org.xith3d.terrain.legacy
Interface GroundHeightInterface
- All Known Implementing Classes:
- Terrain
public interface GroundHeightInterface
The height map interface was a bit too heavy for moving around. I have
stripped out the getY() function as a seperate interface. This allows things
like the quadtree to be used instead of the heightmap for getY() checks
in the terrain.
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Method Summary |
float |
getY(float x,
float z)
This returns the Y value for a given X and Z world coordinate |
getY
float getY(float x,
float z)
- This returns the Y value for a given X and Z world coordinate