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java.lang.Objectorg.xith3d.render.Canvas3DFactory
public final class Canvas3DFactory
A Canvas3DFactory is capable of creating Canvas3D instance.
| Method Summary | |
|---|---|
static Canvas3D |
create(CanvasConstructionInfo canvasInfo)
Creates a new Canvas3D. |
static Canvas3D |
create(CanvasConstructionInfo canvasInfo,
java.lang.Object owner)
Creates a new Canvas3D. |
static Canvas3D |
create(CanvasConstructionInfo canvasInfo,
java.lang.String windowTitle)
Creates a new Canvas3D. |
static Canvas3D |
create(int width,
int height,
int bpp,
DisplayMode.FullscreenMode fullscreen,
boolean vsync,
FSAA fsaa,
java.lang.Object owner)
Creates a new Canvas3D. |
static Canvas3D |
create(int width,
int height,
int bpp,
DisplayMode.FullscreenMode fullscreen,
boolean vsync,
FSAA fsaa,
java.lang.String title)
Creates a new Canvas3D. |
static Canvas3D |
create(int width,
int height,
int bpp,
DisplayMode.FullscreenMode fullscreen,
boolean vsync,
java.lang.Object owner)
Creates a new Canvas3D. |
static Canvas3D |
create(int width,
int height,
int bpp,
DisplayMode.FullscreenMode fullscreen,
boolean vsync,
java.lang.String title)
Creates a new Canvas3D. |
static Canvas3D |
create(int width,
int height,
int bpp,
DisplayMode.FullscreenMode fullscreen,
FSAA fsaa,
java.lang.Object owner)
Creates a new Canvas3D. |
static Canvas3D |
create(int width,
int height,
int bpp,
DisplayMode.FullscreenMode fullscreen,
FSAA fsaa,
java.lang.String title)
Creates a new Canvas3D. |
static Canvas3D |
create(int width,
int height,
int bpp,
DisplayMode.FullscreenMode fullscreen,
java.lang.Object owner)
Creates a new Canvas3D. |
static Canvas3D |
create(int width,
int height,
int bpp,
DisplayMode.FullscreenMode fullscreen,
java.lang.String title)
Creates a new Canvas3D. |
static Canvas3D |
create(OpenGLLayer layer,
DisplayMode dspMode,
DisplayMode.FullscreenMode fullscreen,
boolean vsync,
FSAA fsaa,
int depthbufferSize,
java.lang.Object owner)
Creates a new Canvas3D. |
static Canvas3D |
create(OpenGLLayer layer,
DisplayMode dspMode,
DisplayMode.FullscreenMode fullscreen,
boolean vsync,
FSAA fsaa,
java.lang.Object owner)
Creates a new Canvas3D. |
static Canvas3D |
create(OpenGLLayer layer,
DisplayMode dspMode,
DisplayMode.FullscreenMode fullscreen,
boolean vsync,
FSAA fsaa,
java.lang.String title)
Creates a new Canvas3D. |
Canvas3D |
create(OpenGLLayer layer,
DisplayMode dspMode,
DisplayMode.FullscreenMode fullscreen,
boolean vsync,
java.lang.Object owner)
Creates a new Canvas3D. |
static Canvas3D |
create(OpenGLLayer layer,
DisplayMode dspMode,
DisplayMode.FullscreenMode fullscreen,
boolean vsync,
java.lang.String title)
Creates a new Canvas3D. |
static Canvas3D |
create(OpenGLLayer layer,
DisplayMode dspMode,
DisplayMode.FullscreenMode fullscreen,
FSAA fsaa,
java.lang.Object owner)
Creates a new Canvas3D. |
static Canvas3D |
create(OpenGLLayer layer,
DisplayMode dspMode,
DisplayMode.FullscreenMode fullscreen,
FSAA fsaa,
java.lang.String title)
Creates a new Canvas3D. |
Canvas3D |
create(OpenGLLayer layer,
DisplayMode dspMode,
DisplayMode.FullscreenMode fullscreen,
java.lang.Object owner)
Creates a new Canvas3D. |
static Canvas3D |
create(OpenGLLayer layer,
DisplayMode dspMode,
DisplayMode.FullscreenMode fullscreen,
java.lang.String title)
Creates a new Canvas3D. |
static Canvas3D |
create(OpenGLLayer layer,
int width,
int height,
DisplayMode.FullscreenMode fullscreen,
boolean vsync,
FSAA fsaa,
java.lang.Object owner)
Creates a new Canvas3D. |
static Canvas3D |
create(OpenGLLayer layer,
int width,
int height,
DisplayMode.FullscreenMode fullscreen,
boolean vsync,
FSAA fsaa,
java.lang.String title)
Creates a new Canvas3D. |
static Canvas3D |
create(OpenGLLayer layer,
int width,
int height,
DisplayMode.FullscreenMode fullscreen,
boolean vsync,
java.lang.Object owner)
Creates a new Canvas3D. |
static Canvas3D |
create(OpenGLLayer layer,
int width,
int height,
DisplayMode.FullscreenMode fullscreen,
boolean vsync,
java.lang.String title)
Creates a new Canvas3D. |
static Canvas3D |
create(OpenGLLayer layer,
int width,
int height,
DisplayMode.FullscreenMode fullscreen,
FSAA fsaa,
java.lang.Object owner)
Creates a new Canvas3D. |
static Canvas3D |
create(OpenGLLayer layer,
int width,
int height,
DisplayMode.FullscreenMode fullscreen,
FSAA fsaa,
java.lang.String title)
Creates a new Canvas3D. |
static Canvas3D |
create(OpenGLLayer layer,
int width,
int height,
DisplayMode.FullscreenMode fullscreen,
java.lang.Object owner)
Creates a new Canvas3D. |
static Canvas3D |
create(OpenGLLayer layer,
int width,
int height,
DisplayMode.FullscreenMode fullscreen,
java.lang.String title)
Creates a new Canvas3D. |
static Canvas3D |
create(OpenGLLayer layer,
int width,
int height,
int bpp,
DisplayMode.FullscreenMode fullscreen,
boolean vsync,
FSAA fsaa,
java.lang.Object owner)
Creates a new Canvas3D. |
static Canvas3D |
create(OpenGLLayer layer,
int width,
int height,
int bpp,
DisplayMode.FullscreenMode fullscreen,
boolean vsync,
FSAA fsaa,
java.lang.String title)
Creates a new Canvas3D. |
static Canvas3D |
create(OpenGLLayer layer,
int width,
int height,
int bpp,
DisplayMode.FullscreenMode fullscreen,
boolean vsync,
java.lang.Object owner)
Creates a new Canvas3D. |
static Canvas3D |
create(OpenGLLayer layer,
int width,
int height,
int bpp,
DisplayMode.FullscreenMode fullscreen,
boolean vsync,
java.lang.String title)
Creates a new Canvas3D. |
static Canvas3D |
create(OpenGLLayer layer,
int width,
int height,
int bpp,
DisplayMode.FullscreenMode fullscreen,
FSAA fsaa,
java.lang.Object owner)
Creates a new Canvas3D. |
static Canvas3D |
create(OpenGLLayer layer,
int width,
int height,
int bpp,
DisplayMode.FullscreenMode fullscreen,
FSAA fsaa,
java.lang.String title)
Creates a new Canvas3D. |
static Canvas3D |
create(OpenGLLayer layer,
int width,
int height,
int bpp,
DisplayMode.FullscreenMode fullscreen,
java.lang.Object owner)
Creates a new Canvas3D. |
static Canvas3D |
create(OpenGLLayer layer,
int width,
int height,
int bpp,
DisplayMode.FullscreenMode fullscreen,
java.lang.String title)
Creates a new Canvas3D. |
static Canvas3D |
createFullscreen()
Creates a new FULLSCREEN Canvas3D with desktop resolution. |
static Canvas3D |
createFullscreen(boolean vsync)
Creates a new FULLSCREEN Canvas3D with desktop resolution. |
static Canvas3D |
createFullscreen(boolean vsync,
FSAA fsaa)
Creates a new FULLSCREEN Canvas3D with desktop resolution. |
static Canvas3D |
createFullscreen(DisplayMode dspMode)
Creates a new FULLSCREEN Canvas3D. |
static Canvas3D |
createFullscreen(DisplayMode dspMode,
boolean vsync)
Creates a new FULLSCREEN Canvas3D. |
static Canvas3D |
createFullscreen(DisplayMode dspMode,
boolean vsync,
FSAA fsaa)
Creates a new FULLSCREEN Canvas3D. |
static Canvas3D |
createFullscreen(DisplayMode dspMode,
FSAA fsaa)
Creates a new FULLSCREEN Canvas3D. |
static Canvas3D |
createFullscreen(FSAA fsaa)
Creates a new FULLSCREEN Canvas3D with desktop resolution. |
static Canvas3D |
createFullscreen(int width,
int height)
Creates a new FULLSCREEN Canvas3D. |
static Canvas3D |
createFullscreen(int width,
int height,
boolean vsync)
Creates a new FULLSCREEN Canvas3D. |
static Canvas3D |
createFullscreen(int width,
int height,
boolean vsync,
FSAA fsaa)
Creates a new FULLSCREEN Canvas3D. |
static Canvas3D |
createFullscreen(int width,
int height,
FSAA fsaa)
Creates a new FULLSCREEN Canvas3D. |
static Canvas3D |
createFullscreen(OpenGLLayer layer,
DisplayMode dspMode)
Creates a new FULLSCREEN Canvas3D. |
static Canvas3D |
createFullscreen(OpenGLLayer layer,
DisplayMode dspMode,
boolean vsync)
Creates a new FULLSCREEN Canvas3D. |
static Canvas3D |
createFullscreen(OpenGLLayer layer,
DisplayMode dspMode,
boolean vsync,
FSAA fsaa)
Creates a new FULLSCREEN Canvas3D. |
static Canvas3D |
createFullscreen(OpenGLLayer layer,
DisplayMode dspMode,
FSAA fsaa)
Creates a new FULLSCREEN Canvas3D. |
static Canvas3D |
createFullscreen(OpenGLLayer layer,
int width,
int height)
Creates a new FULLSCREEN Canvas3D. |
static Canvas3D |
createFullscreen(OpenGLLayer layer,
int width,
int height,
boolean vsync)
Creates a new FULLSCREEN Canvas3D. |
static Canvas3D |
createFullscreen(OpenGLLayer layer,
int width,
int height,
boolean vsync,
FSAA fsaa)
Creates a new FULLSCREEN Canvas3D. |
static Canvas3D |
createFullscreen(OpenGLLayer layer,
int width,
int height,
FSAA fsaa)
Creates a new FULLSCREEN Canvas3D. |
static Canvas3D |
createFullscreen(OpenGLLayer layer,
int width,
int height,
int bpp)
Creates a new FULLSCREEN Canvas3D. |
static Canvas3D |
createFullscreen(OpenGLLayer layer,
int width,
int height,
int bpp,
boolean vsync)
Creates a new FULLSCREEN Canvas3D. |
static Canvas3D |
createFullscreen(OpenGLLayer layer,
int width,
int height,
int bpp,
boolean vsync,
FSAA fsaa)
Creates a new FULLSCREEN Canvas3D. |
static Canvas3D |
createFullscreen(OpenGLLayer layer,
int width,
int height,
int bpp,
FSAA fsaa)
Creates a new FULLSCREEN Canvas3D. |
static Canvas3D |
createWindowed(boolean vsync,
FSAA fsaa,
java.lang.String title)
Creates a new WINDOWED Canvas3D with desktop resolution. |
static Canvas3D |
createWindowed(boolean vsync,
java.lang.String title)
Creates a new WINDOWED Canvas3D with desktop resolution. |
static Canvas3D |
createWindowed(DisplayMode dspMode,
boolean vsync,
FSAA fsaa,
java.lang.String title)
Creates a new WINDOWED Canvas3D. |
static Canvas3D |
createWindowed(DisplayMode dspMode,
boolean vsync,
java.lang.String title)
Creates a new WINDOWED Canvas3D. |
static Canvas3D |
createWindowed(DisplayMode dspMode,
FSAA fsaa,
java.lang.String title)
Creates a new WINDOWED Canvas3D. |
static Canvas3D |
createWindowed(DisplayMode dspMode,
java.lang.String title)
Creates a new WINDOWED Canvas3D. |
static Canvas3D |
createWindowed(FSAA fsaa,
java.lang.String title)
Creates a new WINDOWED Canvas3D with desktop resolution. |
static Canvas3D |
createWindowed(int width,
int height,
boolean vsync,
FSAA fsaa,
java.lang.String title)
Creates a new WINDOWED Canvas3D. |
static Canvas3D |
createWindowed(int width,
int height,
boolean vsync,
java.lang.String title)
Creates a new WINDOWED Canvas3D. |
static Canvas3D |
createWindowed(int width,
int height,
FSAA fsaa,
java.lang.String title)
Creates a new WINDOWED Canvas3D. |
static Canvas3D |
createWindowed(int width,
int height,
int bpp,
boolean vsync,
FSAA fsaa,
java.lang.String title)
Creates a new WINDOWED Canvas3D. |
static Canvas3D |
createWindowed(int width,
int height,
int bpp,
boolean vsync,
java.lang.String title)
Creates a new WINDOWED Canvas3D. |
static Canvas3D |
createWindowed(int width,
int height,
int bpp,
FSAA fsaa,
java.lang.String title)
Creates a new WINDOWED Canvas3D. |
static Canvas3D |
createWindowed(int width,
int height,
int bpp,
java.lang.String title)
Creates a new WINDOWED Canvas3D. |
static Canvas3D |
createWindowed(int width,
int height,
java.lang.String title)
Creates a new WINDOWED Canvas3D. |
static Canvas3D |
createWindowed(OpenGLLayer layer,
DisplayMode dspMode,
boolean vsync,
FSAA fsaa,
java.lang.String title)
Creates a new WINDOWED Canvas3D. |
static Canvas3D |
createWindowed(OpenGLLayer layer,
DisplayMode dspMode,
boolean vsync,
java.lang.String title)
Creates a new WINDOWED Canvas3D. |
static Canvas3D |
createWindowed(OpenGLLayer layer,
DisplayMode dspMode,
FSAA fsaa,
java.lang.String title)
Creates a new WINDOWED Canvas3D. |
static Canvas3D |
createWindowed(OpenGLLayer layer,
DisplayMode dspMode,
java.lang.String title)
Creates a new WINDOWED Canvas3D. |
static Canvas3D |
createWindowed(OpenGLLayer layer,
int width,
int height,
boolean vsync,
FSAA fsaa,
java.lang.String title)
Creates a new WINDOWED Canvas3D. |
static Canvas3D |
createWindowed(OpenGLLayer layer,
int width,
int height,
boolean vsync,
java.lang.String title)
Creates a new WINDOWED Canvas3D. |
static Canvas3D |
createWindowed(OpenGLLayer layer,
int width,
int height,
FSAA fsaa,
java.lang.String title)
Creates a new WINDOWED Canvas3D. |
static Canvas3D |
createWindowed(OpenGLLayer layer,
int width,
int height,
int bpp,
boolean vsync,
FSAA fsaa,
java.lang.String title)
Creates a new WINDOWED Canvas3D. |
static Canvas3D |
createWindowed(OpenGLLayer layer,
int width,
int height,
int bpp,
boolean vsync,
java.lang.String title)
Creates a new WINDOWED Canvas3D. |
static Canvas3D |
createWindowed(OpenGLLayer layer,
int width,
int height,
int bpp,
FSAA fsaa,
java.lang.String title)
Creates a new WINDOWED Canvas3D. |
static Canvas3D |
createWindowed(OpenGLLayer layer,
int width,
int height,
int bpp,
java.lang.String title)
Creates a new WINDOWED Canvas3D. |
static Canvas3D |
createWindowed(OpenGLLayer layer,
int width,
int height,
java.lang.String title)
Creates a new WINDOWED Canvas3D. |
static Canvas3D |
createWindowed(java.lang.String title)
Creates a new WINDOWED Canvas3D with desktop resolution. |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Method Detail |
|---|
public static Canvas3D create(OpenGLLayer layer,
DisplayMode dspMode,
DisplayMode.FullscreenMode fullscreen,
boolean vsync,
FSAA fsaa,
int depthbufferSize,
java.lang.Object owner)
layer - the OpenGL layer to usedspMode - the chosen DisplayModefullscreen - FULLSCREEN, WINDOWED or WINDOWED_UNDECORATEDvsync - v-sync enabled or notfsaa - full scene anti aliasing modedepthbufferSize - owner - the container to hold this Canvas3D or null
public static Canvas3D create(OpenGLLayer layer,
DisplayMode dspMode,
DisplayMode.FullscreenMode fullscreen,
boolean vsync,
FSAA fsaa,
java.lang.Object owner)
layer - the OpenGL layer to usedspMode - the chosen DisplayModefullscreen - FULLSCREEN, WINDOWED or WINDOWED_UNDECORATEDvsync - v-sync enabled or notfsaa - full scene anti aliasing modeowner - the container to hold this Canvas3D or null
public static Canvas3D create(OpenGLLayer layer,
DisplayMode dspMode,
DisplayMode.FullscreenMode fullscreen,
FSAA fsaa,
java.lang.Object owner)
layer - the OpenGL layer to usedspMode - the chosen DisplayModefullscreen - FULLSCREEN, WINDOWED or WINDOWED_UNDECORATEDfsaa - full scene anti aliasing modeowner - the container to hold this Canvas3D or null
public Canvas3D create(OpenGLLayer layer,
DisplayMode dspMode,
DisplayMode.FullscreenMode fullscreen,
boolean vsync,
java.lang.Object owner)
layer - the OpenGL layer to usedspMode - the chosen DisplayModefullscreen - FULLSCREEN, WINDOWED or WINDOWED_UNDECORATEDvsync - v-sync enabled or notowner - the container to hold this Canvas3D or null
public Canvas3D create(OpenGLLayer layer,
DisplayMode dspMode,
DisplayMode.FullscreenMode fullscreen,
java.lang.Object owner)
layer - the OpenGL layer to usedspMode - the chosen DisplayModefullscreen - FULLSCREEN, WINDOWED or WINDOWED_UNDECORATEDowner - the container to hold this Canvas3D or null
public static Canvas3D create(CanvasConstructionInfo canvasInfo,
java.lang.Object owner)
canvasInfo - the CanvasConstructionInfo holding all necessary information to create the new Canvas3DWrapperowner - the container to hold this Canvas3D or null
public static Canvas3D create(CanvasConstructionInfo canvasInfo,
java.lang.String windowTitle)
canvasInfo - the CanvasConstructionInfo holding all necessary information to create the new Canvas3DWrapperwindowTitle - overrules the title setting of canvasInfo, if non-nullpublic static Canvas3D create(CanvasConstructionInfo canvasInfo)
canvasInfo - the CanvasConstructionInfo holding all necessary information to create the new Canvas3DWrapper
public static Canvas3D create(OpenGLLayer layer,
DisplayMode dspMode,
DisplayMode.FullscreenMode fullscreen,
boolean vsync,
FSAA fsaa,
java.lang.String title)
layer - the OpenGL layer to usedspMode - the chosen DisplayModefullscreen - FULLSCREEN, WINDOWED or WINDOWED_UNDECORATEDvsync - v-sync enabled or notfsaa - full scene anti aliasing modetitle - the new window's title
public static Canvas3D create(OpenGLLayer layer,
DisplayMode dspMode,
DisplayMode.FullscreenMode fullscreen,
FSAA fsaa,
java.lang.String title)
layer - the OpenGL layer to usedspMode - the chosen DisplayModefullscreen - FULLSCREEN, WINDOWED or WINDOWED_UNDECORATEDfsaa - full scene anti aliasing modetitle - the new window's title
public static Canvas3D create(OpenGLLayer layer,
DisplayMode dspMode,
DisplayMode.FullscreenMode fullscreen,
boolean vsync,
java.lang.String title)
layer - the OpenGL layer to usedspMode - the chosen DisplayModefullscreen - FULLSCREEN, WINDOWED or WINDOWED_UNDECORATEDvsync - v-sync enabled or nottitle - the new window's title
public static Canvas3D create(OpenGLLayer layer,
DisplayMode dspMode,
DisplayMode.FullscreenMode fullscreen,
java.lang.String title)
layer - the OpenGL layer to usedspMode - the chosen DisplayModefullscreen - FULLSCREEN, WINDOWED or WINDOWED_UNDECORATEDtitle - the new window's title
public static Canvas3D create(OpenGLLayer layer,
int width,
int height,
int bpp,
DisplayMode.FullscreenMode fullscreen,
boolean vsync,
FSAA fsaa,
java.lang.Object owner)
layer - the OpenGL layer to usewidth - the desired widthheight - the desired heightbpp - the color depth to usefullscreen - FULLSCREEN, WINDOWED or WINDOWED_UNDECORATEDvsync - v-sync enabled or notfsaa - full scene anti aliasing modeowner - the container to hold this Canvas3D or null
public static Canvas3D create(OpenGLLayer layer,
int width,
int height,
int bpp,
DisplayMode.FullscreenMode fullscreen,
FSAA fsaa,
java.lang.Object owner)
layer - the OpenGL layer to usewidth - the desired widthheight - the desired heightbpp - the color depth to usefullscreen - FULLSCREEN, WINDOWED or WINDOWED_UNDECORATEDfsaa - full scene anti aliasing modeowner - the container to hold this Canvas3D or null
public static Canvas3D create(OpenGLLayer layer,
int width,
int height,
int bpp,
DisplayMode.FullscreenMode fullscreen,
boolean vsync,
java.lang.Object owner)
layer - the OpenGL layer to usewidth - the desired widthheight - the desired heightbpp - the color depth to usefullscreen - FULLSCREEN, WINDOWED or WINDOWED_UNDECORATEDvsync - v-sync enabled or notowner - the container to hold this Canvas3D or null
public static Canvas3D create(OpenGLLayer layer,
int width,
int height,
int bpp,
DisplayMode.FullscreenMode fullscreen,
java.lang.Object owner)
layer - the OpenGL layer to usewidth - the desired widthheight - the desired heightbpp - the color depth to usefullscreen - FULLSCREEN, WINDOWED or WINDOWED_UNDECORATEDowner - the container to hold this Canvas3D or null
public static Canvas3D create(OpenGLLayer layer,
int width,
int height,
DisplayMode.FullscreenMode fullscreen,
boolean vsync,
FSAA fsaa,
java.lang.Object owner)
layer - the OpenGL layer to usewidth - the desired widthheight - the desired heightfullscreen - FULLSCREEN, WINDOWED or WINDOWED_UNDECORATEDvsync - v-sync enabled or notfsaa - full scene anti aliasing modeowner - the container to hold this Canvas3D or null
public static Canvas3D create(OpenGLLayer layer,
int width,
int height,
DisplayMode.FullscreenMode fullscreen,
FSAA fsaa,
java.lang.Object owner)
layer - the OpenGL layer to usewidth - the desired widthheight - the desired heightfullscreen - FULLSCREEN, WINDOWED or WINDOWED_UNDECORATEDfsaa - full scene anti aliasing modeowner - the container to hold this Canvas3D or null
public static Canvas3D create(OpenGLLayer layer,
int width,
int height,
DisplayMode.FullscreenMode fullscreen,
boolean vsync,
java.lang.Object owner)
layer - the OpenGL layer to usewidth - the desired widthheight - the desired heightfullscreen - FULLSCREEN, WINDOWED or WINDOWED_UNDECORATEDvsync - v-sync enabled or notowner - the container to hold this Canvas3D or null
public static Canvas3D create(OpenGLLayer layer,
int width,
int height,
DisplayMode.FullscreenMode fullscreen,
java.lang.Object owner)
layer - the OpenGL layer to usewidth - the desired widthheight - the desired heightfullscreen - FULLSCREEN, WINDOWED or WINDOWED_UNDECORATEDowner - the container to hold this Canvas3D or null
public static Canvas3D create(OpenGLLayer layer,
int width,
int height,
int bpp,
DisplayMode.FullscreenMode fullscreen,
boolean vsync,
FSAA fsaa,
java.lang.String title)
layer - the OpenGL layer to usewidth - the desired widthheight - the desired heightbpp - the color depth to usefullscreen - FULLSCREEN, WINDOWED or WINDOWED_UNDECORATEDvsync - v-sync enabled or notfsaa - full scene anti aliasing modetitle - the new window's title
public static Canvas3D create(OpenGLLayer layer,
int width,
int height,
int bpp,
DisplayMode.FullscreenMode fullscreen,
FSAA fsaa,
java.lang.String title)
layer - the OpenGL layer to usewidth - the desired widthheight - the desired heightbpp - the color depth to usefullscreen - FULLSCREEN, WINDOWED or WINDOWED_UNDECORATEDfsaa - full scene anti aliasing modetitle - the new window's title
public static Canvas3D create(OpenGLLayer layer,
int width,
int height,
int bpp,
DisplayMode.FullscreenMode fullscreen,
boolean vsync,
java.lang.String title)
layer - the OpenGL layer to usewidth - the desired widthheight - the desired heightbpp - the color depth to usefullscreen - FULLSCREEN, WINDOWED or WINDOWED_UNDECORATEDvsync - v-sync enabled or nottitle - the new window's title
public static Canvas3D create(OpenGLLayer layer,
int width,
int height,
int bpp,
DisplayMode.FullscreenMode fullscreen,
java.lang.String title)
layer - the OpenGL layer to usewidth - the desired widthheight - the desired heightbpp - the color depth to usefullscreen - FULLSCREEN, WINDOWED or WINDOWED_UNDECORATEDtitle - the new window's title
public static Canvas3D create(OpenGLLayer layer,
int width,
int height,
DisplayMode.FullscreenMode fullscreen,
boolean vsync,
FSAA fsaa,
java.lang.String title)
layer - the OpenGL layer to usewidth - the desired widthheight - the desired heightfullscreen - FULLSCREEN, WINDOWED or WINDOWED_UNDECORATEDvsync - v-sync enabled or notfsaa - full scene anti aliasing modetitle - the new window's title
public static Canvas3D create(OpenGLLayer layer,
int width,
int height,
DisplayMode.FullscreenMode fullscreen,
FSAA fsaa,
java.lang.String title)
layer - the OpenGL layer to usewidth - the desired widthheight - the desired heightfullscreen - FULLSCREEN, WINDOWED or WINDOWED_UNDECORATEDfsaa - full scene anti aliasing modetitle - the new window's title
public static Canvas3D create(OpenGLLayer layer,
int width,
int height,
DisplayMode.FullscreenMode fullscreen,
boolean vsync,
java.lang.String title)
layer - the OpenGL layer to usewidth - the desired widthheight - the desired heightfullscreen - FULLSCREEN, WINDOWED or WINDOWED_UNDECORATEDvsync - v-sync enabled or nottitle - the new window's title
public static Canvas3D create(OpenGLLayer layer,
int width,
int height,
DisplayMode.FullscreenMode fullscreen,
java.lang.String title)
layer - the OpenGL layer to usewidth - the desired widthheight - the desired heightfullscreen - FULLSCREEN, WINDOWED or WINDOWED_UNDECORATEDtitle - the new window's title
public static Canvas3D create(int width,
int height,
int bpp,
DisplayMode.FullscreenMode fullscreen,
boolean vsync,
FSAA fsaa,
java.lang.Object owner)
width - the desired widthheight - the desired heightbpp - the color depth to usefullscreen - FULLSCREEN, WINDOWED or WINDOWED_UNDECORATEDvsync - v-sync enabled or notfsaa - full scene anti aliasing modeowner - the container to hold this Canvas3D or null
public static Canvas3D create(int width,
int height,
int bpp,
DisplayMode.FullscreenMode fullscreen,
FSAA fsaa,
java.lang.Object owner)
width - the desired widthheight - the desired heightbpp - the color depth to usefullscreen - FULLSCREEN, WINDOWED or WINDOWED_UNDECORATEDfsaa - full scene anti aliasing modeowner - the container to hold this Canvas3D or null
public static Canvas3D create(int width,
int height,
int bpp,
DisplayMode.FullscreenMode fullscreen,
boolean vsync,
java.lang.Object owner)
width - the desired widthheight - the desired heightbpp - the color depth to usefullscreen - FULLSCREEN, WINDOWED or WINDOWED_UNDECORATEDvsync - v-sync enabled or notowner - the container to hold this Canvas3D or null
public static Canvas3D create(int width,
int height,
int bpp,
DisplayMode.FullscreenMode fullscreen,
java.lang.Object owner)
width - the desired widthheight - the desired heightbpp - the color depth to usefullscreen - FULLSCREEN, WINDOWED or WINDOWED_UNDECORATEDowner - the container to hold this Canvas3D or null
public static Canvas3D create(int width,
int height,
int bpp,
DisplayMode.FullscreenMode fullscreen,
boolean vsync,
FSAA fsaa,
java.lang.String title)
width - the desired widthheight - the desired heightbpp - the color depth to usefullscreen - FULLSCREEN, WINDOWED or WINDOWED_UNDECORATEDvsync - v-sync enabled or notfsaa - full scene anti aliasing modetitle - the new window's title
public static Canvas3D create(int width,
int height,
int bpp,
DisplayMode.FullscreenMode fullscreen,
FSAA fsaa,
java.lang.String title)
width - the desired widthheight - the desired heightbpp - the color depth to usefullscreen - FULLSCREEN, WINDOWED or WINDOWED_UNDECORATEDfsaa - full scene anti aliasing modetitle - the new window's title
public static Canvas3D create(int width,
int height,
int bpp,
DisplayMode.FullscreenMode fullscreen,
boolean vsync,
java.lang.String title)
width - the desired widthheight - the desired heightbpp - the color depth to usefullscreen - FULLSCREEN, WINDOWED or WINDOWED_UNDECORATEDvsync - v-sync enabled or nottitle - the new window's title
public static Canvas3D create(int width,
int height,
int bpp,
DisplayMode.FullscreenMode fullscreen,
java.lang.String title)
width - the desired widthheight - the desired heightbpp - the color depth to usefullscreen - FULLSCREEN, WINDOWED or WINDOWED_UNDECORATEDtitle - the new window's title
public static Canvas3D createWindowed(OpenGLLayer layer,
DisplayMode dspMode,
boolean vsync,
FSAA fsaa,
java.lang.String title)
layer - the OpenGL layer to usedspMode - the DisplayMode to usevsync - v-sync enabled or notfsaa - full scene anti aliasing modetitle - the new window's title
public static Canvas3D createWindowed(OpenGLLayer layer,
DisplayMode dspMode,
FSAA fsaa,
java.lang.String title)
layer - the OpenGL layer to usedspMode - the DisplayMode to usefsaa - full scene anti aliasing modetitle - the new window's title
public static Canvas3D createWindowed(OpenGLLayer layer,
DisplayMode dspMode,
boolean vsync,
java.lang.String title)
layer - the OpenGL layer to usedspMode - the DisplayMode to usevsync - v-sync enabled or nottitle - the new window's title
public static Canvas3D createWindowed(OpenGLLayer layer,
DisplayMode dspMode,
java.lang.String title)
layer - the OpenGL layer to usedspMode - the DisplayMode to usetitle - the new window's title
public static Canvas3D createWindowed(OpenGLLayer layer,
int width,
int height,
int bpp,
boolean vsync,
FSAA fsaa,
java.lang.String title)
layer - the OpenGL layer to usewidth - the desired width to useheight - the desired height to usebpp - the color depth to usevsync - v-sync enabled or notfsaa - full scene anti aliasing modetitle - the new window's title
public static Canvas3D createWindowed(OpenGLLayer layer,
int width,
int height,
int bpp,
FSAA fsaa,
java.lang.String title)
layer - the OpenGL layer to usewidth - the desired width to useheight - the desired height to usebpp - the color depth to usefsaa - full scene anti aliasing modetitle - the new window's title
public static Canvas3D createWindowed(OpenGLLayer layer,
int width,
int height,
int bpp,
boolean vsync,
java.lang.String title)
layer - the OpenGL layer to usewidth - the desired width to useheight - the desired height to usebpp - the color depth to usevsync - v-sync enabled or nottitle - the new window's title
public static Canvas3D createWindowed(OpenGLLayer layer,
int width,
int height,
int bpp,
java.lang.String title)
layer - the OpenGL layer to usewidth - the desired width to useheight - the desired height to usebpp - the color depth to usetitle - the new window's title
public static Canvas3D createWindowed(OpenGLLayer layer,
int width,
int height,
boolean vsync,
FSAA fsaa,
java.lang.String title)
layer - the OpenGL layer to usewidth - the desired width to useheight - the desired height to usevsync - v-sync enabled or notfsaa - full scene anti aliasing modetitle - the new window's title
public static Canvas3D createWindowed(OpenGLLayer layer,
int width,
int height,
FSAA fsaa,
java.lang.String title)
layer - the OpenGL layer to usewidth - the desired width to useheight - the desired height to usefsaa - full scene anti aliasing modetitle - the new window's title
public static Canvas3D createWindowed(OpenGLLayer layer,
int width,
int height,
boolean vsync,
java.lang.String title)
layer - the OpenGL layer to usewidth - the desired width to useheight - the desired height to usevsync - v-sync enabled or nottitle - the new window's title
public static Canvas3D createWindowed(OpenGLLayer layer,
int width,
int height,
java.lang.String title)
layer - the OpenGL layer to usewidth - the desired width to useheight - the desired height to usetitle - the new window's title
public static Canvas3D createWindowed(int width,
int height,
int bpp,
boolean vsync,
FSAA fsaa,
java.lang.String title)
width - the desired width to useheight - the desired height to usefsaa - full scene anti aliasing modevsync - v-sync enabled or nottitle - the new window's title
public static Canvas3D createWindowed(int width,
int height,
int bpp,
FSAA fsaa,
java.lang.String title)
width - the desired width to useheight - the desired height to usefsaa - full scene anti aliasing modetitle - the new window's title
public static Canvas3D createWindowed(int width,
int height,
int bpp,
boolean vsync,
java.lang.String title)
width - the desired width to useheight - the desired height to usevsync - v-sync enabled or nottitle - the new window's title
public static Canvas3D createWindowed(int width,
int height,
int bpp,
java.lang.String title)
width - the desired width to useheight - the desired height to usetitle - the new window's title
public static Canvas3D createWindowed(int width,
int height,
boolean vsync,
FSAA fsaa,
java.lang.String title)
width - the desired width to useheight - the desired height to usevsync - v-sync enabled or notfsaa - full scene anti aliasing modetitle - the new window's title
public static Canvas3D createWindowed(int width,
int height,
FSAA fsaa,
java.lang.String title)
width - the desired width to useheight - the desired height to usefsaa - full scene anti aliasing modetitle - the new window's title
public static Canvas3D createWindowed(int width,
int height,
boolean vsync,
java.lang.String title)
width - the desired width to useheight - the desired height to usevsync - v-sync enabled or nottitle - the new window's title
public static Canvas3D createWindowed(int width,
int height,
java.lang.String title)
width - the desired width to useheight - the desired height to usetitle - the new window's title
public static Canvas3D createWindowed(DisplayMode dspMode,
boolean vsync,
FSAA fsaa,
java.lang.String title)
dspMode - the DisplayMode to usevsync - v-sync enabled or notfsaa - full scene anti aliasing modetitle - the container window's title
public static Canvas3D createWindowed(DisplayMode dspMode,
FSAA fsaa,
java.lang.String title)
dspMode - the DisplayMode to usefsaa - full scene anti aliasing modetitle - the container window's title
public static Canvas3D createWindowed(DisplayMode dspMode,
boolean vsync,
java.lang.String title)
dspMode - the DisplayMode to usevsync - v-sync enabled or nottitle - the container window's title
public static Canvas3D createWindowed(DisplayMode dspMode,
java.lang.String title)
dspMode - the DisplayMode to usetitle - the container window's title
public static Canvas3D createWindowed(boolean vsync,
FSAA fsaa,
java.lang.String title)
vsync - v-sync enabled or notfsaa - full scene anti aliasing modetitle - the new window's title
public static Canvas3D createWindowed(FSAA fsaa,
java.lang.String title)
fsaa - full scene anti aliasing modetitle - the new window's title
public static Canvas3D createWindowed(boolean vsync,
java.lang.String title)
vsync - v-sync enabled or nottitle - the new window's titlepublic static Canvas3D createWindowed(java.lang.String title)
title - the new window's title
public static Canvas3D createFullscreen(OpenGLLayer layer,
DisplayMode dspMode,
boolean vsync,
FSAA fsaa)
layer - the OpenGL layer to usedspMode - the DisplayMode to usevsync - v-sync enabled or notfsaa - full scene anti aliasing mode
public static Canvas3D createFullscreen(OpenGLLayer layer,
DisplayMode dspMode,
FSAA fsaa)
layer - the OpenGL layer to usedspMode - the DisplayMode to usefsaa - full scene anti aliasing mode
public static Canvas3D createFullscreen(OpenGLLayer layer,
DisplayMode dspMode,
boolean vsync)
layer - the OpenGL layer to usedspMode - the DisplayMode to usevsync - v-sync enabled or not
public static Canvas3D createFullscreen(OpenGLLayer layer,
DisplayMode dspMode)
layer - the OpenGL layer to usedspMode - the DisplayMode to use
public static Canvas3D createFullscreen(OpenGLLayer layer,
int width,
int height,
int bpp,
boolean vsync,
FSAA fsaa)
layer - the OpenGL layer to usewidth - the desired width to useheight - the desired height to usebpp - the color depth to usevsync - v-sync enabled or notfsaa - full scene anti aliasing mode
public static Canvas3D createFullscreen(OpenGLLayer layer,
int width,
int height,
int bpp,
FSAA fsaa)
layer - the OpenGL layer to usewidth - the desired width to useheight - the desired height to usebpp - the color depth to usefsaa - full scene anti aliasing mode
public static Canvas3D createFullscreen(OpenGLLayer layer,
int width,
int height,
int bpp,
boolean vsync)
layer - the OpenGL layer to usewidth - the desired width to useheight - the desired height to usebpp - the color depth to usevsync - v-sync enabled or not
public static Canvas3D createFullscreen(OpenGLLayer layer,
int width,
int height,
int bpp)
layer - the OpenGL layer to usewidth - the desired width to useheight - the desired height to usebpp - the color depth to use
public static Canvas3D createFullscreen(OpenGLLayer layer,
int width,
int height,
boolean vsync,
FSAA fsaa)
layer - the OpenGL layer to usewidth - the desired width to useheight - the desired height to usevsync - v-sync enabled or notfsaa - full scene anti aliasing mode
public static Canvas3D createFullscreen(OpenGLLayer layer,
int width,
int height,
FSAA fsaa)
layer - the OpenGL layer to usewidth - the desired width to useheight - the desired height to usefsaa - full scene anti aliasing mode
public static Canvas3D createFullscreen(OpenGLLayer layer,
int width,
int height,
boolean vsync)
layer - the OpenGL layer to usewidth - the desired width to useheight - the desired height to usevsync - v-sync enabled or not
public static Canvas3D createFullscreen(OpenGLLayer layer,
int width,
int height)
layer - the OpenGL layer to usewidth - the desired width to useheight - the desired height to use
public static Canvas3D createFullscreen(int width,
int height,
boolean vsync,
FSAA fsaa)
width - the desired width to useheight - the desired height to usevsync - v-sync enabled or notfsaa - full scene anti aliasing mode
public static Canvas3D createFullscreen(int width,
int height,
FSAA fsaa)
width - the desired width to useheight - the desired height to usefsaa - full scene anti aliasing mode
public static Canvas3D createFullscreen(int width,
int height,
boolean vsync)
width - the desired width to useheight - the desired height to usevsync - v-sync enabled or not
public static Canvas3D createFullscreen(int width,
int height)
width - the desired width to useheight - the desired height to use
public static Canvas3D createFullscreen(DisplayMode dspMode,
boolean vsync,
FSAA fsaa)
dspMode - the DisplayMode to usevsync - v-sync enabled or notfsaa - full scene anti aliasing mode
public static Canvas3D createFullscreen(DisplayMode dspMode,
FSAA fsaa)
dspMode - the DisplayMode to usefsaa - full scene anti aliasing mode
public static Canvas3D createFullscreen(DisplayMode dspMode,
boolean vsync)
dspMode - the DisplayMode to usevsync - v-sync enabled or notpublic static Canvas3D createFullscreen(DisplayMode dspMode)
dspMode - the DisplayMode to use
public static Canvas3D createFullscreen(boolean vsync,
FSAA fsaa)
vsync - v-sync enabled or notfsaa - full scene anti aliasing modepublic static Canvas3D createFullscreen(FSAA fsaa)
fsaa - full scene anti aliasing modepublic static Canvas3D createFullscreen(boolean vsync)
vsync - v-sync enabled or notpublic static Canvas3D createFullscreen()
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