui.hud.utils.ButtonGroup
Adds a new StateButton to this group.
addStateListener(WidgetStateListener) - Method in class org.xith3d.ui.hud.base.StateButton
Add a StateListener
addStateListener(WidgetStateListener) - Method in class org.xith3d.ui.hud.utils.ButtonGroup
Adds a WidgetStateListener.
addTexCoord(float, float) - Method in class org.xith3d.utility.geometry.GeometryCreator
 
addTexCoord(TexCoord2f) - Method in class org.xith3d.utility.geometry.GeometryCreator
 
addTexCoords(TexCoord2f[]) - Method in class org.xith3d.utility.geometry.GeometryCreator
 
addTexIndex(int) - Method in class org.xith3d.utility.geometry.GeometryCreator
 
addTextFieldListener(TextFieldListener) - Method in class org.xith3d.ui.hud.widgets.TextField
Adds a listener, that is notified of special TextField events.
addTexture(String, Texture) - Method in class org.xith3d.resources.ResourceBag
Adds a Texture resource to the ResourceBag.
addTorque(float, float, float) - Method in class org.xith3d.physics.simulation.Body
Adds a torque to this body.
addTorque(Tuple3f) - Method in class org.xith3d.physics.simulation.Body
Adds a torque to this body.
addToTree(SGTree, DefaultMutableTreeNode, Object) - Method in class org.xith3d.utility.sgtree.infoitems.SGTInfo_Object
 
addTransformNode(Transformable) - Method in class org.xith3d.schedops.movement.GroupAnimator
Sets the TransformGroup to animate.
addTranslation(float, float, float) - Method in class org.xith3d.scenegraph.Transform
Adds a translation to the current transformation.
addTranslation(Tuple3f) - Method in class org.xith3d.scenegraph.Transform
Adds a translation to the current transformation.
addTriangles(long) - Method in class org.xith3d.render.CanvasPeer
 
addUnit(String, Geometry, Appearance) - Method in class org.xith3d.scenegraph.MultiShape3D
Adds a named Shape-unit to the MultiShape3D.
addUnit(Geometry, Appearance) - Method in class org.xith3d.scenegraph.MultiShape3D
Adds an unnamed Shape-unit to the MultiShape3D.
addUnmanagedWidget(Widget) - Method in class org.xith3d.ui.hud.base.WidgetAssembler
Adds an unmanaged Widget to this assembler.
addUpdatable(Updatable) - Method in class org.xith3d.loop.LimitedUpdater
Adds a new Updatable instance to the list, that is worked each frame.
addUpdatable(Updatable) - Method in class org.xith3d.loop.opscheduler.impl.OperationSchedulerImpl
Adds a new Updatable instance to the list, that is worked each frame.
addUpdatable(Updatable) - Method in class org.xith3d.loop.opscheduler.impl.OperationSchedulerQueue
Adds a new Updatable instance to the list, that is worked each frame.
addUpdatable(Updatable) - Method in class org.xith3d.loop.RenderLoop
Adds a new Updatable instance to the list, that is worked each frame.
addUpdatable(Updatable) - Method in interface org.xith3d.loop.Updater
Adds a new Updatable instance to the list, that is worked each frame.
addUpdatable(Updatable) - Method in class org.xith3d.loop.UpdaterImpl
Adds a new Updatable instance to the list, that is worked each frame.
addView(View) - Method in interface org.xith3d.scenegraph.RenderableSceneGraph
Adds a new View to the SceneGraph.
addView(View) - Method in class org.xith3d.scenegraph.SceneGraph
Adds a new View to the SceneGraph.
addVisibilityListener(WidgetVisibilityListener) - Method in class org.xith3d.ui.hud.base.Widget
Adds a new WidgetVisibilityListener.
addVolatilePopup(HUD, Widget, Widget, float, float) - Static method in class org.xith3d.ui.hud.__HUD_PrivilegedAccess
 
addWidget(Widget, float, float) - Method in class org.xith3d.ui.hud.base.WidgetAssembler
Adds a Widget to this assembler.
addWidget(Widget) - Method in class org.xith3d.ui.hud.base.WidgetAssembler
Adds a Widget to this assembler at location(0, 0).
addWidget(Widget, float, float, int, Object) - Method in class org.xith3d.ui.hud.base.WidgetContainer
Adds a Widget to this container at the given location.
addWidget(Widget, float, float, int) - Method in class org.xith3d.ui.hud.base.WidgetContainer
Adds a Widget to this container at the given location.
addWidget(Widget, float, float, Object) - Method in class org.xith3d.ui.hud.base.WidgetContainer
Adds a Widget to this container at the given location.
addWidget(Widget, float, float) - Method in class org.xith3d.ui.hud.base.WidgetContainer
Adds a Widget to this container at the given location.
addWidget(Widget, Object) - Method in class org.xith3d.ui.hud.base.WidgetContainer
Adds a Widget to this container at the Widget's location.
addWidget(Widget) - Method in class org.xith3d.ui.hud.base.WidgetContainer
Adds a Widget to this container at the Widget's location.
addWidget(Widget, Object) - Method in class org.xith3d.ui.hud.layout.BorderLayout
Adds a new Widget to this LayoutManager with the given constraints.
addWidget(Widget, Object) - Method in class org.xith3d.ui.hud.layout.HullLayout
Adds a new Widget to this LayoutManager with the given constraints.
addWidget(Widget, Object) - Method in interface org.xith3d.ui.hud.layout.LayoutManager
Adds a new Widget to this LayoutManager with the given constraints.
addWidget(Widget, Object) - Method in class org.xith3d.ui.hud.layout.LayoutManagerBase
Adds a new Widget to this LayoutManager with the given constraints.
addWidgetCentered(Widget, int) - Method in class org.xith3d.ui.hud.base.WidgetContainer
Adds a Widget to this container at the center.
addWidgetCentered(Widget) - Method in class org.xith3d.ui.hud.base.WidgetContainer
Adds a Widget to this container at the center.
addWindow(Window, float, float) - Method in class org.xith3d.ui.hud.HUD
Adds a Window to this HUD.
addWindow(Window) - Method in class org.xith3d.ui.hud.HUD
Adds a Window to this HUD at the default location.
addWindowCentered(Window) - Method in class org.xith3d.ui.hud.HUD
Adds a Window to this HUD centered within the HUD.
addWindowClosingListener(WindowClosingListener) - Method in class org.xith3d.render.Canvas3D
Adds a new WindowClosingListener to be notified, when a non-fullscreen Canvas3D's Window is to be closed by clicking the X-button.
addWindowClosingListener(WindowClosingListener) - Method in class org.xith3d.render.CanvasPeer
Adds a new WindowClosingListener to be notified, when a non-fullscreen Canvas3D's Window is to be closed by clicking the X-button.
addWindowListener(WindowListener) - Method in class org.xith3d.ui.hud.base.Window
Adds a new WindowListener.
adjustAlpha(BufferedImage, float) - Static method in class org.xith3d.utility.image.DrawingTools
 
Adjuster - Class in org.xith3d.schedops.values
Add comment here...
Adjuster() - Constructor for class org.xith3d.schedops.values.Adjuster
 
Adjuster.Mode - Enum in org.xith3d.schedops.values
 
af - Variable in class org.xith3d.sound.drivers.javasound.SoundBufferImpl
 
afterAllResourceLoaded(ResourceLoader) - Method in class org.xith3d.resources.ResourceLoaderAdapter
afterAllResourceLoaded(ResourceLoader) - Method in interface org.xith3d.resources.ResourceLoaderListener
 
afterAllResourceLoaded(ResourceLoader) - Method in class org.xith3d.ui.hud.widgets.assemblies.LoadingScreen
afterFirstItemAdded() - Method in class org.xith3d.ui.hud.base.AbstractList
 
afterFirstItemAdded() - Method in class org.xith3d.ui.hud.widgets.List
 
afterItemAddedToEnd() - Method in class org.xith3d.ui.hud.base.AbstractList
 
afterItemAddedToEnd() - Method in class org.xith3d.ui.hud.widgets.List
 
afterModelSetWidthItems(ListModel) - Method in class org.xith3d.ui.hud.base.AbstractList
 
afterModelSetWidthItems(ListModel) - Method in class org.xith3d.ui.hud.widgets.List
afterRenderPassCompleted(RenderPass, OpenGLLayer, Object) - Method in interface org.xith3d.render.RenderCallback
This method is invoked by the Renderer from the render thread.
afterRenderPassCompleted(RenderPass, OpenGLLayer, Object) - Method in class org.xith3d.render.RenderCallbackAdapter
This method is invoked by the Renderer from the render thread.
afterRenderPassIsProcessed(RenderPass) - Method in interface org.xith3d.render.RenderCallback
This method is invoked by the Renderer from the render thread.
afterRenderPassIsProcessed(RenderPass) - Method in class org.xith3d.render.RenderCallbackAdapter
This method is invoked by the Renderer from the render thread.
afterRenderPassIsSetUp(RenderPass, OpenGLLayer, Object) - Method in interface org.xith3d.render.RenderCallback
This method is invoked by the Renderer from the render thread.
afterRenderPassIsSetUp(RenderPass, OpenGLLayer, Object) - Method in class org.xith3d.render.RenderCallbackAdapter
This method is invoked by the Renderer from the render thread.
afterRenderTargetIsActivated(RenderPass, RenderTarget, OpenGLLayer, Object) - Method in interface org.xith3d.render.RenderCallback
This method is invoked after the given RenderTarget is being activated.
afterRenderTargetIsActivated(RenderPass, RenderTarget, OpenGLLayer, Object) - Method in class org.xith3d.render.RenderCallbackAdapter
This method is invoked after the given RenderTarget is being activated.
afterRenderTargetIsDeactivated(RenderPass, RenderTarget, OpenGLLayer, Object) - Method in interface org.xith3d.render.RenderCallback
This method is invoked after the given RenderTarget is being deactivated.
afterRenderTargetIsDeactivated(RenderPass, RenderTarget, OpenGLLayer, Object) - Method in class org.xith3d.render.RenderCallbackAdapter
This method is invoked after the given RenderTarget is being deactivated.
afterResourceBundleLoaded(ResourceLoader, Class<? extends ResourceRequest>) - Method in class org.xith3d.resources.ResourceLoaderAdapter
afterResourceBundleLoaded(ResourceLoader, Class<? extends ResourceRequest>) - Method in interface org.xith3d.resources.ResourceLoaderListener
 
afterResourceBundleLoaded(ResourceLoader, Class<? extends ResourceRequest>) - Method in class org.xith3d.ui.hud.widgets.assemblies.LoadingScreen
afterResourceLoaded(ResourceLoader, ResourceRequest, Object) - Method in class org.xith3d.resources.ResourceLoaderAdapter
afterResourceLoaded(ResourceLoader, ResourceRequest, Object) - Method in interface org.xith3d.resources.ResourceLoaderListener
 
afterResourceLoaded(ResourceLoader, ResourceRequest, Object) - Method in class org.xith3d.ui.hud.widgets.assemblies.LoadingScreen
afterStep() - Method in class org.xith3d.physics.simulation.SimulationWorld
This method is called after the SimulationWorld.stepImpl(long) method is called.
AIM_DOWN - Static variable in class org.xith3d.input.modules.fpih.FPIHInputAction
 
AIM_UP - Static variable in class org.xith3d.input.modules.fpih.FPIHInputAction
 
alloc() - Method in class org.xith3d.physics.collision.CollisionPool
alloc(Point3f, Vector3f, float, Collideable, Collideable) - Method in class org.xith3d.physics.collision.CollisionPool
 
alloc() - Method in class org.xith3d.ui.hud.utils.HUDPickResultPool
allocateGroupList() - Static method in class org.xith3d.loop.opscheduler.util.SchedOpsPool
Allocates a new List of GroupNodes.
allocateGroupList() - Static method in class org.xith3d.picking.PickPool
Allocates a new Group-List instance.
allocateNode() - Method in class org.xith3d.terrain.legacy.TerrainDataBank
Takes a node off the free list and returns the index
allocateNodeStack() - Static method in class org.xith3d.picking.PickPool
Allocates a new Node-Stack instance.
allocateOrderedId() - Method in class org.xith3d.scenegraph.OrderedGroup
 
allocatePickRay() - Static method in class org.xith3d.picking.PickPool
Allocates a new PickRay instance.
allocatePickRequest(RenderPass, List<? extends GroupNode>, Canvas3D, MouseButton, int, int, Object, Object, boolean) - Static method in class org.xith3d.picking.PickPool
 
allocatePickRequest(RenderPass, GroupNode, Canvas3D, MouseButton, int, int, Object, Object, boolean) - Static method in class org.xith3d.picking.PickPool
 
allocatePickResult() - Static method in class org.xith3d.picking.PickPool
Allocates a new PickResult instance.
allocatePickResultList() - Static method in class org.xith3d.picking.PickPool
Allocates a new PickResult-List instance.
allocateRay3f() - Static method in class org.xith3d.picking.PickPool
Allocates a new Ray3f instance.
allocateSchededScreenshot(Canvas3D, File, boolean) - Static method in class org.xith3d.loop.opscheduler.util.SchedOpsPool
Allocates a new ScheduledScreenshot instance.
allocateScheduledPicker() - Static method in class org.xith3d.loop.opscheduler.util.SchedOpsPool
Allocates a new ScheduledPicker instance.
allocateSoundBuffer() - Method in class org.xith3d.sound.drivers.javasound.SoundDriverImpl
allocateSoundBuffer() - Method in class org.xith3d.sound.drivers.joal.SoundDriverImpl
allocateSoundBuffer() - Method in class org.xith3d.sound.drivers.lwjgl.SoundDriverImpl
allocateSoundBuffer() - Method in class org.xith3d.sound.SoundDriver
 
allocateSoundSource() - Method in class org.xith3d.sound.SoundDriver
 
allocateTriangle() - Static method in class org.xith3d.picking.PickPool
Allocates a new Triangle instance.
ALLOW_GEOMETRY_ARRAY_READ - Static variable in class org.xith3d.scenegraph.Morph
 
ALLOW_GEOMETRY_ARRAY_WRITE - Static variable in class org.xith3d.scenegraph.Morph
 
ALLOW_WEIGHTS_READ - Static variable in class org.xith3d.scenegraph.Morph
 
ALLOW_WEIGHTS_WRITE - Static variable in class org.xith3d.scenegraph.Morph
 
AllPickListener - Interface in org.xith3d.picking
This listener is notified, when the picking is actually done.
alphaTestEnabled - Variable in class org.xith3d.render.OpenGLStatesCache
 
ALWAYS - Static variable in class org.xith3d.scenegraph.RenderingAttributes
Indicates pixels are always drawn irrespective of the alpha value.
ALWAYS_CONVERT_Z_UP_TO_Y_UP - Static variable in class org.xith3d.loaders.models.ModelLoader
This flag forces the conversion from Z-up to Y-up for all model types.
AMBIENT - Static variable in class org.xith3d.scenegraph.Material
 
AMBIENT_AND_DIFFUSE - Static variable in class org.xith3d.scenegraph.Material
 
AmbientLight - Class in org.xith3d.scenegraph
AmbientLight defines an ambient light source.
AmbientLight(boolean, Colorf) - Constructor for class org.xith3d.scenegraph.AmbientLight
Constructs a new AmbientLight object with the specified color.
AmbientLight(Colorf) - Constructor for class org.xith3d.scenegraph.AmbientLight
Constructs a new AmbientLight object with the specified color.
AmbientLight(boolean) - Constructor for class org.xith3d.scenegraph.AmbientLight
Constructs a new AmbientLight object with a default color of white.
AmbientLight() - Constructor for class org.xith3d.scenegraph.AmbientLight
Constructs a new AmbientLight object with a default color of white.
andEnabledFlags(byte) - Method in class org.xith3d.terrain.legacy.TerrainSquareHandle
 
AngleInterpolater - Class in org.xith3d.utility.interpolate
Creates a time based interpolator for angles.
AngleInterpolater(float, float, float, float, boolean) - Constructor for class org.xith3d.utility.interpolate.AngleInterpolater
Constructs the AngleInterpolator.
AngleInterpolater(float, float, float, boolean) - Constructor for class org.xith3d.utility.interpolate.AngleInterpolater
Constructs the AngleInterpolator.
AngleInterpolater(float, boolean) - Constructor for class org.xith3d.utility.interpolate.AngleInterpolater
Constructs the AngleInterpolator.
AngleInterpolater(float) - Constructor for class org.xith3d.utility.interpolate.AngleInterpolater
Constructs the AngleInterpolator.
AngleInterpolater() - Constructor for class org.xith3d.utility.interpolate.AngleInterpolater
 
Animatable - Interface in org.xith3d.loop.opscheduler
This interface can be used for objects to be automatically beeing animated by the render loop.
AnimatableGroup - Class in org.xith3d.schedops.movement
This class is useful to automatically animate a branch in your scenegraph.
AnimatableGroup(GroupAnimator) - Constructor for class org.xith3d.schedops.movement.AnimatableGroup
Creates a new AnimatableGroup.
animate(long, long, UpdatingThread.TimingMode) - Method in class org.xith3d.schedops.movement.AnimatableGroup
Calculates positions and rotation of contained objects to render them at their new placement, if the animation has been started.
animate(long, long, UpdatingThread.TimingMode) - Method in class org.xith3d.schedops.movement.GroupAnimator
calculates positions and rotation of contained objects to render them at their new placement, if the animation has been started.
animate(long, long, UpdatingThread.TimingMode) - Method in class org.xith3d.schedops.movement.GroupRotator
calculates positions and rotation of contained objects to render them at their new placement, if the animation has been started.
animate(long, long, UpdatingThread.TimingMode) - Method in class org.xith3d.schedops.movement.GroupTranslator
calculates positions and rotation of contained objects to render them at their new placement, if the animation has been started.
AnimationBrowser - Class in org.xith3d.loaders.models.impl.cal3d.browser
 
AnimationBrowser(Cal3dModel) - Constructor for class org.xith3d.loaders.models.impl.cal3d.browser.AnimationBrowser
Creates new form AnimationBrowser
AnimationListener - Interface in org.xith3d.loaders.models.animations
Thsi listener listens for some Model animation events.
AnimationTools - Class in org.xith3d.loaders.models.util.animations
Utility methods for model animatios.
AnimationTools() - Constructor for class org.xith3d.loaders.models.util.animations.AnimationTools
 
Animator - Interface in org.xith3d.loop.opscheduler
An Animator takes Animatable Nodes and animates them by a constant loop.
AnimControlPanel - Class in org.xith3d.loaders.models.impl.cal3d.browser
 
AnimControlPanel(Cal3dModel, String, CalCoreAnimation) - Constructor for class org.xith3d.loaders.models.impl.cal3d.browser.AnimControlPanel
Creates new form AnimCycleControlPanel
ap - Variable in class org.xith3d.ui.swingui.UISubOverlayBase
 
Appearance - Class in org.xith3d.scenegraph
Appearance is a component object of a Shape3D node that defines all rendering state attributes for that shape node.
Appearance() - Constructor for class org.xith3d.scenegraph.Appearance
Constructs a new Appearance object.
Appearance(Texture) - Constructor for class org.xith3d.scenegraph.Appearance
Constructs a new Appearance object.
Appearance(String) - Constructor for class org.xith3d.scenegraph.Appearance
Constructs a new Appearance object.
AppearanceTraversal - Class in org.xith3d.scenegraph.traversal.impl
This class traverses a subgroup of the scenegraph and applies an Appearance to each found Shape3D.
AppearanceTraversal(Appearance) - Constructor for class org.xith3d.scenegraph.traversal.impl.AppearanceTraversal
 
append(RenderAtom<?>) - Method in class org.xith3d.render.preprocessing.RenderBin.DynamicAtomArray
Appends the specified element to the array and increases the size indicator.
apply(Object, AssemblyShaderProgramContext, CanvasPeer, OpenGLStatesCache, RenderPeer.RenderMode) - Static method in class org.xith3d.render.jsr231.AssemblyShaderProgramStateUnitPeer
 
apply(RenderAtom<?>, StateUnit, Object, CanvasPeer, RenderPeer, OpenGLCapabilities, View, OpenGLStatesCache, RenderOptions, long, long, RenderPeer.RenderMode, long) - Method in class org.xith3d.render.jsr231.ColoringStateUnitPeer
 
apply(RenderAtom<?>, StateUnit, Object, CanvasPeer, RenderPeer, OpenGLCapabilities, View, OpenGLStatesCache, RenderOptions, long, long, RenderPeer.RenderMode, long) - Method in class org.xith3d.render.jsr231.FogStateUnitPeer
 
apply(Object, GLSLContext, CanvasPeer, OpenGLStatesCache, RenderPeer.RenderMode) - Static method in class org.xith3d.render.jsr231.GLSLShaderProgramStateUnitPeer
 
apply(RenderAtom<?>, StateUnit, Object, CanvasPeer, RenderPeer, OpenGLCapabilities, View, OpenGLStatesCache, RenderOptions, long, long, RenderPeer.RenderMode, long) - Method in class org.xith3d.render.jsr231.LightingStateUnitPeer
 
apply(RenderAtom<?>, StateUnit, Object, CanvasPeer, RenderPeer, OpenGLCapabilities, View, OpenGLStatesCache, RenderOptions, long, long, RenderPeer.RenderMode, long) - Method in class org.xith3d.render.jsr231.LineAttribsStateUnitPeer
 
apply(RenderAtom<?>, StateUnit, Object, CanvasPeer, RenderPeer, OpenGLCapabilities, View, OpenGLStatesCache, RenderOptions, long, long, RenderPeer.RenderMode, long) - Method in class org.xith3d.render.jsr231.MaterialStateUnitPeer
 
apply(RenderAtom<?>, StateUnit, Object, CanvasPeer, RenderPeer, OpenGLCapabilities, View, OpenGLStatesCache, RenderOptions, long, long, RenderPeer.RenderMode, long) - Method in class org.xith3d.render.jsr231.PointAttribsStateUnitPeer
 
apply(RenderAtom<?>, StateUnit, Object, CanvasPeer, RenderPeer, OpenGLCapabilities, View, OpenGLStatesCache, RenderOptions, long, long, RenderPeer.RenderMode, long) - Method in class org.xith3d.render.jsr231.PolygonAttribsStateUnitPeer
 
apply(RenderAtom<?>, StateUnit, Object, CanvasPeer, RenderPeer, OpenGLCapabilities, View, OpenGLStatesCache, RenderOptions, long, long, RenderPeer.RenderMode, long) - Method in class org.xith3d.render.jsr231.RenderingAttribsStateUnitPeer
 
apply(RenderAtom<?>, StateUnit, Object, CanvasPeer, RenderPeer, OpenGLCapabilities, View, OpenGLStatesCache, RenderOptions, long, long, RenderPeer.RenderMode, long) - Method in class org.xith3d.render.jsr231.ShaderProgramStateUnitPeer
 
apply(RenderAtom<?>, StateUnit, Object, CanvasPeer, RenderPeer, OpenGLCapabilities, View, OpenGLStatesCache, RenderOptions, long, long, RenderPeer.RenderMode, long) - Method in class org.xith3d.render.jsr231.TextureUnitStateUnitPeer
 
apply(AssemblyShaderProgramContext, CanvasPeer, OpenGLStatesCache, RenderPeer.RenderMode) - Static method in class org.xith3d.render.lwjgl.AssemblyShaderProgramStateUnitPeer
 
apply(RenderAtom<?>, StateUnit, Object, CanvasPeer, RenderPeer, OpenGLCapabilities, View, OpenGLStatesCache, RenderOptions, long, long, RenderPeer.RenderMode, long) - Method in class org.xith3d.render.lwjgl.ColoringStateUnitPeer
 
apply(RenderAtom<?>, StateUnit, Object, CanvasPeer, RenderPeer, OpenGLCapabilities, View, OpenGLStatesCache, RenderOptions, long, long, RenderPeer.RenderMode, long) - Method in class org.xith3d.render.lwjgl.FogStateUnitPeer
 
apply(GLSLContext, CanvasPeer, OpenGLStatesCache, RenderPeer.RenderMode) - Static method in class org.xith3d.render.lwjgl.GLSLShaderProgramStateUnitPeer
 
apply(RenderAtom<?>, StateUnit, Object, CanvasPeer, RenderPeer, OpenGLCapabilities, View, OpenGLStatesCache, RenderOptions, long, long, RenderPeer.RenderMode, long) - Method in class org.xith3d.render.lwjgl.LightingStateUnitPeer
 
apply(RenderAtom<?>, StateUnit, Object, CanvasPeer, RenderPeer, OpenGLCapabilities, View, OpenGLStatesCache, RenderOptions, long, long, RenderPeer.RenderMode, long) - Method in class org.xith3d.render.lwjgl.LineAttribsStateUnitPeer
 
apply(RenderAtom<?>, StateUnit, Object, CanvasPeer, RenderPeer, OpenGLCapabilities, View, OpenGLStatesCache, RenderOptions, long, long, RenderPeer.RenderMode, long) - Method in class org.xith3d.render.lwjgl.MaterialStateUnitPeer
 
apply(RenderAtom<?>, StateUnit, Object, CanvasPeer, RenderPeer, OpenGLCapabilities, View, OpenGLStatesCache, RenderOptions, long, long, RenderPeer.RenderMode, long) - Method in class org.xith3d.render.lwjgl.PointAttribsStateUnitPeer
 
apply(RenderAtom<?>, StateUnit, Object, CanvasPeer, RenderPeer, OpenGLCapabilities, View, OpenGLStatesCache, RenderOptions, long, long, RenderPeer.RenderMode, long) - Method in class org.xith3d.render.lwjgl.PolygonAttribsStateUnitPeer
 
apply(RenderAtom<?>, StateUnit, Object, CanvasPeer, RenderPeer, OpenGLCapabilities, View, OpenGLStatesCache, RenderOptions, long, long, RenderPeer.RenderMode, long) - Method in class org.xith3d.render.lwjgl.RenderingAttribsStateUnitPeer
 
apply(RenderAtom<?>, StateUnit, Object, CanvasPeer, RenderPeer, OpenGLCapabilities, View, OpenGLStatesCache, RenderOptions, long, long, RenderPeer.RenderMode, long) - Method in class org.xith3d.render.lwjgl.ShaderProgramStateUnitPeer
 
apply(RenderAtom<?>, StateUnit, Object, CanvasPeer, RenderPeer, OpenGLCapabilities, View, OpenGLStatesCache, RenderOptions, long, long, RenderPeer.RenderMode, long) - Method in class org.xith3d.render.lwjgl.TextureUnitStateUnitPeer
 
apply(RenderAtom<?>, StateUnit, Object, CanvasPeer, RenderPeer, OpenGLCapabilities, View, OpenGLStatesCache, RenderOptions, long, long, RenderPeer.RenderMode, long) - Method in interface org.xith3d.render.states.units.StateUnitPeer
Takes the StateUnit assigned to the specified atom and sets up the graphics environment, so that it is correct.
applyAppearance(NamedObject, NamedObject) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
applyAppearanceToShape(NamedObject, NamedObject) - Method in class org.xith3d.loaders.models.conversion.XithNodeFactory
 
applyColoringAttributes(NamedObject, NamedObject) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
applyConfig(FPIHConfig) - Method in class org.xith3d.input.FirstPersonInputHandler
Applies the given FPIHConfig to this FirstPersonInputHandler.
applyConfig(FirstPersonInputHandler) - Method in class org.xith3d.ui.hud.menusystem.menus.settings.FPIHInputBindingsSettingsMenu
Applies the FirstPersonInputHandler's relevant config to this config menu.
applyConfig(FirstPersonInputHandler) - Method in class org.xith3d.ui.hud.menusystem.menus.settings.FPIHMainSettingsMenu
Applies the FirstPersonInputHandler's relevant config to this config menu.
applyConfig(CanvasConstructionInfo) - Method in class org.xith3d.ui.hud.menusystem.menus.settings.GraphicsMainSettingsMenu
Applies the CanvasConstructionInfo to this settings menu.
applyGeometryToShape(NamedObject, NamedObject) - Method in class org.xith3d.loaders.models.conversion.XithNodeFactory
 
applyLocationToRenderPass(float, float) - Method in class org.xith3d.ui.hud.widgets.Widget3D
 
applyMaterial(NamedObject, NamedObject) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
applyMovementConstraints(Tuple3f, AxisIndicator) - Method in class org.xith3d.input.modules.fpih.FPIHMovementConstraints
 
applyMovementDeltaConstraints(Vector3f, AxisIndicator) - Method in class org.xith3d.input.modules.fpih.FPIHMovementConstraints
 
applyNormValue(float) - Method in class org.xith3d.schedops.properties.ValueInterpolator
This method is invoked each time slice.
applyPolygonAttributes(NamedObject, NamedObject) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
applyRenderingAttributes(NamedObject, NamedObject) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
applyRotationalConstraints(Tuple3f, AxisIndicator) - Method in class org.xith3d.input.modules.fpih.FPIHMovementConstraints
Applies the rotational constraints to the euler-angles.
applySizeToRenderPass(float, float) - Method in class org.xith3d.ui.hud.widgets.Widget3D
 
applyTexture(AbstractTexture, int, NamedObject) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
applyTextureAttributes(NamedObject, int, NamedObject) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
applyTextureCoordGeneration(NamedObject, int, NamedObject) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
applyTransparancyAttributes(NamedObject, NamedObject) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
applyValue(float) - Method in class org.xith3d.schedops.properties.BrightnessFadeOutManager
This method is invoked each time slice.
applyValue(float) - Method in class org.xith3d.schedops.properties.ValueInterpolator
This method is invoked each time slice.
applyValue(float) - Method in class org.xith3d.utility.hud.HUDFadeOutHandler
This method is invoked each time slice.
applyValueToWidget(Object, TextWidget) - Method in class org.xith3d.ui.hud.listmodels.TextListModel
 
applyVSync() - Method in class org.xith3d.render.lwjgl.CanvasPeerImplAWT
 
applyVSync() - Method in class org.xith3d.render.lwjgl.CanvasPeerImplBase
 
applyVSync() - Method in class org.xith3d.render.lwjgl.CanvasPeerImplNative
 
applyWorldPosition(Tuple3f) - Method in class org.xith3d.physics.collision.CollideableBase
Applies the world-position to the implementation.
applyWorldRotation(Matrix3f) - Method in class org.xith3d.physics.collision.CollideableBase
Applies the world-rotation to the implementation.
ARB_shadow - Static variable in class org.xith3d.render.OpenGlExtensions
 
ARB_vertex_buffer_object - Static variable in class org.xith3d.render.OpenGlExtensions
 
Archive - Class in org.xith3d.io
An archive is a flexible and high performance storage system for Scribable objects.
Archive(String, boolean) - Constructor for class org.xith3d.io.Archive
Creates an Archive object.
areARBShaderObjectsSupported(GL) - Static method in class org.xith3d.render.jsr231.GLSLShaderProgramStateUnitPeer
 
areARBShaderObjectsSupported() - Static method in class org.xith3d.render.lwjgl.GLSLShaderProgramStateUnitPeer
 
areARBShaderProgramsSupported(GL) - Static method in class org.xith3d.render.jsr231.AssemblyShaderProgramStateUnitPeer
 
areARBShaderProgramsSupported() - Static method in class org.xith3d.render.lwjgl.AssemblyShaderProgramStateUnitPeer
 
areCollisionsEnabled() - Method in class org.xith3d.input.modules.fpih.FPIHPhysics
 
areDisplayListsEnabled() - Method in class org.xith3d.render.RenderOptions
 
areGLErrorChecksEnabled() - Method in class org.xith3d.render.RenderOptions
 
areKeyEventsDispatched() - Method in class org.xith3d.ui.hud.base.WidgetAssembler
 
areVBOsEnabled() - Method in class org.xith3d.render.RenderOptions
 
ArrayCache - Class in org.xith3d.utility.cache
Simple cache to handle arrays.
ArrayCache(String, boolean) - Constructor for class org.xith3d.utility.cache.ArrayCache
 
ASCIITexture - Class in org.xith3d.scenegraph
This is a Texture with all printable ASCII characters on it.
AssemblyBumpMappingFactory - Class in org.xith3d.effects.bumpmapping
The BumpmappingFactory is capable of preparing a Shape3D for Bumpmapping.
AssemblyBumpMappingFactory() - Constructor for class org.xith3d.effects.bumpmapping.AssemblyBumpMappingFactory
 
AssemblyCelShadingFactory - Class in org.xith3d.effects.celshading
Insert type comment here.
AssemblyCelShadingFactory() - Constructor for class org.xith3d.effects.celshading.AssemblyCelShadingFactory
 
AssemblyFragmentShader - Class in org.xith3d.scenegraph
 
AssemblyFragmentShader() - Constructor for class org.xith3d.scenegraph.AssemblyFragmentShader
 
AssemblyFragmentShader(String) - Constructor for class org.xith3d.scenegraph.AssemblyFragmentShader
 
AssemblyFragmentShader(String, Vector4f[]) - Constructor for class org.xith3d.scenegraph.AssemblyFragmentShader
 
AssemblyFragmentShader(String, Vector4f[], boolean) - Constructor for class org.xith3d.scenegraph.AssemblyFragmentShader
 
assemblyFragmentShadersEnabled - Variable in class org.xith3d.render.OpenGLStatesCache
 
AssemblyShader - Class in org.xith3d.scenegraph
 
AssemblyShader(Shader.ShaderType, String, Vector4f[], boolean) - Constructor for class org.xith3d.scenegraph.AssemblyShader
 
AssemblyShader(Shader.ShaderType, String, Vector4f[]) - Constructor for class org.xith3d.scenegraph.AssemblyShader
 
AssemblyShader(Shader.ShaderType, String) - Constructor for class org.xith3d.scenegraph.AssemblyShader
 
AssemblyShader(Shader.ShaderType) - Constructor for class org.xith3d.scenegraph.AssemblyShader
 
AssemblyShaderLoader - Class in org.xith3d.loaders.shaders.impl.assembly
Loads a assembly shaders.
AssemblyShaderLoader(URL) - Constructor for class org.xith3d.loaders.shaders.impl.assembly.AssemblyShaderLoader
Constructs a Loader with the specified baseURL.
AssemblyShaderLoader(String) - Constructor for class org.xith3d.loaders.shaders.impl.assembly.AssemblyShaderLoader
Constructs a Loader with the specified basePath.
AssemblyShaderLoader() - Constructor for class org.xith3d.loaders.shaders.impl.assembly.AssemblyShaderLoader
Constructs a Loader with default values for all variables.
AssemblyShaderProgram - Class in org.xith3d.scenegraph
 
AssemblyShaderProgram(boolean) - Constructor for class org.xith3d.scenegraph.AssemblyShaderProgram
 
AssemblyShaderProgram() - Constructor for class org.xith3d.scenegraph.AssemblyShaderProgram
 
AssemblyShaderProgram(AssemblyVertexShader, AssemblyFragmentShader, boolean) - Constructor for class org.xith3d.scenegraph.AssemblyShaderProgram
 
AssemblyShaderProgram(AssemblyVertexShader, AssemblyFragmentShader) - Constructor for class org.xith3d.scenegraph.AssemblyShaderProgram
 
AssemblyShaderProgramContext - Class in org.xith3d.scenegraph
 
AssemblyShaderProgramContext(AssemblyShaderProgram) - Constructor for class org.xith3d.scenegraph.AssemblyShaderProgramContext
 
AssemblyShaderProgramStateUnitPeer - Class in org.xith3d.render.jsr231
 
AssemblyShaderProgramStateUnitPeer() - Constructor for class org.xith3d.render.jsr231.AssemblyShaderProgramStateUnitPeer
 
AssemblyShaderProgramStateUnitPeer - Class in org.xith3d.render.lwjgl
 
AssemblyShaderProgramStateUnitPeer() - Constructor for class org.xith3d.render.lwjgl.AssemblyShaderProgramStateUnitPeer
 
AssemblyVertexShader - Class in org.xith3d.scenegraph
 
AssemblyVertexShader() - Constructor for class org.xith3d.scenegraph.AssemblyVertexShader
 
AssemblyVertexShader(String) - Constructor for class org.xith3d.scenegraph.AssemblyVertexShader
 
AssemblyVertexShader(String, Vector4f[]) - Constructor for class org.xith3d.scenegraph.AssemblyVertexShader
 
AssemblyVertexShader(String, Vector4f[], boolean) - Constructor for class org.xith3d.scenegraph.AssemblyVertexShader
 
assemblyVertexShadersEnabled - Variable in class org.xith3d.render.OpenGLStatesCache
 
assertion(boolean, String) - Static method in class org.xith3d.utility.exception.Check
 
assign(UIOverlayInterface) - Method in class org.xith3d.ui.swingui.UIPositionedWindow
This attaches an overlay to this window.
assignState(StateTrackable<?>) - Method in class org.xith3d.render.states.StateMap
Ok this is a little tricky.
AtmosphereFactory - Class in org.xith3d.effects.atmosphere
This factory generates atmospheric effects for spheres.
AtmosphereFactory() - Constructor for class org.xith3d.effects.atmosphere.AtmosphereFactory
 
atomMap - Variable in class org.xith3d.render.StateUnitPeerRegistry
 
attach(WidgetContainer) - Method in class org.xith3d.ui.hud.widgets.assemblies.LoadingScreen
Adds all LoadingScreen Widgets to the given WidgetContainer.
attachAnimation(ModelAnimation) - Method in class org.xith3d.loaders.models.animations.ModelAnimation
 
attachNode(Node) - Method in class org.xith3d.ui.swingui.UIOverlay
Allows an derived class to add a behavior or object to the same transform group that the sub-overlays use
AutoSizable - Interface in org.xith3d.ui.hud.base
An auto-sizable Widget
availableSources - Variable in class org.xith3d.sound.SoundDriver
 
AvatarTransform - Interface in org.xith3d.scenegraph.avatar
An AvatarTransform can be added to a FirstPersonInputHandler.
AWTContextMenuProvider - Class in org.xith3d.selection
 
AWTContextMenuProvider(Component) - Constructor for class org.xith3d.selection.AWTContextMenuProvider
 

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