org.xith3d.scenegraph
Class GLSLShaderProgram
java.lang.Object
org.xith3d.scenegraph.SceneGraphObject
org.xith3d.scenegraph.NodeComponent
org.xith3d.scenegraph.ShaderProgram<GLSLShader>
org.xith3d.scenegraph.GLSLShaderProgram
- All Implemented Interfaces:
- java.lang.Comparable<ShaderProgram<GLSLShader>>, org.jagatoo.datatypes.Enableable, org.jagatoo.datatypes.NamableObject, org.jagatoo.datatypes.NamedObject, StateTrackable<ShaderProgram<GLSLShader>>
public class GLSLShaderProgram
- extends ShaderProgram<GLSLShader>
Created on Jul 7, 2006 by florian for project 'xith3d_glsl_shader_support'
| Methods inherited from class org.xith3d.scenegraph.ShaderProgram |
addShader, getFragmentShader, getNumFragmentShaders, getNumShaders, getNumVertexShaders, getStateId, getStateNode, getVertexShader, isEnabled, removeAllShaders, removeShader, setDirty, setEnabled, setStateNode |
| Methods inherited from class org.xith3d.scenegraph.SceneGraphObject |
getName, getUserData, getUserData, getUserDataMap, isLive, setLive, setName, setUserData, setUserData, setUserDataRecursive, setUserDataRecursive, toString |
| Methods inherited from class java.lang.Object |
clone, getClass, hashCode, notify, notifyAll, wait, wait, wait |
linked
protected boolean linked
linkingError
protected boolean linkingError
GLSLShaderProgram
public GLSLShaderProgram(boolean enabled)
GLSLShaderProgram
public GLSLShaderProgram()
GLSLShaderProgram
public GLSLShaderProgram(GLSLVertexShader vertexShader,
GLSLFragmentShader fragmentShader,
boolean enabled)
GLSLShaderProgram
public GLSLShaderProgram(GLSLVertexShader vertexShader,
GLSLFragmentShader fragmentShader)
getOpenGLReferences
public final SceneGraphOpenGLReferences getOpenGLReferences()
finalize
protected void finalize()
-
- Overrides:
finalize in class java.lang.Object
freeOpenGLResources
public void freeOpenGLResources(CanvasPeer canvasPeer)
- This method frees OpenGL resources (names) for all this NodeComponent and
all child-components.
- Overrides:
freeOpenGLResources in class ShaderProgram<GLSLShader>
isLinked
public final boolean isLinked()
hasLinkingError
public final boolean hasLinkingError()
getCopy
public GLSLShaderProgram getCopy()
- Returns:
- a copy of the state of the referenced trackable object.
duplicateNodeComponent
protected void duplicateNodeComponent(NodeComponent original,
boolean forceDuplicate)
- Overrides:
duplicateNodeComponent in class ShaderProgram<GLSLShader>
cloneNodeComponent
public GLSLShaderProgram cloneNodeComponent(boolean forceDuplicate)
- Specified by:
cloneNodeComponent in class NodeComponent
equals
public boolean equals(java.lang.Object o)
- Description copied from class:
ShaderProgram
-
- Specified by:
equals in class ShaderProgram<GLSLShader>
compareTo
public int compareTo(ShaderProgram<GLSLShader> o)
- Description copied from class:
ShaderProgram
-
- Specified by:
compareTo in interface java.lang.Comparable<ShaderProgram<GLSLShader>>- Specified by:
compareTo in class ShaderProgram<GLSLShader>