org.xith3d.scenegraph
Class ShaderProgramContext<SP extends ShaderProgram<?>>
java.lang.Object
org.xith3d.scenegraph.SceneGraphObject
org.xith3d.scenegraph.NodeComponent
org.xith3d.scenegraph.ShaderProgramContext<SP>
- All Implemented Interfaces:
- java.lang.Comparable<ShaderProgramContext<SP>>, org.jagatoo.datatypes.Enableable, org.jagatoo.datatypes.NamableObject, org.jagatoo.datatypes.NamedObject, StateTrackable<ShaderProgramContext<SP>>
- Direct Known Subclasses:
- AssemblyShaderProgramContext, GLSLContext
public abstract class ShaderProgramContext<SP extends ShaderProgram<?>>
- extends NodeComponent
- implements org.jagatoo.datatypes.Enableable, StateTrackable<ShaderProgramContext<SP>>
| Methods inherited from class org.xith3d.scenegraph.SceneGraphObject |
getName, getUserData, getUserData, getUserDataMap, isLive, setLive, setName, setUserData, setUserData, setUserDataRecursive, setUserDataRecursive, toString |
| Methods inherited from class java.lang.Object |
clone, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
ShaderProgramContext
public ShaderProgramContext(SP program)
getProgram
public final SP getProgram()
setEnabled
public final void setEnabled(boolean enabled)
- Specified by:
setEnabled in interface org.jagatoo.datatypes.Enableable
isEnabled
public final boolean isEnabled()
- Specified by:
isEnabled in interface org.jagatoo.datatypes.Enableable
freeOpenGLResources
public void freeOpenGLResources(CanvasPeer canvasPeer)
- This method frees OpenGL resources (names) for all this NodeComponent and
all child-components.
- Specified by:
freeOpenGLResources in class NodeComponent
setStateNode
public final void setStateNode(StateNode node)
- Description copied from interface:
StateTrackable
- Used by the render engine to set the state id for the node.
- Specified by:
setStateNode in interface StateTrackable<ShaderProgramContext<SP extends ShaderProgram<?>>>
getStateNode
public final StateNode getStateNode()
- Specified by:
getStateNode in interface StateTrackable<ShaderProgramContext<SP extends ShaderProgram<?>>>
- Returns:
- the id of the object. This should return -1 if there is no
assigned id.
getStateId
public final long getStateId()
compareTo
public abstract int compareTo(ShaderProgramContext<SP> o)
-
- Specified by:
compareTo in interface java.lang.Comparable<ShaderProgramContext<SP extends ShaderProgram<?>>>
equals
public abstract boolean equals(java.lang.Object obj)
-
- Overrides:
equals in class java.lang.Object
newProgramInstance
protected abstract SP newProgramInstance()
duplicateNodeComponent
protected void duplicateNodeComponent(NodeComponent original,
boolean forceDuplicate)
- Overrides:
duplicateNodeComponent in class NodeComponent