Package org.xith3d.render.lwjgl

Interface Summary
ShadowRenderPeer.ShadowRenderPeerInterface  
 

Class Summary
AssemblyShaderProgramStateUnitPeer  
BoundsAtomPeer Insert package comments here
CanvasPeerImplAWT The CanvasPeer implementation for the LightWeight Java Game Library (LWJGL)
CanvasPeerImplBase The CanvasPeer base implementation for the LightWeight Java Game Library (LWJGL)
CanvasPeerImplNative The CanvasPeer implementation for the LightWeight Java Game Library (LWJGL)
ColoringStateUnitPeer Handles the shading for coloring attributes.
DisplayListRenderPeer This shaderPeer is capable of recording and playing back a DisplayList.
DisplayModeSelectorAWTImpl DisplayModeSelector implementation for JOGL_AWT.
DisplayModeSelectorNativeImpl DisplayModeSelector implementation for LWJGL.
FogStateUnitPeer Handles the rendering of fog.
GLSLShaderProgramStateUnitPeer Created on Jul 7, 2006 by florian for project 'xith3d_glsl_shader_support'
LightingStateUnitPeer Hendles the setting of rendering attributes, specifically the depth test and alpha test.
LineAttribsStateUnitPeer Handles the setting of line attributes, specifically the line width, pattern and antialiasing.
MaterialStateUnitPeer Handles the shading for material attributes.
OpenGLStatesCacheImpl This extension is just used to initialize the states.
PointAttribsStateUnitPeer Handles the setting of point attributes, specifically the point size and antialiasing.
PolygonAttribsStateUnitPeer Hendles the setting of rendering attributes, specifically the depth test and alpha test.
RenderingAttribsStateUnitPeer Hendles the setting of rendering attributes, specifically the depth test and alpha test.
RenderTargetPeer This class handles the rendering of RenderTargets.
ShaderProgramStateUnitPeer Insert type comment here.
ShadowMappingRenderPeer Handles GLSL shadow-mapping.
ShadowRenderPeer Handles shadow rendering.
ShapeAtomPeer Renders a single Shape3D.
TextureUnitStateUnitPeer  
VolumeShadowRenderPeer Handles volume shadow rendering.