- All Superinterfaces:
- All Known Implementing Classes:
public interface SingletonSoundContainer
- extends SoundContainer
A sound data container is what acts as a generator for the actual sound data
which will be played. Containers load all their data into memory, or they can
load the data in chunks. Chunked data is called by the sound driver on
demand, allowing for data to be decompressed in a double buffered stream.
Important note: Streamable data containers cannot be attached to more than
one source at a time. In general you only need to stream the very large files
and they would use a fairly small amount of memory.
void setEnabled(boolean enabled)
void setPaused(boolean paused)