org.xith3d.terrain.legacy
Interface GroundHeightInterface

All Known Implementing Classes:
Terrain

public interface GroundHeightInterface

The height map interface was a bit too heavy for moving around. I have stripped out the getY() function as a seperate interface. This allows things like the quadtree to be used instead of the heightmap for getY() checks in the terrain.


Method Summary
 float getY(float x, float z)
          This returns the Y value for a given X and Z world coordinate
 

Method Detail

getY

float getY(float x,
           float z)
This returns the Y value for a given X and Z world coordinate