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Class Summary |
| BackgroundImage |
A simple background image for the scene. |
| Box |
A simple Box. |
| Capsule |
A simple Capsule Shape3D. |
| Cone |
An open cone pointing in the +z direction. |
| Cube |
A simple Cube. |
| Cylinder |
An open cylinder pointing in the +/-y direction. |
| Disk |
A disk created by crushing/transforming a cone. |
| DrawRectangle |
This a simple Rectangle extension for pixel-perfect drawing. |
| Ellipsoid |
An ellipsoid using the stacks/slices specification. |
| FixedSizedBillboard |
A simple implementation for the Billboard interface. |
| FixedSizedBillboardFactory |
A factory class to create FixedSizedBillboard instances with specific
parameters. |
| GeoEllipsoid |
Geodesic sphere, warped into an ellipsoid. |
| GeometryConstruct |
This is nothing more than a container for Geometry construction data. |
| GeomFactory |
Geometry Util class |
| GeoSphere |
A geodesic sphere based on an icosahedron. |
| Grid |
This is a simple implementation of a homogenous vertex/triangle grid. |
| Hemisphere |
A sphere using standard specifications. |
| Line |
This Shape represents a simple 3D-line. |
| Origin |
Add this to your scene to know where is the origin. |
| Points |
This Shape represents a set of points in 3D-space. |
| Quad |
This is a simple, single textured quad implementation. |
| Rectangle |
This is a simple, single textured rectangle implementation. |
| RectBillboard |
This is a reguar Rectangle, which will always face the View. |
| Ring |
A ring created by crushing a cylinder. |
| SkyBox |
A SkyBox is a special type of Background Node. |
| SkyGeoHemisphere |
A sky box is background node intended to display the sky with a far away
appearance but without consuming massive computational resources. |
| SkyGeoSphere |
A sky box is background node intended to display the sky with a far away
appearance but without consuming massive computational resources. |
| SkySphere |
A sky box is background node intended to display the sky with a far away
appearance but without consuming massive computational resources. |
| Sphere |
A sphere using standard specifications. |
| TextBillboard |
The TextBillboard is a Rectangle with a text-Texture on it, that's always
facing the camera. |
| TextRectangle |
The TextRectangle is a Rectangle with a text-Texture on it. |
| Torus |
A sphere using standard specifications. |