org.xith3d.physics.collision
Class CollisionCheckList

java.lang.Object
  extended by org.xith3d.physics.collision.CollisionCheckList
All Implemented Interfaces:
Updatable

public class CollisionCheckList
extends java.lang.Object
implements Updatable

Insert type comment here.


Field Summary
protected  CollisionEngine collEng
           
 
Constructor Summary
CollisionCheckList(CollisionEngine collEng)
           
 
Method Summary
 void update(long gameTime, long frameTime, UpdatingThread.TimingMode timingMode)
          Updates this Updatable object.
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

collEng

protected final CollisionEngine collEng
Constructor Detail

CollisionCheckList

public CollisionCheckList(CollisionEngine collEng)
Method Detail

update

public void update(long gameTime,
                   long frameTime,
                   UpdatingThread.TimingMode timingMode)
Updates this Updatable object.

Specified by:
update in interface Updatable
Parameters:
gameTime - the gameTime in Milliseconds
frameTime - the frameTime in Milliseconds (needed time for the last frame)
timingMode - the TimingMode to use for frameTime.