Uses of Class
org.xith3d.scenegraph.BranchGroup

Packages that use BranchGroup
org.xith3d.render   
org.xith3d.scenegraph   
org.xith3d.scenegraph.avatar   
org.xith3d.scenegraph.modifications   
org.xith3d.scenegraph.primitives   
org.xith3d.scenegraph.traversal   
org.xith3d.scenegraph.utils   
org.xith3d.selection   
 

Uses of BranchGroup in org.xith3d.render
 

Methods in org.xith3d.render that return BranchGroup
 BranchGroup RenderPass.getBranchGroup()
           
 

Methods in org.xith3d.render with parameters of type BranchGroup
static RenderPass RenderPass.create2D(BranchGroup branchGroup, int resolutionX, int resolutionY)
          Creates new parallel RenderPass with the given config parameters.
static RenderPass RenderPass.create2D(BranchGroup branchGroup, Renderer.OpaqueSortingPolicy opaqueSortingPolicy, Renderer.TransparentSortingPolicy transparentSortingPolicy, float frontClipDistance, float backClipDistance, int resolutionX, int resolutionY)
          Creates new parallel RenderPass with the given config parameters.
static RenderPass RenderPass.create2D(BranchGroup branchGroup, Renderer.OpaqueSortingPolicy opaqueSortingPolicy, Renderer.TransparentSortingPolicy transparentSortingPolicy, float frontClipDistance, float backClipDistance, org.openmali.types.twodee.Sized2iRO resolution)
          Creates new parallel RenderPass with the given config parameters.
static RenderPass RenderPass.create2D(BranchGroup branchGroup, Renderer.OpaqueSortingPolicy opaqueSortingPolicy, Renderer.TransparentSortingPolicy transparentSortingPolicy, int resolutionX, int resolutionY)
          Creates new parallel RenderPass with the given config parameters.
static RenderPass RenderPass.create2D(BranchGroup branchGroup, Renderer.OpaqueSortingPolicy opaqueSortingPolicy, Renderer.TransparentSortingPolicy transparentSortingPolicy, org.openmali.types.twodee.Sized2iRO resolution)
          Creates new parallel RenderPass with the given config parameters.
static RenderPass RenderPass.create2D(BranchGroup branchGroup, org.openmali.types.twodee.Sized2iRO resolution)
          Creates new parallel RenderPass with the given config parameters.
static RenderPass RenderPass.create2D(BranchGroup branchGroup, View.CameraMode cameraMode, int resolutionX, int resolutionY)
          Creates new parallel RenderPass with the given config parameters.
static RenderPass RenderPass.create2D(BranchGroup branchGroup, View.CameraMode cameraMode, Renderer.OpaqueSortingPolicy opaqueSortingPolicy, Renderer.TransparentSortingPolicy transparentSortingPolicy, float frontClipDistance, float backClipDistance, int resolutionX, int resolutionY)
          Creates new parallel RenderPass with the given config parameters.
static RenderPass RenderPass.create2D(BranchGroup branchGroup, View.CameraMode cameraMode, Renderer.OpaqueSortingPolicy opaqueSortingPolicy, Renderer.TransparentSortingPolicy transparentSortingPolicy, float frontClipDistance, float backClipDistance, org.openmali.types.twodee.Sized2iRO resolution)
          Creates new parallel RenderPass with the given config parameters.
static RenderPass RenderPass.create2D(BranchGroup branchGroup, View.CameraMode cameraMode, Renderer.OpaqueSortingPolicy opaqueSortingPolicy, Renderer.TransparentSortingPolicy transparentSortingPolicy, int resolutionX, int resolutionY)
          Creates new parallel RenderPass with the given config parameters.
static RenderPass RenderPass.create2D(BranchGroup branchGroup, View.CameraMode cameraMode, Renderer.OpaqueSortingPolicy opaqueSortingPolicy, Renderer.TransparentSortingPolicy transparentSortingPolicy, org.openmali.types.twodee.Sized2iRO resolution)
          Creates new parallel RenderPass with the given config parameters.
static RenderPass RenderPass.create2D(BranchGroup branchGroup, View.CameraMode cameraMode, org.openmali.types.twodee.Sized2iRO resolution)
          Creates new parallel RenderPass with the given config parameters.
static BackgroundRenderPass BackgroundRenderPass.createParallel(BranchGroup branchGroup)
          Creates new parallel RenderPass with the given config parameters.
static ForegroundRenderPass ForegroundRenderPass.createParallel(BranchGroup branchGroup)
          Creates new parallel RenderPass with the given config parameters.
static RenderPass RenderPass.createParallel(BranchGroup branchGroup)
          Creates new parallel RenderPass with the given config parameters.
static BackgroundRenderPass BackgroundRenderPass.createParallel(BranchGroup branchGroup, float frontClipDistance, float backClipDistance)
          Creates new parallel RenderPass with the given config parameters.
static ForegroundRenderPass ForegroundRenderPass.createParallel(BranchGroup branchGroup, float frontClipDistance, float backClipDistance)
          Creates new parallel RenderPass with the given config parameters.
static RenderPass RenderPass.createParallel(BranchGroup branchGroup, float frontClipDistance, float backClipDistance)
          Creates new parallel RenderPass with the given config parameters.
static BackgroundRenderPass BackgroundRenderPass.createParallel(BranchGroup branchGroup, float frontClipDistance, float backClipDistance, float screenScale)
          Creates new parallel RenderPass with the given config parameters.
static ForegroundRenderPass ForegroundRenderPass.createParallel(BranchGroup branchGroup, float frontClipDistance, float backClipDistance, float screenScale)
          Creates new parallel RenderPass with the given config parameters.
static RenderPass RenderPass.createParallel(BranchGroup branchGroup, float frontClipDistance, float backClipDistance, float screenScale)
          Creates new parallel RenderPass with the given config parameters.
static BackgroundRenderPass BackgroundRenderPass.createParallel(BranchGroup branchGroup, float frontClipDistance, float backClipDistance, float screenScale, float fieldOfView)
          Creates new parallel RenderPass with the given config parameters.
static ForegroundRenderPass ForegroundRenderPass.createParallel(BranchGroup branchGroup, float frontClipDistance, float backClipDistance, float screenScale, float fieldOfView)
          Creates new parallel RenderPass with the given config parameters.
static RenderPass RenderPass.createParallel(BranchGroup branchGroup, float frontClipDistance, float backClipDistance, float screenScale, float fieldOfView)
          Creates new parallel RenderPass with the given config parameters.
static BackgroundRenderPass BackgroundRenderPass.createParallel(BranchGroup branchGroup, int screenWidth, int screenHeight, boolean moveCenterToUpperLeft)
          Creates a new RenderPass for parallel projection of real-scaled shapes.
static ForegroundRenderPass ForegroundRenderPass.createParallel(BranchGroup branchGroup, int screenWidth, int screenHeight, boolean moveCenterToUpperLeft)
          Creates a new RenderPass for parallel projection of real-scaled shapes.
static RenderPass RenderPass.createParallel(BranchGroup branchGroup, int screenWidth, int screenHeight, boolean moveCenterToUpperLeft)
          Creates a new RenderPass for parallel projection of real-scaled shapes.
static BackgroundRenderPass BackgroundRenderPass.createParallel(BranchGroup branchGroup, Renderer.OpaqueSortingPolicy opaqueSortingPolicy, Renderer.TransparentSortingPolicy transparentSortingPolicy)
          Creates new parallel RenderPass with the given config parameters.
static ForegroundRenderPass ForegroundRenderPass.createParallel(BranchGroup branchGroup, Renderer.OpaqueSortingPolicy opaqueSortingPolicy, Renderer.TransparentSortingPolicy transparentSortingPolicy)
          Creates new parallel RenderPass with the given config parameters.
static RenderPass RenderPass.createParallel(BranchGroup branchGroup, Renderer.OpaqueSortingPolicy opaqueSortingPolicy, Renderer.TransparentSortingPolicy transparentSortingPolicy)
          Creates new parallel RenderPass with the given config parameters.
static BackgroundRenderPass BackgroundRenderPass.createParallel(BranchGroup branchGroup, Renderer.OpaqueSortingPolicy opaqueSortingPolicy, Renderer.TransparentSortingPolicy transparentSortingPolicy, float frontClipDistance, float backClipDistance, float screenScale, float fieldOfView)
          Creates new parallel RenderPass with the given config parameters.
static ForegroundRenderPass ForegroundRenderPass.createParallel(BranchGroup branchGroup, Renderer.OpaqueSortingPolicy opaqueSortingPolicy, Renderer.TransparentSortingPolicy transparentSortingPolicy, float frontClipDistance, float backClipDistance, float screenScale, float fieldOfView)
          Creates new parallel RenderPass with the given config parameters.
static RenderPass RenderPass.createParallel(BranchGroup branchGroup, Renderer.OpaqueSortingPolicy opaqueSortingPolicy, Renderer.TransparentSortingPolicy transparentSortingPolicy, float frontClipDistance, float backClipDistance, float screenScale, float fieldOfView)
          Creates new parallel RenderPass with the given config parameters.
static BackgroundRenderPass BackgroundRenderPass.createParallel(BranchGroup branchGroup, org.openmali.types.twodee.Sized2iRO screenSize, boolean moveCenterToUpperLeft)
          Creates a new RenderPass for parallel projection of real-scaled shapes.
static ForegroundRenderPass ForegroundRenderPass.createParallel(BranchGroup branchGroup, org.openmali.types.twodee.Sized2iRO screenSize, boolean moveCenterToUpperLeft)
          Creates a new RenderPass for parallel projection of real-scaled shapes.
static RenderPass RenderPass.createParallel(BranchGroup branchGroup, org.openmali.types.twodee.Sized2iRO screenSize, boolean moveCenterToUpperLeft)
          Creates a new RenderPass for parallel projection of real-scaled shapes.
static BackgroundRenderPass BackgroundRenderPass.createParallel(BranchGroup branchGroup, View.CameraMode cameraMode)
          Creates new parallel RenderPass with the given config parameters.
static ForegroundRenderPass ForegroundRenderPass.createParallel(BranchGroup branchGroup, View.CameraMode cameraMode)
          Creates new parallel RenderPass with the given config parameters.
static RenderPass RenderPass.createParallel(BranchGroup branchGroup, View.CameraMode cameraMode)
          Creates new parallel RenderPass with the given config parameters.
static BackgroundRenderPass BackgroundRenderPass.createParallel(BranchGroup branchGroup, View.CameraMode cameraMode, float frontClipDistance, float backClipDistance)
          Creates new parallel RenderPass with the given config parameters.
static ForegroundRenderPass ForegroundRenderPass.createParallel(BranchGroup branchGroup, View.CameraMode cameraMode, float frontClipDistance, float backClipDistance)
          Creates new parallel RenderPass with the given config parameters.
static RenderPass RenderPass.createParallel(BranchGroup branchGroup, View.CameraMode cameraMode, float frontClipDistance, float backClipDistance)
          Creates new parallel RenderPass with the given config parameters.
static BackgroundRenderPass BackgroundRenderPass.createParallel(BranchGroup branchGroup, View.CameraMode cameraMode, float frontClipDistance, float backClipDistance, float screenScale)
          Creates new parallel RenderPass with the given config parameters.
static ForegroundRenderPass ForegroundRenderPass.createParallel(BranchGroup branchGroup, View.CameraMode cameraMode, float frontClipDistance, float backClipDistance, float screenScale)
          Creates new parallel RenderPass with the given config parameters.
static RenderPass RenderPass.createParallel(BranchGroup branchGroup, View.CameraMode cameraMode, float frontClipDistance, float backClipDistance, float screenScale)
          Creates new parallel RenderPass with the given config parameters.
static BackgroundRenderPass BackgroundRenderPass.createParallel(BranchGroup branchGroup, View.CameraMode cameraMode, float frontClipDistance, float backClipDistance, float screenScale, float fieldOfView)
          Creates new parallel RenderPass with the given config parameters.
static ForegroundRenderPass ForegroundRenderPass.createParallel(BranchGroup branchGroup, View.CameraMode cameraMode, float frontClipDistance, float backClipDistance, float screenScale, float fieldOfView)
          Creates new parallel RenderPass with the given config parameters.
static RenderPass RenderPass.createParallel(BranchGroup branchGroup, View.CameraMode cameraMode, float frontClipDistance, float backClipDistance, float screenScale, float fieldOfView)
          Creates new parallel RenderPass with the given config parameters.
static BackgroundRenderPass BackgroundRenderPass.createParallel(BranchGroup branchGroup, View.CameraMode cameraMode, int screenWidth, int screenHeight, boolean moveCenterToUpperLeft)
          Creates a new RenderPass for parallel projection of real-scaled shapes.
static ForegroundRenderPass ForegroundRenderPass.createParallel(BranchGroup branchGroup, View.CameraMode cameraMode, int screenWidth, int screenHeight, boolean moveCenterToUpperLeft)
          Creates a new RenderPass for parallel projection of real-scaled shapes.
static RenderPass RenderPass.createParallel(BranchGroup branchGroup, View.CameraMode cameraMode, int screenWidth, int screenHeight, boolean moveCenterToUpperLeft)
          Creates a new RenderPass for parallel projection of real-scaled shapes.
static BackgroundRenderPass BackgroundRenderPass.createParallel(BranchGroup branchGroup, View.CameraMode cameraMode, Renderer.OpaqueSortingPolicy opaqueSortingPolicy, Renderer.TransparentSortingPolicy transparentSortingPolicy)
          Creates new parallel RenderPass with the given config parameters.
static ForegroundRenderPass ForegroundRenderPass.createParallel(BranchGroup branchGroup, View.CameraMode cameraMode, Renderer.OpaqueSortingPolicy opaqueSortingPolicy, Renderer.TransparentSortingPolicy transparentSortingPolicy)
          Creates new parallel RenderPass with the given config parameters.
static RenderPass RenderPass.createParallel(BranchGroup branchGroup, View.CameraMode cameraMode, Renderer.OpaqueSortingPolicy opaqueSortingPolicy, Renderer.TransparentSortingPolicy transparentSortingPolicy)
          Creates new parallel RenderPass with the given config parameters.
static BackgroundRenderPass BackgroundRenderPass.createParallel(BranchGroup branchGroup, View.CameraMode cameraMode, Renderer.OpaqueSortingPolicy opaqueSortingPolicy, Renderer.TransparentSortingPolicy transparentSortingPolicy, float frontClipDistance, float backClipDistance, float screenScale, float fieldOfView)
          Creates new parallel RenderPass with the given config parameters.
static ForegroundRenderPass ForegroundRenderPass.createParallel(BranchGroup branchGroup, View.CameraMode cameraMode, Renderer.OpaqueSortingPolicy opaqueSortingPolicy, Renderer.TransparentSortingPolicy transparentSortingPolicy, float frontClipDistance, float backClipDistance, float screenScale, float fieldOfView)
          Creates new parallel RenderPass with the given config parameters.
static RenderPass RenderPass.createParallel(BranchGroup branchGroup, View.CameraMode cameraMode, Renderer.OpaqueSortingPolicy opaqueSortingPolicy, Renderer.TransparentSortingPolicy transparentSortingPolicy, float frontClipDistance, float backClipDistance, float screenScale, float fieldOfView)
          Creates new parallel RenderPass with the given config parameters.
static BackgroundRenderPass BackgroundRenderPass.createParallel(BranchGroup branchGroup, View.CameraMode cameraMode, org.openmali.types.twodee.Sized2iRO screenSize, boolean moveCenterToUpperLeft)
          Creates a new RenderPass for parallel projection of real-scaled shapes.
static ForegroundRenderPass ForegroundRenderPass.createParallel(BranchGroup branchGroup, View.CameraMode cameraMode, org.openmali.types.twodee.Sized2iRO screenSize, boolean moveCenterToUpperLeft)
          Creates a new RenderPass for parallel projection of real-scaled shapes.
static RenderPass RenderPass.createParallel(BranchGroup branchGroup, View.CameraMode cameraMode, org.openmali.types.twodee.Sized2iRO screenSize, boolean moveCenterToUpperLeft)
          Creates a new RenderPass for parallel projection of real-scaled shapes.
static BackgroundRenderPass BackgroundRenderPass.createPerspective(BranchGroup branchGroup)
          Creates new perspective RenderPass with the given config parameters.
static ForegroundRenderPass ForegroundRenderPass.createPerspective(BranchGroup branchGroup)
          Creates new perspective RenderPass with the given config parameters.
static RenderPass RenderPass.createPerspective(BranchGroup branchGroup)
          Creates new perspective RenderPass with the given config parameters.
static BackgroundRenderPass BackgroundRenderPass.createPerspective(BranchGroup branchGroup, float frontClipDistance, float backClipDistance)
          Creates new perspective RenderPass with the given config parameters.
static ForegroundRenderPass ForegroundRenderPass.createPerspective(BranchGroup branchGroup, float frontClipDistance, float backClipDistance)
          Creates new perspective RenderPass with the given config parameters.
static RenderPass RenderPass.createPerspective(BranchGroup branchGroup, float frontClipDistance, float backClipDistance)
          Creates new perspective RenderPass with the given config parameters.
static BackgroundRenderPass BackgroundRenderPass.createPerspective(BranchGroup branchGroup, float frontClipDistance, float backClipDistance, float screenScale)
          Creates new perspective RenderPass with the given config parameters.
static ForegroundRenderPass ForegroundRenderPass.createPerspective(BranchGroup branchGroup, float frontClipDistance, float backClipDistance, float screenScale)
          Creates new perspective RenderPass with the given config parameters.
static RenderPass RenderPass.createPerspective(BranchGroup branchGroup, float frontClipDistance, float backClipDistance, float screenScale)
          Creates new perspective RenderPass with the given config parameters.
static BackgroundRenderPass BackgroundRenderPass.createPerspective(BranchGroup branchGroup, float frontClipDistance, float backClipDistance, float screenScale, float fieldOfView)
          Creates new perspective RenderPass with the given config parameters.
static ForegroundRenderPass ForegroundRenderPass.createPerspective(BranchGroup branchGroup, float frontClipDistance, float backClipDistance, float screenScale, float fieldOfView)
          Creates new perspective RenderPass with the given config parameters.
static RenderPass RenderPass.createPerspective(BranchGroup branchGroup, float frontClipDistance, float backClipDistance, float screenScale, float fieldOfView)
          Creates new perspective RenderPass with the given config parameters.
static BackgroundRenderPass BackgroundRenderPass.createPerspective(BranchGroup branchGroup, Renderer.OpaqueSortingPolicy opaqueSortingPolicy, Renderer.TransparentSortingPolicy transparentSortingPolicy)
          Creates new perspective RenderPass with the given config parameters.
static ForegroundRenderPass ForegroundRenderPass.createPerspective(BranchGroup branchGroup, Renderer.OpaqueSortingPolicy opaqueSortingPolicy, Renderer.TransparentSortingPolicy transparentSortingPolicy)
          Creates new perspective RenderPass with the given config parameters.
static RenderPass RenderPass.createPerspective(BranchGroup branchGroup, Renderer.OpaqueSortingPolicy opaqueSortingPolicy, Renderer.TransparentSortingPolicy transparentSortingPolicy)
          Creates new perspective RenderPass with the given config parameters.
static BackgroundRenderPass BackgroundRenderPass.createPerspective(BranchGroup branchGroup, Renderer.OpaqueSortingPolicy opaqueSortingPolicy, Renderer.TransparentSortingPolicy transparentSortingPolicy, float frontClipDistance, float backClipDistance, float screenScale, float fieldOfView)
          Creates new perspective RenderPass with the given config parameters.
static ForegroundRenderPass ForegroundRenderPass.createPerspective(BranchGroup branchGroup, Renderer.OpaqueSortingPolicy opaqueSortingPolicy, Renderer.TransparentSortingPolicy transparentSortingPolicy, float frontClipDistance, float backClipDistance, float screenScale, float fieldOfView)
          Creates new perspective RenderPass with the given config parameters.
static RenderPass RenderPass.createPerspective(BranchGroup branchGroup, Renderer.OpaqueSortingPolicy opaqueSortingPolicy, Renderer.TransparentSortingPolicy transparentSortingPolicy, float frontClipDistance, float backClipDistance, float screenScale, float fieldOfView)
          Creates new perspective RenderPass with the given config parameters.
static BackgroundRenderPass BackgroundRenderPass.createPerspective(BranchGroup branchGroup, View.CameraMode cameraMode)
          Creates new perspective RenderPass with the given config parameters.
static ForegroundRenderPass ForegroundRenderPass.createPerspective(BranchGroup branchGroup, View.CameraMode cameraMode)
          Creates new perspective RenderPass with the given config parameters.
static RenderPass RenderPass.createPerspective(BranchGroup branchGroup, View.CameraMode cameraMode)
          Creates new perspective RenderPass with the given config parameters.
static BackgroundRenderPass BackgroundRenderPass.createPerspective(BranchGroup branchGroup, View.CameraMode cameraMode, float frontClipDistance, float backClipDistance)
          Creates new perspective RenderPass with the given config parameters.
static ForegroundRenderPass ForegroundRenderPass.createPerspective(BranchGroup branchGroup, View.CameraMode cameraMode, float frontClipDistance, float backClipDistance)
          Creates new perspective RenderPass with the given config parameters.
static RenderPass RenderPass.createPerspective(BranchGroup branchGroup, View.CameraMode cameraMode, float frontClipDistance, float backClipDistance)
          Creates new perspective RenderPass with the given config parameters.
static BackgroundRenderPass BackgroundRenderPass.createPerspective(BranchGroup branchGroup, View.CameraMode cameraMode, float frontClipDistance, float backClipDistance, float screenScale)
          Creates new perspective RenderPass with the given config parameters.
static ForegroundRenderPass ForegroundRenderPass.createPerspective(BranchGroup branchGroup, View.CameraMode cameraMode, float frontClipDistance, float backClipDistance, float screenScale)
          Creates new perspective RenderPass with the given config parameters.
static RenderPass RenderPass.createPerspective(BranchGroup branchGroup, View.CameraMode cameraMode, float frontClipDistance, float backClipDistance, float screenScale)
          Creates new perspective RenderPass with the given config parameters.
static BackgroundRenderPass BackgroundRenderPass.createPerspective(BranchGroup branchGroup, View.CameraMode cameraMode, float frontClipDistance, float backClipDistance, float screenScale, float fieldOfView)
          Creates new perspective RenderPass with the given config parameters.
static ForegroundRenderPass ForegroundRenderPass.createPerspective(BranchGroup branchGroup, View.CameraMode cameraMode, float frontClipDistance, float backClipDistance, float screenScale, float fieldOfView)
          Creates new perspective RenderPass with the given config parameters.
static RenderPass RenderPass.createPerspective(BranchGroup branchGroup, View.CameraMode cameraMode, float frontClipDistance, float backClipDistance, float screenScale, float fieldOfView)
          Creates new perspective RenderPass with the given config parameters.
static BackgroundRenderPass BackgroundRenderPass.createPerspective(BranchGroup branchGroup, View.CameraMode cameraMode, Renderer.OpaqueSortingPolicy opaqueSortingPolicy, Renderer.TransparentSortingPolicy transparentSortingPolicy)
          Creates new perspective RenderPass with the given config parameters.
static ForegroundRenderPass ForegroundRenderPass.createPerspective(BranchGroup branchGroup, View.CameraMode cameraMode, Renderer.OpaqueSortingPolicy opaqueSortingPolicy, Renderer.TransparentSortingPolicy transparentSortingPolicy)
          Creates new perspective RenderPass with the given config parameters.
static RenderPass RenderPass.createPerspective(BranchGroup branchGroup, View.CameraMode cameraMode, Renderer.OpaqueSortingPolicy opaqueSortingPolicy, Renderer.TransparentSortingPolicy transparentSortingPolicy)
          Creates new perspective RenderPass with the given config parameters.
static BackgroundRenderPass BackgroundRenderPass.createPerspective(BranchGroup branchGroup, View.CameraMode cameraMode, Renderer.OpaqueSortingPolicy opaqueSortingPolicy, Renderer.TransparentSortingPolicy transparentSortingPolicy, float frontClipDistance, float backClipDistance, float screenScale, float fieldOfView)
          Creates new perspective RenderPass with the given config parameters.
static ForegroundRenderPass ForegroundRenderPass.createPerspective(BranchGroup branchGroup, View.CameraMode cameraMode, Renderer.OpaqueSortingPolicy opaqueSortingPolicy, Renderer.TransparentSortingPolicy transparentSortingPolicy, float frontClipDistance, float backClipDistance, float screenScale, float fieldOfView)
          Creates new perspective RenderPass with the given config parameters.
static RenderPass RenderPass.createPerspective(BranchGroup branchGroup, View.CameraMode cameraMode, Renderer.OpaqueSortingPolicy opaqueSortingPolicy, Renderer.TransparentSortingPolicy transparentSortingPolicy, float frontClipDistance, float backClipDistance, float screenScale, float fieldOfView)
          Creates new perspective RenderPass with the given config parameters.
 java.util.List<RenderPass> DefaultRenderer.getRenderPasses(BranchGroup branchGroup)
          
abstract  java.util.List<RenderPass> Renderer.getRenderPasses(BranchGroup branchGroup)
           
protected  boolean DefaultRenderer.removeRenderPasses(BranchGroup branchGroup)
          Removes the RenderPass from this Renderer, which is assotiated to the given BranchGroup.
protected abstract  boolean Renderer.removeRenderPasses(BranchGroup branchGroup)
          Removes the RenderPass from this Renderer, which is assotiated to the given BranchGroup.
static boolean _RNDR_PrivilegedAccess.removeRenderPasses(BranchGroup branchGroup, Renderer renderer)
           
 void RenderPass.setBranchGroup(BranchGroup branchGroup)
          Sets this RenderPass'es BranchGroup.
 

Constructors in org.xith3d.render with parameters of type BranchGroup
BackgroundRenderPass(BranchGroup branchGroup, RenderPassConfig config)
          Creates a new RenderPass assotiated with the given BranchGroup.
ForegroundRenderPass(BranchGroup branchGroup, RenderPassConfig config)
          Creates a new RenderPass assotiated with the given BranchGroup.
RenderPass(BranchGroup branchGroup, RenderPassConfig config)
          Creates a new RenderPass assotiated with the given BranchGroup.
 

Uses of BranchGroup in org.xith3d.scenegraph
 

Methods in org.xith3d.scenegraph that return BranchGroup
 BranchGroup RenderableSceneGraph.addRenderPass(RenderPass renderPass)
          Adds a RenderPass to the SceneGraph's Renderer.
 BranchGroup SceneGraph.addRenderPass(RenderPass renderPass)
          Adds a RenderPass to the SceneGraph's Renderer.
 BranchGroup RenderableSceneGraph.addRenderPassFirst(RenderPass renderPass)
          Adds a RenderPass to the SceneGraph at first position.
 BranchGroup SceneGraph.addRenderPassFirst(RenderPass renderPass)
          Adds a RenderPass to the SceneGraph at first position.
 BranchGroup RenderableSceneGraph.getBranchGroup()
           
 BranchGroup SceneGraph.getBranchGroup()
           
 BranchGroup SceneGraph.getBranchGroup(int index)
           
 BranchGroup Node.getRoot()
           
protected  BranchGroup BranchGroup.newInstance()
          
 

Methods in org.xith3d.scenegraph with parameters of type BranchGroup
 RenderPass RenderableSceneGraph.addBranchGraph(BranchGroup branchGraph, RenderPassConfig renderPassConfig)
          Adds a new BranchGroup to the SceneGraph's Locale.
 RenderPass SceneGraph.addBranchGraph(BranchGroup branchGraph, RenderPassConfig renderPassConfig)
          Adds a new BranchGroup to the SceneGraph's Locale.
 RenderPass RenderableSceneGraph.addParallelBranch(BranchGroup branchGraph)
          Adds a parallel (projected) RenderPass and links it to the given BranchGroup.
 RenderPass SceneGraph.addParallelBranch(BranchGroup branchGraph)
          Adds a parallel (projected) RenderPass and links it to the given BranchGroup.
 RenderPass RenderableSceneGraph.addPerspectiveBranch(BranchGroup branchGraph)
          Adds a perspective (projected) RenderPass and links it to the given BranchGroup.
 RenderPass SceneGraph.addPerspectiveBranch(BranchGroup branchGraph)
          Adds a perspective (projected) RenderPass and links it to the given BranchGroup.
static void _SG_PrivilegedAccess.forceRecull(BranchGroup bg, boolean force)
           
static void _SG_PrivilegedAccess.