org.xith3d.render.states.units
Class MaterialStateUnit

java.lang.Object
  extended by org.xith3d.render.states.StateSortable
      extended by org.xith3d.render.states.StateUnit
          extended by org.xith3d.render.states.units.MaterialStateUnit

public class MaterialStateUnit
extends StateUnit

The material shader encapsulates the Java3d standard material which are attached to an Appearance.


Field Summary
static int STATE_TYPE
           
 
Fields inherited from class org.xith3d.render.states.StateUnit
MAX_ATOM_TYPES, MAX_STATE_TYPES
 
Method Summary
 Material getMaterial()
           
 Material getNodeComponent()
          
 long getStateId()
          
 boolean isTranslucent()
          Because the rendering engine needs to deal with translucent geometry differently the shader needs to be able to indicate whether it is translucent or not.
static MaterialStateUnit makeMaterialStateUnit(Material mat, StateUnit[] cache)
           
 java.lang.String toString()
          
 void update(Material mat)
           
 
Methods inherited from class org.xith3d.render.states.StateUnit
isDefault
 
Methods inherited from class org.xith3d.render.states.StateSortable
getCachedStateId, getStateType, updateCachedStateId
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Field Detail

STATE_TYPE

public static final int STATE_TYPE
Method Detail

getMaterial

public final Material getMaterial()

getNodeComponent

public Material getNodeComponent()

Specified by:
getNodeComponent in class StateUnit

isTranslucent

public final boolean isTranslucent()
Because the rendering engine needs to deal with translucent geometry differently the shader needs to be able to indicate whether it is translucent or not.

Specified by:
isTranslucent in class StateUnit
Returns:
true, if the Shader is translucent

getStateId

public final long getStateId()

Specified by:
getStateId in class StateSortable
Returns:
the state ID used to sort the item

toString

public java.lang.String toString()

Overrides:
toString in class java.lang.Object

update

public final void update(Material mat)

makeMaterialStateUnit

public static MaterialStateUnit makeMaterialStateUnit(Material mat,
                                                      StateUnit[] cache)