Package org.xith3d.scenegraph.primitives

Class Summary
BackgroundImage A simple background image for the scene.
Box This primitive Shape represents a simple 3D-box.
Capsule A simple Capsule Shape3D.
Cone An open cone pointing in the +z direction.
Cube A simple Cube.
Cylinder An open cylinder pointing in the +/-y direction.
Disk A disk created by crushing/transforming a cone.
DrawRectangle This a simple Rectangle extension for pixel-perfect drawing.
Ellipsoid An ellipsoid using the stacks/slices specification.
FixedSizedBillboard A simple implementation for the Billboard interface.
FixedSizedBillboardFactory A factory class to create FixedSizedBillboard instances with specific parameters.
GeoEllipsoid Geodesic sphere, warped into an ellipsoid.
GeometryConstruct This is nothing more than a container for Geometry construction data.
GeomFactory Geometry Utility class.
GeoSphere A geodesic sphere based on an icosahedron.
Grid This is a simple implementation of a homogenous vertex/triangle grid.
Hemisphere A sphere using standard specifications.
Line This primitive Shape represents a simple 3D-line.
Origin Add this to your scene to know where is the origin.
Points This Shape represents a set of points in 3D-space.
Quad This is a simple, single textured quad implementation.
Rectangle This is a simple, single textured rectangle implementation.
RectBillboard This is a reguar Rectangle, which will always face the View.
Ring A ring created by crushing a cylinder.
SkyBox A SkyBox is a special type of Background Node.
SkyGeoHemisphere A sky box is background node intended to display the sky with a far away appearance but without consuming massive computational resources.
SkyGeoSphere A sky box is background node intended to display the sky with a far away appearance but without consuming massive computational resources.
SkySphere A sky box is background node intended to display the sky with a far away appearance but without consuming massive computational resources.
Sphere A sphere using standard specifications.
TextBillboard The TextBillboard is a Rectangle with a text-Texture on it, that's always facing the camera.
TextRectangle The TextRectangle is a Rectangle with a text-Texture on it.
Torus A sphere using standard specifications.
 

Enum Summary
GeometryType An enumeration of Geometry types, that can be created by shape implementations.
Rectangle.ZeroPointLocation