addData, addData, addData, calculateFaceNormals, calculateFaceNormals, finalize, flipNormals, freeOpenGLResources, getColor, getColor, getColorData, getColorRefFloat, getColors, getColorsOffset, getColorsSize, getCoordinate, getCoordinate, getCoordinates, getCoordinates, getCoordinatesData, getCoordinatesOffset, getCoordinatesSize, getCoordRefFloat, getFaceSize, getInitialVertexIndex, getInterleavedData, getNormal, getNormal, getNormalRefFloat, getNormals, getNormals, getNormalsData, getNormalsOffset, getNormalsSize, getOpenGLReference_DL_GeomData, getOpenGLReference_DL_TexCoords, getOpenGLReference_DL, getTexCoordRefFloat, getTexCoordsData, getTexCoordSetCount, getTexCoordSetMap, getTexCoordSetMap, getTexCoordSize, getTexCoordsOffset, getTextureCoordinate, getTextureCoordinate, getTextureCoordinate, getTextureCoordinate, getTextureCoordinate, getTextureCoordinates, getType, getValidVertexCount, getVertex, getVertexAttribData, getVertexAttribSize, getVertexAttribsOffset, getVertexAttribute, getVertexAttribute, getVertexAttribute, getVertexAttribute, getVertexAttribute, getVertexAttributes, getVertexAttributesCount, getVertexCount, getVertexFormat, hasColorAlpha, hasColors, hasFeature, hasIndex, hasNormals, hasTextureCoordinates, hasTextureCoordinates, hasVertexAttributes, hasVertexAttributes, invertNormals, isInterleaved, isStrip, makeInterleaved, makeInterleaved, setColor, setColor, setColor, setColor, setColorData, setColors, setColors, setColors, setColors, setCoordinate, setCoordinate, setCoordinate, setCoordinateData, setCoordinates, setCoordinates, setCoordinates, setCoordinates, setDataBuffers, setInitialVertexIndex, setNioBuffers, setNormal, setNormal, setNormal, setNormalData, setNormals, setNormals, setNormals, setNormals, setTexCoordData, setTextureCoordinate, setTextureCoordinate, setTextureCoordinate, setTextureCoordinate, setTextureCoordinate, setTextureCoordinate, setTextureCoordinate, setTextureCoordinate, setTextureCoordinates, setTextureCoordinates, setTextureCoordinates, setTextureCoordinates, setTextureCoordinates, setTextureCoordinates, setTextureCoordinates, setTextureCoordinates, setValidVertexCount, setVertexAttribute, setVertexAttribute, setVertexAttribute, setVertexAttribute, setVertexAttribute, setVertexAttributes, setVertexAttributes, setVertexAttributes, setVertexAttributes, setVertexAttributes, setVertexAttributes, setVertexAttributes, setVertexAttributes, update, updateData |