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java.lang.Objectorg.xith3d.scenegraph.SceneGraphObject
org.xith3d.scenegraph.Node
org.xith3d.scenegraph.Leaf
org.xith3d.scenegraph.Shape3D
org.xith3d.scenegraph.primitives.Cylinder
org.xith3d.scenegraph.primitives.Ring
public class Ring
A ring created by crushing a cylinder.
| Field Summary |
|---|
| Fields inherited from class org.xith3d.scenegraph.Node |
|---|
bounds, boundsAutoCompute, boundsDirty, globalIgnoreBounds, instanceBoundsTypeHint, parent, transformGroup, untransformedBounds |
| Fields inherited from class org.xith3d.scenegraph.SceneGraphObject |
|---|
XITH3D_USERDATAKEY_OLDUSERDATA |
| Constructor Summary | |
|---|---|
Ring(float radius,
float alpha,
int slices,
Appearance app)
A ring is created by crushing a cylinder. |
|
Ring(float radius,
float alpha,
int slices,
org.openmali.vecmath2.Colorf color)
A ring is created by crushing a cylinder. |
|
Ring(float radius,
float alpha,
int slices,
int features,
boolean colorAlpha,
int texCoordsSize)
A ring is created by crushing a cylinder. |
|
Ring(float radius,
float alpha,
int slices,
java.lang.String texture)
A ring is created by crushing a cylinder. |
|
Ring(float radius,
float alpha,
int slices,
Texture texture)
A ring is created by crushing a cylinder. |
|
Ring(float alpha,
int slices,
Appearance app)
A ring is created by crushing a cylinder. |
|
Ring(float alpha,
int slices,
org.openmali.vecmath2.Colorf color)
A ring is created by crushing a cylinder. |
|
Ring(float alpha,
int slices,
int features,
boolean colorAlpha,
int texCoordsSize)
A ring is created by crushing a cylinder. |
|
Ring(float alpha,
int slices,
java.lang.String texture)
A ring is created by crushing a cylinder. |
|
Ring(float alpha,
int slices,
Texture texture)
A ring is created by crushing a cylinder. |
|
| Method Summary |
|---|
| Methods inherited from class org.xith3d.scenegraph.primitives.Cylinder |
|---|
createGeometry, createGeometryConstructITA, createGeometryConstructITSA, createGeometryConstructTA, createGeometryITA, createGeometryITSA, createGeometryTA, getGeometryConstructionTypeHint, setGeometryConstructionTypeHint |
| Methods inherited from class org.xith3d.scenegraph.Shape3D |
|---|
absorbDetails, freeOpenGLResources, getAppearance, getAppearance, getGeometry, isBumpMappingEnabled, isShadowReceiver, isVisible, newAppearance, setAppearance, setBounds, setBumpMappingEnabled, setBumpMappingEnabled, setGeometry, setIsShadowReceiver, setLive, setModListener, setVisible, sharedCopy, sharedCopy, traverse, updateBounds, updateBoundsCheap, updateWorldTransform, verifyAppChange |
| Methods inherited from class org.xith3d.scenegraph.Leaf |
|---|
dump, getPickHost, setPickHost |
| Methods inherited from class org.xith3d.scenegraph.SceneGraphObject |
|---|
getName, getUserData, getUserData, getUserDataMap, isLive, setName, setUserData, setUserData, setUserDataRecursive, setUserDataRecursive, toString |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Constructor Detail |
|---|
public Ring(float alpha,
int slices,
int features,
boolean colorAlpha,
int texCoordsSize)
alpha - ratio of inner radius to outer radiusslices - number of slices for the Cylinder (e.g. 36)features - Generate the data for GeometryArray.COLOR_3 | GeometryArray.NORMALS | ...colorAlpha - texCoordsSize -
public Ring(float radius,
float alpha,
int slices,
int features,
boolean colorAlpha,
int texCoordsSize)
radius - the ring's radiusalpha - ratio of inner radius to outer radiusslices - number of slices for the Cylinder (e.g. 36)features - Generate the data for GeometryArray.COLOR_3 | GeometryArray.NORMALS | ...colorAlpha - texCoordsSize -
public Ring(float alpha,
int slices,
Texture texture)
alpha - ratio of inner radius to outer radiusslices - number of slices for the Cylinder (e.g. 36)texture - the Texture to be applied to the Shape's Appearance
public Ring(float radius,
float alpha,
int slices,
Texture texture)
radius - the ring's radiusalpha - ratio of inner radius to outer radiusslices - number of slices for the Cylinder (e.g. 36)texture - the Texture to be applied to the Shape's Appearance
public Ring(float alpha,
int slices,
java.lang.String texture)
alpha - ratio of inner radius to outer radiusslices - number of slices for the Cylinder (e.g. 36)texture - the Texture to be applied to the Shape's Appearance
public Ring(float radius,
float alpha,
int slices,
java.lang.String texture)
radius - the ring's radiusalpha - ratio of inner radius to outer radiusslices - number of slices for the Cylinder (e.g. 36)texture - the Texture to be applied to the Shape's Appearance
public Ring(float alpha,
int slices,
org.openmali.vecmath2.Colorf color)
alpha - ratio of inner radius to outer radiusslices - number of slices for the Cylinder (e.g. 36)color - the color to be applied to the ColoringAttributes of the Shape's Appearance
public Ring(float radius,
float alpha,
int slices,
org.openmali.vecmath2.Colorf color)
radius - the ring's radiusalpha - ratio of inner radius to outer radiusslices - number of slices for the Cylinder (e.g. 36)color - the color to be applied to the ColoringAttributes of the Shape's Appearance
public Ring(float alpha,
int slices,
Appearance app)
alpha - ratio of inner radius to outer radiusslices - number of slices for the Cylinder (e.g. 36)app - the Appearance to be applied to this shape
public Ring(float radius,
float alpha,
int slices,
Appearance app)
radius - the ring's radiusalpha - ratio of inner radius to outer radiusslices - number of slices for the Cylinder (e.g. 36)app - the Appearance to be applied to this shape
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