Package org.xith3d.render.preprocessing.sorting

Class Summary
BackToFrontByBoundingSphereAndEyeRayIntersectionRenderBinSorter This sorter sorts RenderAtoms back-to-front.
BackToFrontRenderBinSorter This sorter sorts RenderAtoms back-to-front.
CustomRenderBinSorter This sorter sorts RenderAtoms simply by their custom comparable object.
FrontToBackRenderBinSorter This sorter sorts RenderAtoms front-to-back.
FrontToBackRenderBinSorter2 This sorter sorts RenderAtoms front-to-back.
OrderedBackToFrontRenderBinSorter This sorter sorts the RenderBin from closest to furthest using bounding shpere center as reference point.
OrderedStateRenderBinSorter This sorter sorts RenderAtoms by StateUnits (state-sorting) with respect to the Node's OrderedState.
RenderBinSorter A RenderBinSorter is a sorting instance for all RenderBins of the Renderer.
StatePriorities A simple class for encapsulating a definition of a set of state priorites for sorting.
StateRenderBinSorter This sorter sorts RenderAtoms by StateUnits (state-sorting).
TU2StateRenderBinSorter This sorter sorts RenderAtoms by TU0 and 1 only (state-sorting) and assumes, that only ShapeAtoms are being sorted.
ZValueRenderBinSorter This sorter sorts RenderAtoms simply by their z-value.