org.xith3d.render.states.units
Class PointAttribsStateUnit

java.lang.Object
  extended by org.xith3d.render.states.StateSortable
      extended by org.xith3d.render.states.StateUnit
          extended by org.xith3d.render.states.units.PointAttribsStateUnit

public class PointAttribsStateUnit
extends StateUnit

The point attributes shader encapsulates the Java3d standard PointAttributes which are attached to an appearance.


Field Summary
static int STATE_TYPE
           
 
Fields inherited from class org.xith3d.render.states.StateUnit
MAX_ATOM_TYPES, MAX_STATE_TYPES
 
Method Summary
 PointAttributes getNodeComponent()
          
 PointAttributes getPointAttibutes()
           
 long getStateId()
          
 boolean isTranslucent()
          Because the rendering engine needs to deal with translucent geometry differently the shader needs to be able to indicate whether it is translucent or not.
static PointAttribsStateUnit makePointAttribsStateUnit(PointAttributes pa, StateUnit[] cache)
           
 java.lang.String toString()
          
 void update(PointAttributes pa)
           
 
Methods inherited from class org.xith3d.render.states.StateUnit
isDefault
 
Methods inherited from class org.xith3d.render.states.StateSortable
getCachedStateId, getStateType, updateCachedStateId
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Field Detail

STATE_TYPE

public static final int STATE_TYPE
Method Detail

getPointAttibutes

public final PointAttributes getPointAttibutes()

getNodeComponent

public PointAttributes getNodeComponent()

Specified by:
getNodeComponent in class StateUnit

isTranslucent

public final boolean isTranslucent()
Because the rendering engine needs to deal with translucent geometry differently the shader needs to be able to indicate whether it is translucent or not.

Specified by:
isTranslucent in class StateUnit
Returns:
true, if the Shader is translucent

getStateId

public final long getStateId()

Specified by:
getStateId in class StateSortable
Returns:
the state ID used to sort the item

toString

public java.lang.String toString()

Overrides:
toString in class java.lang.Object

update

public final void update(PointAttributes pa)

makePointAttribsStateUnit

public static PointAttribsStateUnit makePointAttribsStateUnit(PointAttributes pa,
                                                              StateUnit[] cache)