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| Interface Summary | |
|---|---|
| PopUpable | A PopUpable Widget is a Widget, that contains a pop-up-able part. |
| ToolTipFactory | An implementation of this interface provides instances of Widgets,
that are used as tooltips for other Widgets. |
| Class Summary | |
|---|---|
| ButtonGroup |
This class can be used to group StateButton Widgets. |
| Cursor | The Cursor class encapsulates a Texture and
zero-point-coordinates for a HUD-Cursor. |
| CursorSet | A CursorSet holds references to Cursors for all different
Cursor.Types. |
| DefaultDropShadowFactory | Default implementation of the DropShadowFactory. |
| DefaultToolTipFactory | Default implementation of the ToolTipFactory interface. |
| DrawUtils | Keeps static methods for Widget drawing. |
| DropShadowFactory | the DropShadowFactory is capable of drawing dropshadows around Widgets |
| HUDFont |
The HUDFont abstracts fonts usable on the HUD. |
| HUDPickResult | An instance of this class is returned by an pick method call of a Widget, if the picking was successful. |
| HUDPickResultPool | An instance pool for HUDPickResult instances. |
| HUDTextureUtils |
HUDTextureUtils is a utility class that provides class methods to load and cache textures for your game. |
| LocalZIndexComparator | Simply compares Widgets by local z-index. |
| MouseHoverWidgetMover | A MouseHoverWidgetMover interpolatedly moves a Widget from its current location to a destination location when the mouse hovers in and out. |
| MultilineText | MultilineText splits an input string at the newline character
and calculates sizes and offsets in pixels. |
| ScrollHandler | A ScrollHandler is capable of managing communication between a scrollable Widget and the ScrollBars as well as properly adding the ScrollBars to the Widget on demand. |
| WidgetMover | A WidgetMover interpolatedly moves a Widget from its current location to a destination location. |
| WidgetZIndexGroup | This class can be used to logically group some Widgets by their z-index. |
| Enum Summary | |
|---|---|
| Cursor.Type | |
| HUDFont.FontStyle | |
| HUDPickResult.HUDPickReason | |
| ScrollMode | Defines basic scroll modes to control a scrollable Widget's scroll(-bar) behavior. |
| TileMode | Defines, how images are tiled across a Widget's surface. |
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