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public interface ScheduledOperation
If you want an operation to be done by the rendering loop (for thread safety), pass an object implementing this interface to the scheduleOperation method of the RenderLoop.
| Method Summary | |
|---|---|
boolean |
isAlive()
if false, the object will be removed from the scheduler next loop iteration |
boolean |
isPersistent()
If this operation is persistent, it remains scheduled after beeing executed once. |
void |
setAlive(boolean alive)
Sets this Object alive or dead |
| Methods inherited from interface org.xith3d.loop.Updatable |
|---|
update |
| Method Detail |
|---|
boolean isPersistent()
void setAlive(boolean alive)
alive - if false, the object will be removed from the scheduler next loop iterationboolean isAlive()
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