|
||||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES | |||||||||
See:
Description
| Interface Summary | |
|---|---|
| UIDragDropInterface | Insert package comments here Originally Coded by David Yazel on Oct 4, 2003 at 11:55:20 PM. |
| UIDropFailureInterface | Insert package comments here Originally Coded by David Yazel on Dec 6, 2003 at 3:51:47 PM. |
| UIOverlayInterface | Insert package comments here Originally Coded by David Yazel on Oct 4, 2003 at 10:01:53 PM. |
| UIWindowInterface | Interface used to define overlays that act as windows. |
| Class Summary | |
|---|---|
| UIDirtyRegion | Insert package comments here Originally Coded by David Yazel on Oct 4, 2003 at 2:17:34 PM. |
| UIDraggingInformation | Insert package comments here Originally Coded by David Yazel on Oct 4, 2003 at 11:55:52 PM. |
| UIDraggingWindow | Insert package comments here Originally Coded by David Yazel on Nov 24, 2003 at 12:17:37 PM. |
| UIEventAdapter | Insert package comments here Originally Coded by David Yazel on Oct 5, 2003 at 11:45:49 AM. |
| UIOverlay | An overlay is 3d geometry which is aligned with the image plate. |
| UIPositionedWindow | Insert package comments here Originally Coded by David Yazel on Oct 4, 2003 at 10:51:03 PM. |
| UIRepaintManager | Insert package comments here Originally Coded by David Yazel on Oct 4, 2003 at 2:35:40 PM. |
| UISubOverlay | A SubOverlay is one of the pieces which displays a portion of the overlay. |
| UISubOverlayBase | Insert package comments here Originally Coded by David Yazel on Nov 23, 2003 at 11:58:22 AM. |
| UISubOverlayOptimized | A SubOverlay is one of the pieces which displays a portion of the overlay. |
| UIWindow | A UI window is a special container for Swing components which can be rendered on a Xith3D canvas. |
| UIWindowFrame | This is a debugging frame used to test the UIWindow and its ability to render components into a buffered image and its ability to process key and mouse events. |
| UIWindowManager | The overlay manager keeps track of all the overlay's on the screen and makes sure they are updated with the view transform once a frame. |
A swing based UserInterface package for Xith3D.
NOTE: There are currently no developers maintaining or supporting this package.
the swing userinterface package for Xith3D was created by David Yazel and released on 2003-10-05. What it provides is a way to use Swing from within Xith3D, where the widgets are drawn using OpenGL inside the window instead of being in a seperate frame. Amongst other things, this allows for nice transparency effects for example. Swing is incredibly versatile as a UI toolkit, allowing the developer to create custom skins and components. It isn't generally regarded as a "high-performance" UI toolkit partly due to the overhead this versatility brings, but as it is very powerful, the trade-off is worth considering.
Information about the move from the core.
Author: David Yazel
Toolkit Dependancies: None
Demo(s): org.xith3d.test.Xith3DGuiTest
Tutorials/Documentation: David Yazel's demo.
|
||||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES | |||||||||