|
||||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||
| Uses of BranchGroup in org.xith3d.render |
|---|
| Methods in org.xith3d.render that return BranchGroup | |
|---|---|
BranchGroup |
RenderPass.getBranchGroup()
|
| Methods in org.xith3d.render with parameters of type BranchGroup | |
|---|---|
static RenderPass |
RenderPass.create2D(BranchGroup branchGroup,
int resolutionX,
int resolutionY)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
RenderPass.create2D(BranchGroup branchGroup,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
int resolutionX,
int resolutionY)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
RenderPass.create2D(BranchGroup branchGroup,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
org.openmali.types.twodee.Sized2iRO resolution)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
RenderPass.create2D(BranchGroup branchGroup,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
int resolutionX,
int resolutionY)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
RenderPass.create2D(BranchGroup branchGroup,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
org.openmali.types.twodee.Sized2iRO resolution)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
RenderPass.create2D(BranchGroup branchGroup,
org.openmali.types.twodee.Sized2iRO resolution)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
RenderPass.create2D(BranchGroup branchGroup,
View.CameraMode cameraMode,
int resolutionX,
int resolutionY)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
RenderPass.create2D(BranchGroup branchGroup,
View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
int resolutionX,
int resolutionY)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
RenderPass.create2D(BranchGroup branchGroup,
View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
org.openmali.types.twodee.Sized2iRO resolution)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
RenderPass.create2D(BranchGroup branchGroup,
View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
int resolutionX,
int resolutionY)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
RenderPass.create2D(BranchGroup branchGroup,
View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
org.openmali.types.twodee.Sized2iRO resolution)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
RenderPass.create2D(BranchGroup branchGroup,
View.CameraMode cameraMode,
org.openmali.types.twodee.Sized2iRO resolution)
Creates new parallel RenderPass with the given config parameters. |
static BackgroundRenderPass |
BackgroundRenderPass.createParallel(BranchGroup branchGroup)
Creates new parallel RenderPass with the given config parameters. |
static ForegroundRenderPass |
ForegroundRenderPass.createParallel(BranchGroup branchGroup)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
RenderPass.createParallel(BranchGroup branchGroup)
Creates new parallel RenderPass with the given config parameters. |
static BackgroundRenderPass |
BackgroundRenderPass.createParallel(BranchGroup branchGroup,
float frontClipDistance,
float backClipDistance)
Creates new parallel RenderPass with the given config parameters. |
static ForegroundRenderPass |
ForegroundRenderPass.createParallel(BranchGroup branchGroup,
float frontClipDistance,
float backClipDistance)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
RenderPass.createParallel(BranchGroup branchGroup,
float frontClipDistance,
float backClipDistance)
Creates new parallel RenderPass with the given config parameters. |
static BackgroundRenderPass |
BackgroundRenderPass.createParallel(BranchGroup branchGroup,
float frontClipDistance,
float backClipDistance,
float screenScale)
Creates new parallel RenderPass with the given config parameters. |
static ForegroundRenderPass |
ForegroundRenderPass.createParallel(BranchGroup branchGroup,
float frontClipDistance,
float backClipDistance,
float screenScale)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
RenderPass.createParallel(BranchGroup branchGroup,
float frontClipDistance,
float backClipDistance,
float screenScale)
Creates new parallel RenderPass with the given config parameters. |
static BackgroundRenderPass |
BackgroundRenderPass.createParallel(BranchGroup branchGroup,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
Creates new parallel RenderPass with the given config parameters. |
static ForegroundRenderPass |
ForegroundRenderPass.createParallel(BranchGroup branchGroup,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
RenderPass.createParallel(BranchGroup branchGroup,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
Creates new parallel RenderPass with the given config parameters. |
static BackgroundRenderPass |
BackgroundRenderPass.createParallel(BranchGroup branchGroup,
int screenWidth,
int screenHeight,
boolean moveCenterToUpperLeft)
Creates a new RenderPass for parallel projection of real-scaled shapes. |
static ForegroundRenderPass |
ForegroundRenderPass.createParallel(BranchGroup branchGroup,
int screenWidth,
int screenHeight,
boolean moveCenterToUpperLeft)
Creates a new RenderPass for parallel projection of real-scaled shapes. |
static RenderPass |
RenderPass.createParallel(BranchGroup branchGroup,
int screenWidth,
int screenHeight,
boolean moveCenterToUpperLeft)
Creates a new RenderPass for parallel projection of real-scaled shapes. |
static BackgroundRenderPass |
BackgroundRenderPass.createParallel(BranchGroup branchGroup,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy)
Creates new parallel RenderPass with the given config parameters. |
static ForegroundRenderPass |
ForegroundRenderPass.createParallel(BranchGroup branchGroup,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
RenderPass.createParallel(BranchGroup branchGroup,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy)
Creates new parallel RenderPass with the given config parameters. |
static BackgroundRenderPass |
BackgroundRenderPass.createParallel(BranchGroup branchGroup,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
Creates new parallel RenderPass with the given config parameters. |
static ForegroundRenderPass |
ForegroundRenderPass.createParallel(BranchGroup branchGroup,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
RenderPass.createParallel(BranchGroup branchGroup,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
Creates new parallel RenderPass with the given config parameters. |
static BackgroundRenderPass |
BackgroundRenderPass.createParallel(BranchGroup branchGroup,
org.openmali.types.twodee.Sized2iRO screenSize,
boolean moveCenterToUpperLeft)
Creates a new RenderPass for parallel projection of real-scaled shapes. |
static ForegroundRenderPass |
ForegroundRenderPass.createParallel(BranchGroup branchGroup,
org.openmali.types.twodee.Sized2iRO screenSize,
boolean moveCenterToUpperLeft)
Creates a new RenderPass for parallel projection of real-scaled shapes. |
static RenderPass |
RenderPass.createParallel(BranchGroup branchGroup,
org.openmali.types.twodee.Sized2iRO screenSize,
boolean moveCenterToUpperLeft)
Creates a new RenderPass for parallel projection of real-scaled shapes. |
static BackgroundRenderPass |
BackgroundRenderPass.createParallel(BranchGroup branchGroup,
View.CameraMode cameraMode)
Creates new parallel RenderPass with the given config parameters. |
static ForegroundRenderPass |
ForegroundRenderPass.createParallel(BranchGroup branchGroup,
View.CameraMode cameraMode)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
RenderPass.createParallel(BranchGroup branchGroup,
View.CameraMode cameraMode)
Creates new parallel RenderPass with the given config parameters. |
static BackgroundRenderPass |
BackgroundRenderPass.createParallel(BranchGroup branchGroup,
View.CameraMode cameraMode,
float frontClipDistance,
float backClipDistance)
Creates new parallel RenderPass with the given config parameters. |
static ForegroundRenderPass |
ForegroundRenderPass.createParallel(BranchGroup branchGroup,
View.CameraMode cameraMode,
float frontClipDistance,
float backClipDistance)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
RenderPass.createParallel(BranchGroup branchGroup,
View.CameraMode cameraMode,
float frontClipDistance,
float backClipDistance)
Creates new parallel RenderPass with the given config parameters. |
static BackgroundRenderPass |
BackgroundRenderPass.createParallel(BranchGroup branchGroup,
View.CameraMode cameraMode,
float frontClipDistance,
float backClipDistance,
float screenScale)
Creates new parallel RenderPass with the given config parameters. |
static ForegroundRenderPass |
ForegroundRenderPass.createParallel(BranchGroup branchGroup,
View.CameraMode cameraMode,
float frontClipDistance,
float backClipDistance,
float screenScale)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
RenderPass.createParallel(BranchGroup branchGroup,
View.CameraMode cameraMode,
float frontClipDistance,
float backClipDistance,
float screenScale)
Creates new parallel RenderPass with the given config parameters. |
static BackgroundRenderPass |
BackgroundRenderPass.createParallel(BranchGroup branchGroup,
View.CameraMode cameraMode,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
Creates new parallel RenderPass with the given config parameters. |
static ForegroundRenderPass |
ForegroundRenderPass.createParallel(BranchGroup branchGroup,
View.CameraMode cameraMode,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
RenderPass.createParallel(BranchGroup branchGroup,
View.CameraMode cameraMode,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
Creates new parallel RenderPass with the given config parameters. |
static BackgroundRenderPass |
BackgroundRenderPass.createParallel(BranchGroup branchGroup,
View.CameraMode cameraMode,
int screenWidth,
int screenHeight,
boolean moveCenterToUpperLeft)
Creates a new RenderPass for parallel projection of real-scaled shapes. |
static ForegroundRenderPass |
ForegroundRenderPass.createParallel(BranchGroup branchGroup,
View.CameraMode cameraMode,
int screenWidth,
int screenHeight,
boolean moveCenterToUpperLeft)
Creates a new RenderPass for parallel projection of real-scaled shapes. |
static RenderPass |
RenderPass.createParallel(BranchGroup branchGroup,
View.CameraMode cameraMode,
int screenWidth,
int screenHeight,
boolean moveCenterToUpperLeft)
Creates a new RenderPass for parallel projection of real-scaled shapes. |
static BackgroundRenderPass |
BackgroundRenderPass.createParallel(BranchGroup branchGroup,
View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy)
Creates new parallel RenderPass with the given config parameters. |
static ForegroundRenderPass |
ForegroundRenderPass.createParallel(BranchGroup branchGroup,
View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
RenderPass.createParallel(BranchGroup branchGroup,
View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy)
Creates new parallel RenderPass with the given config parameters. |
static BackgroundRenderPass |
BackgroundRenderPass.createParallel(BranchGroup branchGroup,
View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
Creates new parallel RenderPass with the given config parameters. |
static ForegroundRenderPass |
ForegroundRenderPass.createParallel(BranchGroup branchGroup,
View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
RenderPass.createParallel(BranchGroup branchGroup,
View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
Creates new parallel RenderPass with the given config parameters. |
static BackgroundRenderPass |
BackgroundRenderPass.createParallel(BranchGroup branchGroup,
View.CameraMode cameraMode,
org.openmali.types.twodee.Sized2iRO screenSize,
boolean moveCenterToUpperLeft)
Creates a new RenderPass for parallel projection of real-scaled shapes. |
static ForegroundRenderPass |
ForegroundRenderPass.createParallel(BranchGroup branchGroup,
View.CameraMode cameraMode,
org.openmali.types.twodee.Sized2iRO screenSize,
boolean moveCenterToUpperLeft)
Creates a new RenderPass for parallel projection of real-scaled shapes. |
static RenderPass |
RenderPass.createParallel(BranchGroup branchGroup,
View.CameraMode cameraMode,
org.openmali.types.twodee.Sized2iRO screenSize,
boolean moveCenterToUpperLeft)
Creates a new RenderPass for parallel projection of real-scaled shapes. |
static BackgroundRenderPass |
BackgroundRenderPass.createPerspective(BranchGroup branchGroup)
Creates new perspective RenderPass with the given config parameters. |
static ForegroundRenderPass |
ForegroundRenderPass.createPerspective(BranchGroup branchGroup)
Creates new perspective RenderPass with the given config parameters. |
static RenderPass |
RenderPass.createPerspective(BranchGroup branchGroup)
Creates new perspective RenderPass with the given config parameters. |
static BackgroundRenderPass |
BackgroundRenderPass.createPerspective(BranchGroup branchGroup,
float frontClipDistance,
float backClipDistance)
Creates new perspective RenderPass with the given config parameters. |
static ForegroundRenderPass |
ForegroundRenderPass.createPerspective(BranchGroup branchGroup,
float frontClipDistance,
float backClipDistance)
Creates new perspective RenderPass with the given config parameters. |
static RenderPass |
RenderPass.createPerspective(BranchGroup branchGroup,
float frontClipDistance,
float backClipDistance)
Creates new perspective RenderPass with the given config parameters. |
static BackgroundRenderPass |
BackgroundRenderPass.createPerspective(BranchGroup branchGroup,
float frontClipDistance,
float backClipDistance,
float screenScale)
Creates new perspective RenderPass with the given config parameters. |
static ForegroundRenderPass |
ForegroundRenderPass.createPerspective(BranchGroup branchGroup,
float frontClipDistance,
float backClipDistance,
float screenScale)
Creates new perspective RenderPass with the given config parameters. |
static RenderPass |
RenderPass.createPerspective(BranchGroup branchGroup,
float frontClipDistance,
float backClipDistance,
float screenScale)
Creates new perspective RenderPass with the given config parameters. |
static BackgroundRenderPass |
BackgroundRenderPass.createPerspective(BranchGroup branchGroup,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
Creates new perspective RenderPass with the given config parameters. |
static ForegroundRenderPass |
ForegroundRenderPass.createPerspective(BranchGroup branchGroup,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
Creates new perspective RenderPass with the given config parameters. |
static RenderPass |
RenderPass.createPerspective(BranchGroup branchGroup,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
Creates new perspective RenderPass with the given config parameters. |
static BackgroundRenderPass |
BackgroundRenderPass.createPerspective(BranchGroup branchGroup,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy)
Creates new perspective RenderPass with the given config parameters. |
static ForegroundRenderPass |
ForegroundRenderPass.createPerspective(BranchGroup branchGroup,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy)
Creates new perspective RenderPass with the given config parameters. |
static RenderPass |
RenderPass.createPerspective(BranchGroup branchGroup,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy)
Creates new perspective RenderPass with the given config parameters. |
static BackgroundRenderPass |
BackgroundRenderPass.createPerspective(BranchGroup branchGroup,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
Creates new perspective RenderPass with the given config parameters. |
static ForegroundRenderPass |
ForegroundRenderPass.createPerspective(BranchGroup branchGroup,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
Creates new perspective RenderPass with the given config parameters. |
static RenderPass |
RenderPass.createPerspective(BranchGroup branchGroup,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
Creates new perspective RenderPass with the given config parameters. |
static BackgroundRenderPass |
BackgroundRenderPass.createPerspective(BranchGroup branchGroup,
View.CameraMode cameraMode)
Creates new perspective RenderPass with the given config parameters. |
static ForegroundRenderPass |
ForegroundRenderPass.createPerspective(BranchGroup branchGroup,
View.CameraMode cameraMode)
Creates new perspective RenderPass with the given config parameters. |
static RenderPass |
RenderPass.createPerspective(BranchGroup branchGroup,
View.CameraMode cameraMode)
Creates new perspective RenderPass with the given config parameters. |
static BackgroundRenderPass |
BackgroundRenderPass.createPerspective(BranchGroup branchGroup,
View.CameraMode cameraMode,
float frontClipDistance,
float backClipDistance)
Creates new perspective RenderPass with the given config parameters. |
static ForegroundRenderPass |
ForegroundRenderPass.createPerspective(BranchGroup branchGroup,
View.CameraMode cameraMode,
float frontClipDistance,
float backClipDistance)
Creates new perspective RenderPass with the given config parameters. |
static RenderPass |
RenderPass.createPerspective(BranchGroup branchGroup,
View.CameraMode cameraMode,
float frontClipDistance,
float backClipDistance)
Creates new perspective RenderPass with the given config parameters. |
static BackgroundRenderPass |
BackgroundRenderPass.createPerspective(BranchGroup branchGroup,
View.CameraMode cameraMode,
float frontClipDistance,
float backClipDistance,
float screenScale)
Creates new perspective RenderPass with the given config parameters. |
static ForegroundRenderPass |
ForegroundRenderPass.createPerspective(BranchGroup branchGroup,
View.CameraMode cameraMode,
float frontClipDistance,
float backClipDistance,
float screenScale)
Creates new perspective RenderPass with the given config parameters. |
static RenderPass |
RenderPass.createPerspective(BranchGroup branchGroup,
View.CameraMode cameraMode,
float frontClipDistance,
float backClipDistance,
float screenScale)
Creates new perspective RenderPass with the given config parameters. |
static BackgroundRenderPass |
BackgroundRenderPass.createPerspective(BranchGroup branchGroup,
View.CameraMode cameraMode,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
Creates new perspective RenderPass with the given config parameters. |
static ForegroundRenderPass |
ForegroundRenderPass.createPerspective(BranchGroup branchGroup,
View.CameraMode cameraMode,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
Creates new perspective RenderPass with the given config parameters. |
static RenderPass |
RenderPass.createPerspective(BranchGroup branchGroup,
View.CameraMode cameraMode,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
Creates new perspective RenderPass with the given config parameters. |
static BackgroundRenderPass |
BackgroundRenderPass.createPerspective(BranchGroup branchGroup,
View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy)
Creates new perspective RenderPass with the given config parameters. |
static ForegroundRenderPass |
ForegroundRenderPass.createPerspective(BranchGroup branchGroup,
View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy)
Creates new perspective RenderPass with the given config parameters. |
static RenderPass |
RenderPass.createPerspective(BranchGroup branchGroup,
View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy)
Creates new perspective RenderPass with the given config parameters. |
static BackgroundRenderPass |
BackgroundRenderPass.createPerspective(BranchGroup branchGroup,
View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
Creates new perspective RenderPass with the given config parameters. |
static ForegroundRenderPass |
ForegroundRenderPass.createPerspective(BranchGroup branchGroup,
View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
Creates new perspective RenderPass with the given config parameters. |
static RenderPass |
RenderPass.createPerspective(BranchGroup branchGroup,
View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
Creates new perspective RenderPass with the given config parameters. |
java.util.List<RenderPass> |
DefaultRenderer.getRenderPasses(BranchGroup branchGroup)
|
abstract java.util.List<RenderPass> |
Renderer.getRenderPasses(BranchGroup branchGroup)
|
protected boolean |
DefaultRenderer.removeRenderPasses(BranchGroup branchGroup)
Removes the RenderPass from this Renderer, which is assotiated to the given BranchGroup. |
protected abstract boolean |
Renderer.removeRenderPasses(BranchGroup branchGroup)
Removes the RenderPass from this Renderer, which is assotiated to the given BranchGroup. |
static boolean |
_RNDR_PrivilegedAccess.removeRenderPasses(BranchGroup branchGroup,
Renderer renderer)
|
void |
RenderPass.setBranchGroup(BranchGroup branchGroup)
Sets this RenderPass'es BranchGroup. |
| Constructors in org.xith3d.render with parameters of type BranchGroup | |
|---|---|
BackgroundRenderPass(BranchGroup branchGroup,
RenderPassConfig config)
Creates a new RenderPass assotiated with the given BranchGroup. |
|
ForegroundRenderPass(BranchGroup branchGroup,
RenderPassConfig config)
Creates a new RenderPass assotiated with the given BranchGroup. |
|
RenderPass(BranchGroup branchGroup,
RenderPassConfig config)
Creates a new RenderPass assotiated with the given BranchGroup. |
|
| Uses of BranchGroup in org.xith3d.scenegraph |
|---|
| Methods in org.xith3d.scenegraph that return BranchGroup | |
|---|---|
BranchGroup |
RenderableSceneGraph.addRenderPass(RenderPass renderPass)
Adds a RenderPass to the SceneGraph's Renderer. |
BranchGroup |
SceneGraph.addRenderPass(RenderPass renderPass)
Adds a RenderPass to the SceneGraph's Renderer. |
BranchGroup |
RenderableSceneGraph.addRenderPassFirst(RenderPass renderPass)
Adds a RenderPass to the SceneGraph at first position. |
BranchGroup |
SceneGraph.addRenderPassFirst(RenderPass renderPass)
Adds a RenderPass to the SceneGraph at first position. |
BranchGroup |
RenderableSceneGraph.getBranchGroup()
|
BranchGroup |
SceneGraph.getBranchGroup()
|
BranchGroup |
SceneGraph.getBranchGroup(int index)
|
BranchGroup |
Node.getRoot()
|
protected BranchGroup |
BranchGroup.newInstance()
|
| Methods in org.xith3d.scenegraph with parameters of type BranchGroup | |
|---|---|
RenderPass |
RenderableSceneGraph.addBranchGraph(BranchGroup branchGraph,
RenderPassConfig renderPassConfig)
Adds a new BranchGroup to the SceneGraph's Locale. |
RenderPass |
SceneGraph.addBranchGraph(BranchGroup branchGraph,
RenderPassConfig renderPassConfig)
Adds a new BranchGroup to the SceneGraph's Locale. |
RenderPass |
RenderableSceneGraph.addParallelBranch(BranchGroup branchGraph)
Adds a parallel (projected) RenderPass and links it to the given BranchGroup. |
RenderPass |
SceneGraph.addParallelBranch(BranchGroup branchGraph)
Adds a parallel (projected) RenderPass and links it to the given BranchGroup. |
RenderPass |
RenderableSceneGraph.addPerspectiveBranch(BranchGroup branchGraph)
Adds a perspective (projected) RenderPass and links it to the given BranchGroup. |
RenderPass |
SceneGraph.addPerspectiveBranch(BranchGroup branchGraph)
Adds a perspective (projected) RenderPass and links it to the given BranchGroup. |
static void |
_SG_PrivilegedAccess.forceRecull(BranchGroup bg,
boolean force)
|
static void |
_SG_PrivilegedAccess. |