Class Group

  extended by org.xith3d.scenegraph.SceneGraphObject
      extended by org.xith3d.scenegraph.Node
          extended by org.xith3d.scenegraph.GroupNode
              extended by org.xith3d.scenegraph.Group
All Implemented Interfaces:
org.jagatoo.datatypes.NamableObject, org.jagatoo.datatypes.NamedObject, org.openmali.spatial.SpatialNode
Direct Known Subclasses:
ChunkedTerrain, Joint, Model, OcTreeGroup, OrderedGroup, Origin, ParticleSystemNode, QuadTreeGroup, SkeletonXRayVisualizer, Switch, TransformGroup, UIPositionedWindow

public class Group
extends GroupNode

Group is a general purpose grouping node. Group nodes have exactly one parent and an arbitrary number of children.

Field Summary
Fields inherited from class org.xith3d.scenegraph.GroupNode
children, hostGroup, numChildren, totalNumChildren, totalNumShapes
Fields inherited from class org.xith3d.scenegraph.Node
bounds, boundsAutoCompute, boundsDirty, globalIgnoreBounds, instanceBoundsTypeHint, transformGroup, untransformedBounds
Fields inherited from class org.xith3d.scenegraph.SceneGraphObject
Constructor Summary
          Constructs a new Group object.
Group(Node firstChild)
          Constructs a new Group object.
Method Summary
 void moveTo(Node node)
          Moves the specifed Node from its old location in the scene graph to the end of this group.
protected  Group newInstance()
 boolean traverse(DetailedTraversalCallback callback)
          Traverses the scenegraph from this node on.
Methods inherited from class org.xith3d.scenegraph.GroupNode
absorbDetails, addChild, addChild, checkChild, dump, dump, ensureCapacity, expandBounds, findAll, findAll, findFirst, findFirst, freeOpenGLResources, getChild, getChildren, getChildren, getClipper, getPickHost, getScissorRect, getTotalNumChildren, getTotalNumShapes, indexOf, isPickHost, mergeInheritedClipper, mergeInheritedNodes, mergeInheritedScissorRect, numChildren, removeAllChildren, removeChild, removeChild, setBoundsDirty, setBoundsDirtyUpward, setChild, setClipper, setLive, setPickHost, setPickHost, setScissorRect, setShowBounds, sharedCopy, sharedCopy, traverse, unmergeInheritedFog, unmergeInheritedLight, unmergeInheritedNodes, updateBounds, updateBoundsCheap
Methods inherited from class org.xith3d.scenegraph.Node
cloneNode, detach, duplicateNode, freeOpenGLResources, getBounds, getBoundsAutoCompute, getBoundsType, getBoundsTypeHint, getDefaultPickable, getIndentString, getInheritedNodeAttributes, getModListener, getOrderedChild, getOrderedState, getParent, getRoot, getShadowAttachment, getShowBounds, getTransformGroup, getTreeCell, getWorldBounds, getWorldTransform, getWorldTransform, isBillboard, isIgnoreBounds, isOccluder, isPickable, isRenderable, isUpdatableNode, popGlobalIgnoreBounds, printBounds, pushGlobalIgnoreBounds, setBounds, setBoundsAutoCompute, setBoundsTypeHint, setDefaultPickable, setGlobalIgnoreBounds, setIgnoreBounds, setIsOccluder, setModListener, setOrderedChild, setParent, setPickable, setPickableRecursive, setPickableRecursive, setRenderable, setShadowAttachment, setShowBounds, setTransformGroup, setTreeCell, updateOrderedChild, updateTransformGroup, updateWorldTransform
Methods inherited from class org.xith3d.scenegraph.SceneGraphObject
getName, getUserData, getUserData, getUserDataMap, isLive, setName, setUserData, setUserData, setUserDataRecursive, setUserDataRecursive, toString
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait

Constructor Detail


public Group()
Constructs a new Group object.


public Group(Node firstChild)
Constructs a new Group object.

Method Detail


public void moveTo(Node node)
Moves the specifed Node from its old location in the scene graph to the end of this group.


protected Group newInstance()

Specified by:
newInstance in class GroupNode
a new instance of this class. This is invoked by the sharedCopy() method.
See Also:


public boolean traverse(DetailedTraversalCallback callback)
Traverses the scenegraph from this node on. If this Node is a Group it will recusively run through each child.

Specified by:
traverse in class Node
callback - the listener is notified of any traversed Node on the way
if false, the whole traversal will stop