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java.lang.Objectorg.xith3d.scenegraph.SceneGraphObject
org.xith3d.scenegraph.Node
org.xith3d.scenegraph.Leaf
org.xith3d.scenegraph.Shape3D
org.xith3d.loaders.models.util.specific.bsp.BSPTextureAnimatedShape
public class BSPTextureAnimatedShape
Insert type comment here.
| Field Summary |
|---|
| Fields inherited from class org.xith3d.scenegraph.Node |
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bounds, boundsAutoCompute, boundsDirty, globalIgnoreBounds, instanceBoundsTypeHint, transformGroup, untransformedBounds |
| Fields inherited from class org.xith3d.scenegraph.SceneGraphObject |
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XITH3D_USERDATAKEY_OLDUSERDATA |
| Constructor Summary | |
|---|---|
BSPTextureAnimatedShape(Geometry geometry,
Appearance appearance,
org.jagatoo.loaders.models.bsp.BSPTextureAnimator animator)
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| Method Summary | |
|---|---|
boolean |
update(View view,
org.openmali.spatial.bodies.Frustum frustum,
long nanoTime,
long nanoStep)
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| Methods inherited from class org.xith3d.scenegraph.Shape3D |
|---|
absorbDetails, copy, freeOpenGLResources, getAppearance, getAppearance, getCustomComparable, getGeometry, isBumpMappingEnabled, isShadowReceiver, isVisible, newAppearance, newInstance, setAppearance, setBounds, setBumpMappingEnabled, setBumpMappingEnabled, setCustomComparable, setGeometry, setIsShadowReceiver, setModListener, setVisible, sharedCopy, sharedCopy, traverse, updateBounds, updateBoundsCheap, updateWorldTransform, verifyAppChange |
| Methods inherited from class org.xith3d.scenegraph.Leaf |
|---|
dump, getPickHost, setPickHost |
| Methods inherited from class org.xith3d.scenegraph.SceneGraphObject |
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getName, getUserData, getUserData, getUserDataMap, isLive, setLive, setName, setUserData, setUserData, setUserDataRecursive, setUserDataRecursive, toString |
| Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Constructor Detail |
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public BSPTextureAnimatedShape(Geometry geometry,
Appearance appearance,
org.jagatoo.loaders.models.bsp.BSPTextureAnimator animator)
| Method Detail |
|---|
public boolean update(View view,
org.openmali.spatial.bodies.Frustum frustum,
long nanoTime,
long nanoStep)
update in interface UpdatableNodeview - the view that's currently used for renderingfrustum - view frustum
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